[meta] clang-format literally all of the Qt code (#3706)

I'm tired of dealing with this tbh

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3706
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
This commit is contained in:
crueter
2026-03-10 06:51:08 +01:00
parent 769edbfea3
commit 8678cb06eb
107 changed files with 1457 additions and 1737 deletions
+2 -3
View File
@@ -13,6 +13,7 @@
#include "core/hle/service/acc/profile_manager.h"
#include "core/internal_network/network_interface.h"
#include "network/network.h"
#include "qt_common/config/uisettings.h"
#include "ui_lobby.h"
#include "yuzu/game/game_list_p.h"
#include "yuzu/main_window.h"
@@ -22,7 +23,6 @@
#include "yuzu/multiplayer/message.h"
#include "yuzu/multiplayer/state.h"
#include "yuzu/multiplayer/validation.h"
#include "qt_common/config/uisettings.h"
#ifdef ENABLE_WEB_SERVICE
#include "web_service/web_backend.h"
#endif
@@ -30,8 +30,7 @@
Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session, Core::System& system_)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::Lobby>()),
announce_multiplayer_session(session), system{system_} {
ui(std::make_unique<Ui::Lobby>()), announce_multiplayer_session(session), system{system_} {
ui->setupUi(this);
// setup the watcher for background connections