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fix build
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@@ -720,7 +720,7 @@ void BlitScale(Scheduler& scheduler, VkImage src_image, VkImage dst_image, const
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([dst_image, src_image, extent, resources, aspect_mask, resolution, is_2d,
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vk_filter, up_scaling](vk::CommandBuffer cmdbuf) {
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vk_filter, up_scaling, use_unified_layouts](vk::CommandBuffer cmdbuf) {
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const VkOffset2D src_size{
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.x = static_cast<s32>(up_scaling ? extent.width : resolution.ScaleUp(extent.width)),
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.y = static_cast<s32>(is_2d && up_scaling ? extent.height
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