mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-09-28 11:35:11 +00:00
@@ -11,71 +11,64 @@
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#include "audio_core/renderer/system_manager.h"
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#include "common/thread.h"
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#include "core/core.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/core_timing.h"
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namespace AudioCore::Renderer {
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SystemManager::SystemManager(Core::System& core_)
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: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()} {}
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: core{core_}
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{}
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SystemManager::~SystemManager() {
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Stop();
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}
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void SystemManager::InitializeUnsafe() {
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if (!active) {
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active = true;
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audio_renderer.Start();
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thread = std::jthread([this](std::stop_token stop_token) {
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Common::SetCurrentThreadName("AudioRenderSystemManager");
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Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
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while (active && !stop_token.stop_requested()) {
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if (!thread.joinable()) {
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thread = core.Kernel().RunOnHostCoreThread("AudioRenderSystemManager", [this]() {
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auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
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audio_renderer.Start();
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auto const stop_token = thread.get_stop_token();
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while (!stop_token.stop_requested()) {
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{
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std::scoped_lock l{mutex1};
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std::scoped_lock lk{mutex};
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for (auto system : systems)
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system->SendCommandToDsp();
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}
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audio_renderer.Signal();
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audio_renderer.Wait(stop_token);
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}
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audio_renderer.Stop();
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});
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}
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}
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void SystemManager::Stop() {
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if (active) {
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active = false;
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if (thread.joinable()) {
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thread.request_stop();
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thread.join();
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audio_renderer.Stop();
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}
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}
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bool SystemManager::Add(System& system_) {
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std::scoped_lock l2{mutex2};
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if (systems.size() + 1 > MaxRendererSessions) {
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std::scoped_lock lk{mutex};
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if (systems.size() >= MaxRendererSessions) {
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LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
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return false;
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}
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{
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std::scoped_lock l{mutex1};
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if (systems.empty())
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InitializeUnsafe();
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}
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if (systems.empty())
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InitializeUnsafe();
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systems.push_back(&system_);
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return true;
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}
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bool SystemManager::Remove(System& system_) {
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std::scoped_lock l2{mutex2};
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{
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std::scoped_lock l{mutex1};
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if (systems.remove(&system_) == 0) {
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LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
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return false;
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}
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std::scoped_lock lk{mutex};
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if (systems.remove(&system_) == 0) {
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LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
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return false;
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}
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if (systems.empty())
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Stop();
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return true;
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