[common] Switch to boost::unordered_flat containers (#4326)

Replaces all instances of ankerl's unordered map/set with boost's
`unordered_flat_*` classes. This uses std::hash since boost::hash is
actually a lot slower.

Also adds an abstraction layer in `Common` so future changes are quicker
and easier.

Other implementation details:
- ankerl provided hash specializations for tuple and pair, so those were
  ported here
- std::erase_if doesn't work on boost, so just used the ADL'd erase_if

This should be about equal or superior performance as unordered_dense for everything except iteration.

Signed-off-by: crueter <crueter@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4326
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
crueter
2026-08-31 02:58:09 +02:00
parent 106a61c943
commit 7fda6dde73
118 changed files with 348 additions and 340 deletions
@@ -16,7 +16,7 @@
#include <span>
#include <vector>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <boost/container/static_vector.hpp>
#include <boost/container/small_vector.hpp>
@@ -11,7 +11,7 @@
#include <deque>
#include <limits>
#include <type_traits>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_set.h"
#include <utility>
#include "common/alignment.h"
@@ -257,7 +257,7 @@ private:
std::array<Manager*, NUM_HIGH_PAGES> top_tier{};
std::deque<std::array<Manager, MANAGER_POOL_SIZE>> manager_pool;
std::deque<Manager*> free_managers;
ankerl::unordered_dense::set<u32> cached_pages;
::Common::unordered_set<u32> cached_pages;
DeviceTracker* device_tracker = nullptr;
};
+3 -3
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@@ -10,7 +10,7 @@
#include <limits>
#include <mutex>
#include <optional>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <vector>
#include "common/common_types.h"
@@ -88,14 +88,14 @@ protected:
std::deque<P> channel_storage;
std::deque<size_t> free_channel_ids;
ankerl::unordered_dense::map<s32, size_t> channel_map;
::Common::unordered_map<s32, size_t> channel_map;
std::vector<size_t> active_channel_ids;
struct AddressSpaceRef {
size_t ref_count;
size_t storage_id;
Tegra::MemoryManager* gpu_memory;
};
ankerl::unordered_dense::map<size_t, AddressSpaceRef> address_spaces;
::Common::unordered_map<size_t, AddressSpaceRef> address_spaces;
mutable std::mutex config_mutex;
virtual void OnGPUASRegister([[maybe_unused]] size_t map_id) {}
+2 -2
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@@ -8,7 +8,7 @@
#include <memory>
#include <mutex>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include "video_core/dma_pusher.h"
@@ -27,7 +27,7 @@ public:
void DeclareChannel(std::shared_ptr<ChannelState> new_channel);
private:
ankerl::unordered_dense::map<s32, std::shared_ptr<ChannelState>> channels;
::Common::unordered_map<s32, std::shared_ptr<ChannelState>> channels;
std::mutex scheduling_guard;
};
+1 -1
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@@ -3111,7 +3111,7 @@ public:
void SetHLEReplacementAttributeType(u32 bank, u32 offset, HLEReplacementAttributeType name);
ankerl::unordered_dense::map<u64, HLEReplacementAttributeType> replace_table;
::Common::unordered_map<u64, HLEReplacementAttributeType> replace_table;
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size");
static_assert(std::is_trivially_copyable_v<Regs>, "Maxwell3D Regs must be trivially copyable");
@@ -7,7 +7,7 @@
#include <array>
#include <cmath>
#include <span>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <bit>
#include <numeric>
#include "common/assert.h"
@@ -924,7 +924,7 @@ public:
};
struct ConverterFactory::ConverterFactoryImpl {
ankerl::unordered_dense::map<RenderTargetFormat, std::unique_ptr<Converter>> converters_cache;
::Common::unordered_map<RenderTargetFormat, std::unique_ptr<Converter>> converters_cache;
};
ConverterFactory::ConverterFactory() {
+1 -1
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@@ -333,7 +333,7 @@ struct GPU::Impl {
std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
Tegra::Control::Scheduler scheduler;
ankerl::unordered_dense::map<s32, std::shared_ptr<Tegra::Control::ChannelState>> channels;
::Common::unordered_map<s32, std::shared_ptr<Tegra::Control::ChannelState>> channels;
