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[common] Switch to boost::unordered_flat containers (#4326)
Replaces all instances of ankerl's unordered map/set with boost's `unordered_flat_*` classes. This uses std::hash since boost::hash is actually a lot slower. Also adds an abstraction layer in `Common` so future changes are quicker and easier. Other implementation details: - ankerl provided hash specializations for tuple and pair, so those were ported here - std::erase_if doesn't work on boost, so just used the ADL'd erase_if This should be about equal or superior performance as unordered_dense for everything except iteration. Signed-off-by: crueter <crueter@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4326 Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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@@ -11,7 +11,7 @@
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <ankerl/unordered_dense.h>
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#include "common/container/unordered_map.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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@@ -185,7 +185,7 @@ private:
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mutable std::mutex mutex;
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mutable std::mutex callback_mutex;
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ankerl::unordered_dense::map<int, ConsoleUpdateCallback> callback_list;
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::Common::unordered_map<int, ConsoleUpdateCallback> callback_list;
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int last_callback_key = 0;
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// Stores the current status of all console input
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@@ -14,7 +14,7 @@
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#include <vector>
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#include <atomic>
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#include <ankerl/unordered_dense.h>
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#include "common/container/unordered_map.h"
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#include "common/common_types.h"
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#include "common/input.h"
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@@ -636,7 +636,7 @@ private:
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ControllerMotionDevices virtual_motion_devices;
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mutable std::mutex callback_mutex;
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ankerl::unordered_dense::map<int, ControllerUpdateCallback> callback_list;
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::Common::unordered_map<int, ControllerUpdateCallback> callback_list;
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int last_callback_key = 0;
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// Stores the current status of all controller input
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@@ -10,7 +10,7 @@
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <ankerl/unordered_dense.h>
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#include "common/container/unordered_map.h"
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#include <vector>
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#include "common/common_types.h"
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@@ -205,7 +205,7 @@ private:
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mutable std::mutex mutex;
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mutable std::mutex callback_mutex;
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ankerl::unordered_dense::map<int, InterfaceUpdateCallback> callback_list;
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::Common::unordered_map<int, InterfaceUpdateCallback> callback_list;
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int last_callback_key = 0;
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// Stores the current status of all external device input
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