[*] basic in-house cpp linting (#4039)

- add `#pragma once` to remainder files
- "correcter" defines (ANDROID), see https://groups.google.com/g/android-ndk/c/cf9_f1SLXls
- extra miscelly fixups

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4039
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
lizzie
2026-06-04 05:49:07 +02:00
committed by crueter
parent 978d9d935d
commit 89199f4d27
53 changed files with 176 additions and 153 deletions
+4 -4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2013 Jorge Jimenez (jorge@iryoku.com)
// SPDX-FileCopyrightText: 2013 Jose I. Echevarria (joseignacioechevarria@gmail.com)
// SPDX-FileCopyrightText: 2013 Belen Masia (bmasia@unizar.es)
@@ -5,8 +8,7 @@
// SPDX-FileCopyrightText: 2013 Diego Gutierrez (diegog@unizar.es)
// SPDX-License-Identifier: MIT
#ifndef AREATEX_H
#define AREATEX_H
#pragma once
#define AREATEX_WIDTH 160
#define AREATEX_HEIGHT 560
@@ -11219,5 +11221,3 @@ static const unsigned char areaTexBytes[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
#endif