Tegra::Control::ChannelState* current_channel;
s32 bound_channel{-1};
+2 -2
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@@ -10,7 +10,7 @@
#include <set>
#include <span>
#include <string>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <vector>
#include "common/common_types.h"
@@ -152,7 +152,7 @@ private:
mutable std::mutex ring_buffer_mutex;
// Memory tracking
ankerl::unordered_dense::map<uintptr_t, MemoryAllocationEntry> memory_allocations;
::Common::unordered_map<uintptr_t, MemoryAllocationEntry> memory_allocations;
mutable std::mutex memory_mutex;
// Statistics
+1 -1
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@@ -11,7 +11,7 @@
#include <optional>
#include <string_view>
#include <tuple>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <queue>
#include "common/common_types.h"
+2 -2
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@@ -6,7 +6,7 @@
#pragma once
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <unordered_map>
#include <variant>
@@ -118,7 +118,7 @@ private:
}
std::mutex m_mutex{};
ankerl::unordered_dense::map<s32, FrameDevice> m_frame_devices;
::Common::unordered_map<s32, FrameDevice> m_frame_devices;
static constexpr size_t MAX_PRESENT_QUEUE = 100;
static constexpr size_t MAX_DECODE_MAP = 200;
+3 -3
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@@ -10,7 +10,7 @@
#include <span>
#include <variant>
#include <vector>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include "common/bit_field.h"
#include "common/common_types.h"
@@ -237,8 +237,8 @@ struct MacroEngine {
AnyCachedMacro program;
u64 hash{};
};
ankerl::unordered_dense::map<u32, CacheInfo> macro_cache;
ankerl::unordered_dense::map<u32, std::vector<u32>> uploaded_macro_code;
::Common::unordered_map<u32, CacheInfo> macro_cache;
::Common::unordered_map<u32, std::vector<u32>> uploaded_macro_code;
bool is_interpreted;
};
+2 -2
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@@ -15,7 +15,7 @@
#include <memory>
#include <mutex>
#include <optional>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <vector>
#include "common/assert.h"
@@ -350,7 +350,7 @@ private:
mutable std::recursive_mutex mutex;
ankerl::unordered_dense::map<u64, std::vector<CachedQuery>> cached_queries;
::Common::unordered_map<u64, std::vector<CachedQuery>> cached_queries;
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
+1 -1
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@@ -10,7 +10,7 @@
#include <deque>
#include <memory>
#include <mutex>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <utility>
#include "common/assert.h"
@@ -10,7 +10,7 @@
#include <mutex>
#include <optional>
#include <span>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <utility>
#include "common/assert.h"
@@ -155,12 +155,12 @@ protected:
const auto in_range2 = [&](const std::pair<u32, QueryLocation>& pair) {
return in_range(pair.first);
};
std::erase_if(contents, in_range2);
erase_if(contents, in_range2);
}
}
}
using ContentCache = ankerl::unordered_dense::map<u64, ankerl::unordered_dense::map<u32, QueryLocation>>;
using ContentCache = ::Common::unordered_map<u64, ::Common::unordered_map<u32, QueryLocation>>;
void InvalidateQuery(QueryLocation location);
bool IsQueryDirty(QueryLocation location);
@@ -168,7 +168,7 @@ protected:
void RequestGuestHostSync();
void UnregisterPending();
ankerl::unordered_dense::map<u64, ankerl::unordered_dense::map<u32, QueryLocation>> cached_queries;
::Common::unordered_map<u64, ::Common::unordered_map<u32, QueryLocation>> cached_queries;
std::mutex cache_mutex;
struct QueryCacheBaseImpl;
@@ -8,7 +8,7 @@
#include <array>
#include <span>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache_base.h"
@@ -242,7 +242,7 @@ private:
u32 index_buffer_offset = 0;
u64 device_access_memory;
ankerl::unordered_dense::map<GPUVAddr, OGLTransformFeedback> tfb_objects;
::Common::unordered_map<GPUVAddr, OGLTransformFeedback> tfb_objects;
};
struct BufferCacheParams {
@@ -7,7 +7,7 @@
#pragma once
#include <filesystem>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include "common/common_types.h"
#include "common/thread_worker.h"
@@ -81,8 +81,8 @@ private:
