tie gpu modified regions to rescalable textures

This commit is contained in:
CamilleLaVey
2026-08-28 17:48:39 -04:00
parent a042cedc6b
commit 8be2e5dfd8
+2 -1
View File
@@ -1122,7 +1122,8 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
TrackImage(image, image_id);
if (image.info.rescaleable) {
if (image.info.rescaleable &&
IsRegionGpuModified(image.cpu_addr, image.guest_size_bytes)) {
runtime.TransitionImageLayout(image);
return;
}