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[common] Switch to boost::unordered_flat containers (#4326)
Replaces all instances of ankerl's unordered map/set with boost's `unordered_flat_*` classes. This uses std::hash since boost::hash is actually a lot slower. Also adds an abstraction layer in `Common` so future changes are quicker and easier. Other implementation details: - ankerl provided hash specializations for tuple and pair, so those were ported here - std::erase_if doesn't work on boost, so just used the ADL'd erase_if This should be about equal or superior performance as unordered_dense for everything except iteration. Signed-off-by: crueter <crueter@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4326 Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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@@ -10,7 +10,8 @@
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#include <QSortFilterProxyModel>
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#include <QStandardItemModel>
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#include <QVariant>
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#include <ankerl/unordered_dense.h>
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#include "common/container/unordered_map.h"
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#include "common/container/unordered_set.h"
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#include "network/network.h"
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namespace Ui {
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@@ -65,8 +66,8 @@ private:
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bool has_mod_perms = false;
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QStandardItemModel* player_list;
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std::unique_ptr<Ui::ChatRoom> ui;
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ankerl::unordered_dense::set<std::string> block_list;
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ankerl::unordered_dense::map<std::string, QPixmap> icon_cache;
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::Common::unordered_set<std::string> block_list;
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::Common::unordered_map<std::string, QPixmap> icon_cache;
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};
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Q_DECLARE_METATYPE(Network::ChatEntry);
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