[fs] Add RenameDirectory support for same-parent directory renaming

This commit is contained in:
PavelBARABANOV
2026-08-27 19:09:31 +03:00
parent faaf1bac64
commit 7b8fc7e804
3 changed files with 20 additions and 6 deletions
@@ -227,12 +227,13 @@ Result VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
std::string src_path(Common::FS::SanitizePath(src_path_));
std::string dest_path(Common::FS::SanitizePath(dest_path_));
auto src = GetDirectoryRelativeWrapped(backing, src_path);
if (src == nullptr)
return FileSys::ResultPathNotFound;
if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
if (src == nullptr)
return FileSys::ResultPathNotFound;
if (!src->Rename(Common::FS::GetFilename(dest_path))) {
// TODO(DarkLordZach): Find a better error code for this
std::string full_src_path = backing->GetFullPath() + "/" + src_path;
std::string full_dest_path = backing->GetFullPath() + "/" + dest_path;
if (!Common::FS::RenameDir(full_src_path, full_dest_path)) {
return ResultUnknown;
}
return ResultSuccess;
@@ -24,7 +24,7 @@ IFileSystem::IFileSystem(Core::System& system_, FileSys::VirtualDir dir_, SizeGe
{3, D<&IFileSystem::DeleteDirectory>, "DeleteDirectory"},
{4, D<&IFileSystem::DeleteDirectoryRecursively>, "DeleteDirectoryRecursively"},
{5, D<&IFileSystem::RenameFile>, "RenameFile"},
{6, nullptr, "RenameDirectory"},
{6, D<&IFileSystem::RenameDirectory>, "RenameDirectory"},
{7, D<&IFileSystem::GetEntryType>, "GetEntryType"},
{8, D<&IFileSystem::OpenFile>, "OpenFile"},
{9, D<&IFileSystem::OpenDirectory>, "OpenDirectory"},
@@ -88,6 +88,14 @@ Result IFileSystem::RenameFile(
R_RETURN(backend->RenameFile(FileSys::Path(old_path->str), FileSys::Path(new_path->str)));
}
Result IFileSystem::RenameDirectory(
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> old_path,
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> new_path) {
LOG_DEBUG(Service_FS, "called. directory '{}' to directory '{}'", old_path->str, new_path->str);
R_RETURN(backend->RenameDirectory(FileSys::Path(old_path->str), FileSys::Path(new_path->str)));
}
Result IFileSystem::OpenFile(OutInterface<IFile> out_interface,
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path,
u32 mode) {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -36,6 +39,8 @@ public:
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path);
Result RenameFile(const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> old_path,
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> new_path);
Result RenameDirectory(const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> old_path,
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> new_path);
Result OpenFile(OutInterface<IFile> out_interface,
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path, u32 mode);
Result OpenDirectory(OutInterface<IDirectory> out_interface,