[hle] Enforce max_sessions, add bpc:ams service (#4394)

As per switchbrew, as per atmosphere, and some poking around.

bpc:ams stubbed for now.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4394
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
lizzie
2026-09-11 21:38:52 +02:00
committed by crueter
parent 301da63a15
commit 8a22f1845b
19 changed files with 138 additions and 133 deletions
+7 -7
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -13,13 +16,10 @@ namespace Service::Set {
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("set", std::make_shared<ISettingsServer>(system));
server_manager->RegisterNamedService("set:cal",
std::make_shared<IFactorySettingsServer>(system));
server_manager->RegisterNamedService("set:fd",
std::make_shared<IFirmwareDebugSettingsServer>(system));
server_manager->RegisterNamedService("set:sys",
std::make_shared<ISystemSettingsServer>(system));
server_manager->RegisterNamedService("set", std::make_shared<ISettingsServer>(system), 60);
server_manager->RegisterNamedService("set:cal", std::make_shared<IFactorySettingsServer>(system), 60);
server_manager->RegisterNamedService("set:fd", std::make_shared<IFirmwareDebugSettingsServer>(system), 60);
server_manager->RegisterNamedService("set:sys", std::make_shared<ISystemSettingsServer>(system), 60);
ServerManager::RunServer(std::move(server_manager));
}