[vk] Masquerade VkInfo as GI

Signed-off-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie
2026-08-30 04:23:24 +00:00
parent 54cd5fb8eb
commit 8a74207b68
@@ -459,8 +459,22 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
#else
constexpr VkFlags ci_flags{};
#endif
// DO NOT TOUCH, breaks RNDA3!!
// Don't know why, but gloom + yellow line glitch appears
// DO NOT TOUCH OR CHANGE THE ENGINE NAME/APPLICATION NAME, breaks RNDA3!!
// AMD drivers have fixes for Yuzu
// if remove => gloom + yellow line glitch appears
#ifdef __ANDROID__
const VkApplicationInfo application_info{
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pNext = nullptr,
// i dont know whats the applkication name for GI but this should match
.pApplicationName = "GenshinImpact", // Just lie to the driver, straight up
.applicationVersion = VK_MAKE_VERSION(1, 3, 0),
// in case they want unity
.pEngineName = "Unity",
.engineVersion = 0,
.apiVersion = VK_API_VERSION_1_3,
};
#else
const VkApplicationInfo application_info{
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pNext = nullptr,
@@ -470,6 +484,7 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
.engineVersion = VK_MAKE_VERSION(1, 3, 0),
.apiVersion = VK_API_VERSION_1_3,
};
#endif
const VkInstanceCreateInfo ci{
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pNext = nullptr,