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[docs] Various grammar fixes, fix dead links, update deps.md, merge RDOC into Debug.md (#4315)
Signed-off-by: lizzie <lizzie@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- updates deps.md (freebsd had a package that didnt exist, oops) netbsd also had outdated packages moved windows caveats into the user guide (because well, those are user stuff, not build caveats) MANY redundant wording removals (especially on dynarmic) proper capitalization of Eden, Dynarmic, Amiibo, and CLion fixed discord link on metainfo as well also fixed file associations as well otherwise installed eden wont have icon over NSP/XCI/etc files "please" is filler fixes a HANDFUL of dead links as well Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4315 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
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# User Handbook - Native Application Development
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Debugging on physical hardware can get tedious and time consuming. Users are empowered with the debugging capabilities of the emulator to ensure their applications run as-is on the system. To the greatest extent possible atleast.
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Debugging on physical hardware can get tedious and time consuming. Users are empowered with the debugging capabilities of the emulator to ensure their applications run as-is on the system. To the greatest extent possible at least.
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## Debugging
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**Standard key prefix**: Allows to redirect the key manager to a file other than `prod.keys` (for example `other` would redirect to `other.keys`). This is useful for testing multiple keysets. Default is `prod`.
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**Changing serial**: Very basic way to set debug values for the serial (and battery number). Developers do not need to write the full serial as only the first digits (excluding the last) will be accoutned for. Region settings will affect the generated serial. The serial corresponds to a non-OLED/Lite console.
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**Changing serial**: Very basic way to set debug values for the serial (and battery number). Developers do not need to write the full serial as only the first digits (excluding the last) will be accounted for. Region settings will affect the generated serial. The serial corresponds to a non-OLED/Lite console.
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