[TEST] Improve the geometry shader handling

This commit is contained in:
CamilleLaVey
2026-08-18 20:51:29 -04:00
parent 1f0605c35d
commit 69cd5ee0d1
7 changed files with 141 additions and 93 deletions
@@ -21,7 +21,8 @@ namespace Shader::Maxwell {
[[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool,
ObjectPool<IR::Block>& block_pool, Environment& env,
Flow::CFG& cfg, const HostTranslateInfo& host_info);
Flow::CFG& cfg, const HostTranslateInfo& host_info,
InputTopology input_topology);
[[nodiscard]] IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
Environment& env_vertex_b);
@@ -35,6 +36,7 @@ void ConvertLegacyToGeneric(IR::Program& program, const RuntimeInfo& runtime_inf
ObjectPool<IR::Block>& block_pool,
const HostTranslateInfo& host_info,
IR::Program& source_program,
Shader::OutputTopology output_topology);
Shader::OutputTopology output_topology,
InputTopology input_topology);
} // namespace Shader::Maxwell