Added the public lobby to android. (#125)

This is adapted from kleidis old PR to Azahar. Changes from it:
- Fixed inconsistent button styling in the dialog for connection
- Allowed to hide both empty and full rooms.
- Proper serving of preferred games
- Enables web service for android by default
- Better implementation of multiplayer.cpp that works with oop

Also fixes the room network class and turns it into a static namespace
in network

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/125
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
This commit is contained in:
Aleksandr Popovich
2025-06-05 18:59:47 +00:00
committed by crueter
parent 7e13da47af
commit 76fa525592
99 changed files with 1470 additions and 498 deletions
+7 -4
View File
@@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/ipc_helpers.h"
@@ -406,7 +409,7 @@ void IGeneralService::GetCurrentNetworkProfile(HLERequestContext& ctx) {
}();
// When we're connected to a room, spoof the hosts IP address
if (auto room_member = network.GetRoomMember().lock()) {
if (auto room_member = Network::GetRoomMember().lock()) {
if (room_member->IsConnected()) {
network_profile_data.ip_setting_data.ip_address_setting.ip_address =
room_member->GetFakeIpAddress();
@@ -454,7 +457,7 @@ void IGeneralService::GetCurrentIpAddress(HLERequestContext& ctx) {
}
// When we're connected to a room, spoof the hosts IP address
if (auto room_member = network.GetRoomMember().lock()) {
if (auto room_member = Network::GetRoomMember().lock()) {
if (room_member->IsConnected()) {
ipv4 = room_member->GetFakeIpAddress();
}
@@ -513,7 +516,7 @@ void IGeneralService::GetCurrentIpConfigInfo(HLERequestContext& ctx) {
}();
// When we're connected to a room, spoof the hosts IP address
if (auto room_member = network.GetRoomMember().lock()) {
if (auto room_member = Network::GetRoomMember().lock()) {
if (room_member->IsConnected()) {
ip_config_info.ip_address_setting.ip_address = room_member->GetFakeIpAddress();
}
@@ -643,7 +646,7 @@ void IGeneralService::GetCurrentAccessPoint(HLERequestContext& ctx) {
}
IGeneralService::IGeneralService(Core::System& system_)
: ServiceFramework{system_, "IGeneralService"}, network{system_.GetRoomNetwork()} {
: ServiceFramework{system_, "IGeneralService"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IGeneralService::GetClientId, "GetClientId"},