nvnflinger/vi: don't recreate buffer queue on open/close

This commit is contained in:
Liam
2024-02-19 09:47:19 -05:00
parent 9ef7dbbb2b
commit 6fabb06764
8 changed files with 88 additions and 72 deletions
+12 -14
View File
@@ -3,8 +3,6 @@
#pragma once
#include <list>
#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
#include "core/hle/service/nvnflinger/hwc_layer.h"
@@ -26,18 +24,12 @@ struct Layer {
};
struct LayerStack {
std::list<Layer> layers;
};
std::vector<std::shared_ptr<Layer>> layers;
struct Display {
explicit Display(u64 id_) {
id = id_;
}
Layer* FindLayer(s32 consumer_id) {
for (auto& layer : stack.layers) {
if (layer.consumer_id == consumer_id) {
return &layer;
std::shared_ptr<Layer> FindLayer(s32 consumer_id) {
for (auto& layer : layers) {
if (layer->consumer_id == consumer_id) {
return layer;
}
}
@@ -45,7 +37,13 @@ struct Display {
}
bool HasLayers() {
return !stack.layers.empty();
return !layers.empty();
}
};
struct Display {
explicit Display(u64 id_) {
id = id_;
}
u64 id;