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[common] Switch to boost::unordered_flat containers (#4326)
Replaces all instances of ankerl's unordered map/set with boost's `unordered_flat_*` classes. This uses std::hash since boost::hash is actually a lot slower. Also adds an abstraction layer in `Common` so future changes are quicker and easier. Other implementation details: - ankerl provided hash specializations for tuple and pair, so those were ported here - std::erase_if doesn't work on boost, so just used the ADL'd erase_if This should be about equal or superior performance as unordered_dense for everything except iteration. Signed-off-by: crueter <crueter@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4326 Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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@@ -8,7 +8,7 @@
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#include <memory>
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#include <string>
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#include <ankerl/unordered_dense.h>
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#include "common/container/unordered_map.h"
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#include <vector>
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namespace Common {
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@@ -56,9 +56,9 @@ enum class InputType { None, Button, Stick, Motion, Touch };
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* Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default
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* mapping for the device.
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*/
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using AnalogMapping = ankerl::unordered_dense::map<Settings::NativeAnalog::Values, Common::ParamPackage>;
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using ButtonMapping = ankerl::unordered_dense::map<Settings::NativeButton::Values, Common::ParamPackage>;
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using MotionMapping = ankerl::unordered_dense::map<Settings::NativeMotion::Values, Common::ParamPackage>;
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using AnalogMapping = ::Common::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>;
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using ButtonMapping = ::Common::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>;
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using MotionMapping = ::Common::unordered_map<Settings::NativeMotion::Values, Common::ParamPackage>;
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class InputSubsystem {
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public:
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