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https://git.eden-emu.dev/eden-emu/eden.git
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implode windows
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@@ -20,7 +20,9 @@
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#include "core/hle/service/sockets/sockets_translate.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/socket_proxy.h"
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#if defined(__unix__) && !defined(__APPLE__)
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#include "core/internal_network/socket_icmp.h"
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#endif
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#include "core/internal_network/sockets.h"
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#include "network/network.h"
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#include <common/settings.h>
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@@ -556,7 +558,7 @@ std::pair<s32, Network::Errno> BSD::SocketImpl(Network::Domain domain, Network::
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auto room_member = Network::GetRoomMember().lock();
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if (0) {
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// ...only unix has this issue it seems, ICMP works otherwise fine on win
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#ifdef __unix__
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#if defined(__unix__) && !defined(__APPLE__)
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} else if (protocol == Network::Protocol::ICMP || protocol == Network::Protocol::ICMPV6) {
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descriptor.socket = std::make_shared<Network::IcmpSocket>();
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#endif
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