[svc] don't truncate 64-bit SVC args on trace logs (#4374)

Small inconvenience with args

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4374
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
This commit is contained in:
lizzie
2026-09-09 11:14:22 +02:00
committed by crueter
parent 2f787ddb8c
commit 6f6a8f6d67
+7 -6
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-late
@@ -2501,14 +2501,15 @@ void Call(Core::System& system, u32 imm) {
auto& process = GetCurrentProcess(kernel);
std::array<uint64_t, 8> args;
kernel.CurrentPhysicalCore().SaveSvcArguments(process, args);
LOG_TRACE(Kernel_SVC, "{} [0]={:#x} [1]={:#x} [2]={:#x} [3]={:#x} [4]={:#x} [5]={:#x} [6]={:#x}",
imm, GetArg32(args, 0), GetArg32(args, 1), GetArg32(args, 2),
GetArg32(args, 3), GetArg32(args, 4), GetArg32(args, 5), GetArg32(args, 6));
//kernel.EnterSVCProfile();
if (process.Is64Bit())
LOG_TRACE(Kernel_SVC, "{} [0]={:#x} [1]={:#x} [2]={:#x} [3]={:#x} [4]={:#x} [5]={:#x} [6]={:#x}",
imm, GetArg64(args, 0), GetArg64(args, 1), GetArg64(args, 2),
GetArg64(args, 3), GetArg64(args, 4), GetArg64(args, 5), GetArg64(args, 6));
if (process.Is64Bit()) {
Call64(system, imm, args);
else
} else {
Call32(system, imm, args);
}
//kernel.ExitSVCProfile();
kernel.CurrentPhysicalCore().LoadSvcArguments(process, args);
}