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https://git.eden-emu.dev/eden-emu/eden.git
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/*
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* Copyright 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef OBOE_AUDIO_STREAM_OPENSL_ES_H_
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#define OBOE_AUDIO_STREAM_OPENSL_ES_H_
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#include <memory>
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#include "oboe/Oboe.h"
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#include "common/MonotonicCounter.h"
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#include "opensles/AudioStreamBuffered.h"
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#include "opensles/EngineOpenSLES.h"
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namespace oboe {
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constexpr int kBitsPerByte = 8;
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constexpr int kBufferQueueLengthDefault = 2; // double buffered for callbacks
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constexpr int kBufferQueueLengthMax = 8; // AudioFlinger won't use more than 8
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/**
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* INTERNAL USE ONLY
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*
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* A stream that wraps OpenSL ES.
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*
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* Do not instantiate this class directly.
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* Use an OboeStreamBuilder to create one.
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*/
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class AudioStreamOpenSLES : public AudioStreamBuffered {
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public:
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AudioStreamOpenSLES();
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explicit AudioStreamOpenSLES(const AudioStreamBuilder &builder);
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virtual ~AudioStreamOpenSLES() = default;
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virtual Result open() override;
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/**
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* Query the current state, eg. OBOE_STREAM_STATE_PAUSING
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*
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* @return state or a negative error.
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*/
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StreamState getState() override { return mState.load(); }
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AudioApi getAudioApi() const override {
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return AudioApi::OpenSLES;
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}
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/**
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* Process next OpenSL ES buffer.
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* Called by by OpenSL ES framework.
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*
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* This is public, but don't call it directly.
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*
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* @return whether the current stream should be stopped.
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*/
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bool processBufferCallback(SLAndroidSimpleBufferQueueItf bq);
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Result waitForStateChange(StreamState currentState,
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StreamState *nextState,
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int64_t timeoutNanoseconds) override;
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protected:
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/**
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* Finish setting up the stream. Common for INPUT and OUTPUT.
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*
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* @param configItf
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* @return SL_RESULT_SUCCESS if OK.
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*/
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SLresult finishCommonOpen(SLAndroidConfigurationItf configItf);
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// This must be called under mLock.
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Result close_l();
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SLuint32 channelCountToChannelMaskDefault(int channelCount) const;
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virtual Result onBeforeDestroy() { return Result::OK; }
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virtual Result onAfterDestroy() { return Result::OK; }
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static SLuint32 getDefaultByteOrder();
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int32_t getBufferDepth(SLAndroidSimpleBufferQueueItf bq);
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int32_t calculateOptimalBufferQueueLength();
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int32_t estimateNativeFramesPerBurst();
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SLresult enqueueCallbackBuffer(SLAndroidSimpleBufferQueueItf bq);
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SLresult configurePerformanceMode(SLAndroidConfigurationItf configItf);
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PerformanceMode convertPerformanceMode(SLuint32 openslMode) const;
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SLuint32 convertPerformanceMode(PerformanceMode oboeMode) const;
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void logUnsupportedAttributes();
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/**
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* Internal use only.
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* Use this instead of directly setting the internal state variable.
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*/
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void setState(StreamState state) {
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mState.store(state);
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}
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int64_t getFramesProcessedByServer();
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// OpenSLES stuff
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SLObjectItf mObjectInterface = nullptr;
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SLAndroidSimpleBufferQueueItf mSimpleBufferQueueInterface = nullptr;
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int mBufferQueueLength = 0;
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int32_t mBytesPerCallback = oboe::kUnspecified;
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MonotonicCounter mPositionMillis; // for tracking OpenSL ES service position
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private:
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constexpr static int kDoubleBufferCount = 2;
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SLresult registerBufferQueueCallback();
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SLresult updateStreamParameters(SLAndroidConfigurationItf configItf);
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Result configureBufferSizes(int32_t sampleRate);
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std::unique_ptr<uint8_t[]> mCallbackBuffer[kBufferQueueLengthMax];
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int mCallbackBufferIndex = 0;
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std::atomic<StreamState> mState{StreamState::Uninitialized};
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};
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} // namespace oboe
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#endif // OBOE_AUDIO_STREAM_OPENSL_ES_H_
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