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[vulkan] 3rd Vulkan Global Maintenance (#4189)
Following the philosophy on the previous Vulkan maintenance PR's, this one is reviewing the video_core to resolve VUID's related to the missing handling/ safechecks (UBO's case on missing StorageBufferAccess 8/16 bits on QCOM drivers, resulting on bad compute pipeline compiled), wiring topology representative to EDS2 configuration (following #4117), refactored the sampled image access via new memeber function for type "typeless" which adds a handling on the integer mistmatch (uint to sint, float to uint) + fixing bugs on current texture sampling (int) including the depth/stencil path resolve, maintenance to previous changes on query cache (resolving bugs from #3853), reduced the amount of binding BindVertexBufferEXT2 when a new tick/ frame is presented (with this being a reason for performance reduction on games where vertex polutes the stage, like BOTW/TOTK where grass is draw with vertex); implemented color border swizzle and color write enable for future improvements on EDS3, added initial implementation on Synchronization2 starting a path to ensure an access to VK 1.3 features safely and other smaller fixes along the road. Special Thanks: -> Mr. Smolio Gidolard (@gidoly) Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4189
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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@@ -569,6 +569,8 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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case IR::Opcode::ImageRead: {
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const auto flags{inst.Flags<IR::TextureInstInfo>()};
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info.uses_typeless_image_reads |= flags.image_format == ImageFormat::Typeless;
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info.uses_image_1d |=
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flags.type == TextureType::Color1D || flags.type == TextureType::ColorArray1D;
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info.uses_sparse_residency |=
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inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp) != nullptr;
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break;
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@@ -577,6 +579,8 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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const auto flags{inst.Flags<IR::TextureInstInfo>()};
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info.uses_typeless_image_writes |= flags.image_format == ImageFormat::Typeless;
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info.uses_image_buffers |= flags.type == TextureType::Buffer;
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info.uses_image_1d |=
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flags.type == TextureType::Color1D || flags.type == TextureType::ColorArray1D;
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break;
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}
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case IR::Opcode::SubgroupEqMask:
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@@ -761,9 +765,13 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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case IR::Opcode::ImageAtomicAnd32:
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case IR::Opcode::ImageAtomicOr32:
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case IR::Opcode::ImageAtomicXor32:
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case IR::Opcode::ImageAtomicExchange32:
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case IR::Opcode::ImageAtomicExchange32: {
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const auto flags{inst.Flags<IR::TextureInstInfo>()};
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info.uses_atomic_image_u32 = true;
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info.uses_image_1d |=
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flags.type == TextureType::Color1D || flags.type == TextureType::ColorArray1D;
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break;
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}
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default:
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break;
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}
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