GraphicsPipeline* current_pipeline{};
ShaderContext::ShaderPools main_pools;
ankerl::unordered_dense::map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>> graphics_cache;
ankerl::unordered_dense::map<ComputePipelineKey, std::unique_ptr<ComputePipeline>> compute_cache;
::Common::unordered_map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>> graphics_cache;
::Common::unordered_map<ComputePipelineKey, std::unique_ptr<ComputePipeline>> compute_cache;
Shader::Profile profile;
Shader::HostTranslateInfo host_info;
@@ -159,7 +159,7 @@ private:
UtilShaders util_shaders;
FormatConversionPass format_conversion_pass;
std::array<ankerl::unordered_dense::map<GLenum, FormatProperties>, 3> format_properties;
std::array<::Common::unordered_map<GLenum, FormatProperties>, 3> format_properties;
bool has_broken_texture_view_formats = false;
OGLTexture null_image_1d_array;
@@ -13,7 +13,7 @@
#include <filesystem>
#include <memory>
#include <type_traits>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <vector>
#include "common/common_types.h"
@@ -163,8 +163,8 @@ private:
GraphicsPipelineCacheKey graphics_key{};
GraphicsPipeline* current_pipeline{};
ankerl::unordered_dense::map<ComputePipelineCacheKey, std::unique_ptr<ComputePipeline>> compute_cache;
ankerl::unordered_dense::map<GraphicsPipelineCacheKey, std::unique_ptr<GraphicsPipeline>> graphics_cache;
::Common::unordered_map<ComputePipelineCacheKey, std::unique_ptr<ComputePipeline>> compute_cache;
::Common::unordered_map<GraphicsPipelineCacheKey, std::unique_ptr<GraphicsPipeline>> graphics_cache;
ShaderPools main_pools;
@@ -10,7 +10,7 @@
#include <memory>
#include <span>
#include <type_traits>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <utility>
#include <vector>
#include "video_core/renderer_vulkan/vk_texture_cache.h"
@@ -246,7 +246,7 @@ public:
sync_values_stash.emplace_back();
std::vector<HostSyncValues>* sync_values = &sync_values_stash.back();
sync_values->reserve(num_slots_used);
ankerl::unordered_dense::map<size_t, std::pair<size_t, size_t>> offsets;
::Common::unordered_map<size_t, std::pair<size_t, size_t>> offsets;
resolve_buffers.clear();
size_t resolve_buffer_index = ObtainBuffer<true>(num_slots_used);
resolve_buffers.push_back(resolve_buffer_index);
@@ -428,7 +428,7 @@ private:
template <bool is_ordered, typename Func>
void ApplyBanksWideOp(std::vector<size_t>& queries, Func&& func) {
std::conditional_t<is_ordered, std::map<size_t, std::pair<size_t, size_t>>,
ankerl::unordered_dense::map<size_t, std::pair<size_t, size_t>>>
::Common::unordered_map<size_t, std::pair<size_t, size_t>>>
indexer;
for (auto q : queries) {
auto* query = GetQuery(q);
@@ -757,7 +757,7 @@ public:
void SyncWrites() override {
CloseCounter();
ankerl::unordered_dense::map<size_t, std::vector<HostSyncValues>> sync_values_stash;
::Common::unordered_map<size_t, std::vector<HostSyncValues>> sync_values_stash;
for (auto q : pending_sync) {
auto* query = GetQuery(q);
if (True(query->flags & VideoCommon::QueryFlagBits::IsRewritten)) {
@@ -4,7 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <boost/container/static_vector.hpp>
@@ -7,7 +7,7 @@
#pragma once
#include <mutex>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include "common/container_hash.h"
#include "video_core/surface.h"
@@ -75,7 +75,7 @@ public:
private:
const Device* device{};
ankerl::unordered_dense::map<RenderPassKey, vk::RenderPass> cache;
::Common::unordered_map<RenderPassKey, vk::RenderPass> cache;
std::mutex mutex;
};
@@ -186,7 +186,7 @@ public:
};
std::vector<MsaaScratchImage> msaa_scratch_images;
ankerl::unordered_dense::map<VkImage, ResolveShadow> resolve_shadows;
::Common::unordered_map<VkImage, ResolveShadow> resolve_shadows;
std::vector<std::pair<u64, ResolveShadow>> pending_resolve_shadows;
};
+3 -3
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@@ -10,7 +10,7 @@
#include <memory>
#include <mutex>
#include <span>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <utility>
#include <vector>
@@ -148,8 +148,8 @@ private:
mutable std::mutex lookup_mutex;
std::mutex invalidation_mutex;
ankerl::unordered_dense::map<u64, std::unique_ptr<Entry>> lookup_cache;
