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Test on depth bias
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@@ -1330,6 +1330,13 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
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regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM ||
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regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM;
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const bool is_float_depth = regs.zeta.format == Tegra::DepthFormat::Z32_FLOAT ||
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regs.zeta.format == Tegra::DepthFormat::Z32_FLOAT_X24S8_UINT;
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if (is_float_depth && !device.IsExtDepthBiasControlSupported()) {
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units /= static_cast<float>(1ULL << (32 - 24));
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}
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if (is_d24 && !device.SupportsD24DepthBuffer()) {
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static constexpr const size_t length = sizeof(NEEDS_D24) / sizeof(NEEDS_D24[0]);
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