[hid_core, input_common] use std::numbers::pi{_v} instead of re-defining (#4160)

don't reinvent the wheel, simple as that.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4160
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
This commit is contained in:
lizzie
2026-07-07 20:13:33 +02:00
committed by crueter
parent 94e9c2bd74
commit 7b750bf5bb
6 changed files with 35 additions and 58 deletions
+1 -3
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
@@ -13,8 +13,6 @@
namespace Common {
constexpr float PI = 3.1415926535f;
template <class T>
struct Rectangle {
T left{};