ankerl::unordered_dense::map<u64, std::vector<Entry*>> invalidation_cache;
::Common::unordered_map<u64, std::unique_ptr<Entry>> lookup_cache;
::Common::unordered_map<u64, std::vector<Entry*>> invalidation_cache;
std::vector<std::unique_ptr<ShaderInfo>> storage;
std::vector<Entry*> marked_for_removal;
};
+9 -9
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@@ -14,7 +14,7 @@
#include <optional>
#include <span>
#include <type_traits>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <vector>
#include "common/common_types.h"
@@ -79,10 +79,10 @@ protected:
GPUVAddr program_base{};
std::vector<u64> code;
ankerl::unordered_dense::map<u32, Shader::TextureType> texture_types;
ankerl::unordered_dense::map<u32, Shader::TexturePixelFormat> texture_pixel_formats;
ankerl::unordered_dense::map<u64, u32> cbuf_values;
ankerl::unordered_dense::map<u64, Shader::ReplaceConstant> cbuf_replacements;
::Common::unordered_map<u32, Shader::TextureType> texture_types;
::Common::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats;
::Common::unordered_map<u64, u32> cbuf_values;
::Common::unordered_map<u64, Shader::ReplaceConstant> cbuf_replacements;
u32 local_memory_size{};
u32 texture_bound{};
@@ -201,10 +201,10 @@ public:
private:
std::vector<u64> code;
ankerl::unordered_dense::map<u32, Shader::TextureType> texture_types;
ankerl::unordered_dense::map<u32, Shader::TexturePixelFormat> texture_pixel_formats;
ankerl::unordered_dense::map<u64, u32> cbuf_values;
ankerl::unordered_dense::map<u64, Shader::ReplaceConstant> cbuf_replacements;
::Common::unordered_map<u32, Shader::TextureType> texture_types;
::Common::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats;
::Common::unordered_map<u64, u32> cbuf_values;
::Common::unordered_map<u64, Shader::ReplaceConstant> cbuf_replacements;
std::array<u32, 3> workgroup_size{};
u32 local_memory_size{};
u32 shared_memory_size{};
+2 -2
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@@ -9,7 +9,7 @@
#include <limits>
#include <optional>
#include <bit>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <boost/container/small_vector.hpp>
#include "common/alignment.h"
@@ -2190,7 +2190,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
image.flags &= ~ImageFlagBits::BadOverlap;
lru_cache.Free(image.lru_index);
const auto& clear_page_table =
[image_id](u64 page, ankerl::unordered_dense::map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>& selected_page_table) {
[image_id](u64 page, ::Common::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>& selected_page_table) {
const auto page_it = selected_page_table.find(page);
if (page_it == selected_page_table.end()) {
ASSERT_MSG(false, "Unregistering unregistered page={:#x}", page << YUZU_PAGEBITS);
@@ -14,7 +14,8 @@
#include <type_traits>
// TODO: find out which don't require stable iters
#include <unordered_map>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include "common/container/unordered_set.h"
#include <vector>
#include <boost/container/small_vector.hpp>
#include <boost/container/static_vector.hpp>
@@ -68,7 +69,7 @@ struct AsyncDecodeContext {
std::atomic_bool complete;
};
using TextureCacheGPUMap = ankerl::unordered_dense::map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>;
using TextureCacheGPUMap = ::Common::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>;
class TextureCacheChannelInfo : public ChannelInfo {
public:
@@ -86,8 +87,8 @@ public:
std::unordered_map<TICEntry, ImageViewId> image_views;
std::unordered_map<TSCEntry, SamplerId> samplers;
ankerl::unordered_dense::map<u32, SamplerId> sampler_ids;
ankerl::unordered_dense::map<u32, ImageViewId> image_view_ids;
::Common::unordered_map<u32, SamplerId> sampler_ids;
::Common::unordered_map<u32, ImageViewId> image_view_ids;
TextureCacheGPUMap* gpu_page_table = nullptr;
TextureCacheGPUMap* sparse_page_table = nullptr;
@@ -441,9 +442,9 @@ private:
FramebufferId last_framebuffer_id{};
u64 last_framebuffer_serial = 0;
ankerl::unordered_dense::map<RenderTargets, FramebufferId> framebuffers;
ankerl::unordered_dense::map<u64, std::vector<ImageMapId>, Common::IdentityHash<u64>> page_table;
