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[vk] Add some dynamic handling in the pipeline (#142)
Co-authored-by: crueter <swurl@swurl.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/142 Co-authored-by: Aleksandr Popovich <alekpopo@pm.me> Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
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crueter
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@@ -2407,6 +2407,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
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ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?");
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// TODO(alekpop): It returns the wrong user
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switch (target) {
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case GameListOpenTarget::SaveData: {
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open_target = tr("Save Data");
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