ankerl::unordered_dense::map<ImageId, boost::container::small_vector<ImageViewId, 16>> sparse_views;
::Common::unordered_map<RenderTargets, FramebufferId> framebuffers;
::Common::unordered_map<u64, std::vector<ImageMapId>, Common::IdentityHash<u64>> page_table;
::Common::unordered_map<ImageId, boost::container::small_vector<ImageViewId, 16>> sparse_views;
DAddr virtual_invalid_space{};
@@ -499,7 +500,7 @@ private:
DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
ankerl::unordered_dense::map<GPUVAddr, ImageAllocId> image_allocs_table;
::Common::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
Common::ScratchBuffer<u8> swizzle_data_buffer;
Common::ScratchBuffer<u8> unswizzle_data_buffer;
@@ -516,17 +517,17 @@ private:
// Join caching
boost::container::small_vector<ImageId, 4> join_overlap_ids;
ankerl::unordered_dense::set<ImageId> join_overlaps_found;
::Common::unordered_set<ImageId> join_overlaps_found;
boost::container::small_vector<ImageId, 4> join_left_aliased_ids;
boost::container::small_vector<ImageId, 4> join_right_aliased_ids;
ankerl::unordered_dense::set<ImageId> join_ignore_textures;
::Common::unordered_set<ImageId> join_ignore_textures;
boost::container::small_vector<ImageId, 4> join_bad_overlap_ids;
struct JoinCopy {
bool is_alias;
ImageId id;
};
boost::container::small_vector<JoinCopy, 4> join_copies_to_do;
ankerl::unordered_dense::map<ImageId, size_t> join_alias_indices;
::Common::unordered_map<ImageId, size_t> join_alias_indices;
};
} // namespace VideoCommon
@@ -11,7 +11,8 @@
#include <fstream>
#include <optional>
#include <thread>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include "common/container/unordered_set.h"
#include <utility>
#include <vector>
@@ -157,7 +158,7 @@ VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType
}
}
ankerl::unordered_dense::map<VkFormat, VkFormatProperties> GetFormatProperties(vk::PhysicalDevice physical) {
::Common::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::PhysicalDevice physical) {
static constexpr std::array formats{
VK_FORMAT_A1R5G5B5_UNORM_PACK16,
VK_FORMAT_A2B10G10R10_SINT_PACK32,
@@ -309,7 +310,7 @@ ankerl::unordered_dense::map<VkFormat, VkFormatProperties> GetFormatProperties(v
VK_FORMAT_EAC_R11G11_UNORM_BLOCK,
VK_FORMAT_EAC_R11G11_SNORM_BLOCK,
};
ankerl::unordered_dense::map<VkFormat, VkFormatProperties> format_properties;
::Common::unordered_map<VkFormat, VkFormatProperties> format_properties;
for (const auto format : formats) {
format_properties.emplace(format, physical.GetFormatProperties(format));
}
@@ -317,7 +318,7 @@ ankerl::unordered_dense::map<VkFormat, VkFormatProperties> GetFormatProperties(v
}
#if defined(__ANDROID__) && defined(ARCHITECTURE_arm64)
void OverrideBcnFormats(ankerl::unordered_dense::map<VkFormat, VkFormatProperties>& format_properties) {
void OverrideBcnFormats(::Common::unordered_map<VkFormat, VkFormatProperties>& format_properties) {
// These properties are extracted from Adreno driver 512.687.0
constexpr VkFormatFeatureFlags tiling_features{VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
VK_FORMAT_FEATURE_BLIT_SRC_BIT |
@@ -1676,7 +1677,7 @@ void Device::CollectToolingInfo() {
std::vector<VkDeviceQueueCreateInfo> Device::GetDeviceQueueCreateInfos() const {
static constexpr float QUEUE_PRIORITY = 1.0f;
ankerl::unordered_dense::set<u32> unique_queue_families{graphics_family, present_family};
::Common::unordered_set<u32> unique_queue_families{graphics_family, present_family};
std::vector<VkDeviceQueueCreateInfo> queue_cis;
queue_cis.reserve(unique_queue_families.size());
+2 -2
View File
@@ -11,7 +11,7 @@
#include <set>
#include <span>
#include <string>
#include <ankerl/unordered_dense.h>
#include "common/container/unordered_map.h"
#include <vector>
#include "common/common_types.h"
@@ -1241,7 +1241,7 @@ private:
std::vector<size_t> valid_heap_memory; ///< Heaps used.
/// Format properties dictionary.
ankerl::unordered_dense::map<VkFormat, VkFormatProperties> format_properties;
::Common::unordered_map<VkFormat, VkFormatProperties> format_properties;
/// Nsight Aftermath GPU crash tracker
std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker;