Enable DR

This commit is contained in:
CamilleLaVey
2026-07-29 13:22:20 -04:00
parent f199597158
commit 8d7f992792
+1 -2
View File
@@ -587,7 +587,6 @@ FN_MAX_LIMIT_LIST
} }
/// Returns true if depth/stencil operations can be performed efficiently. /// Returns true if depth/stencil operations can be performed efficiently.
/// Either through shader export or hardware blits.
bool CanPerformDepthStencilOperations() const { bool CanPerformDepthStencilOperations() const {
return extensions.shader_stencil_export || is_blit_depth24_stencil8_supported || return extensions.shader_stencil_export || is_blit_depth24_stencil8_supported ||
is_blit_depth32_stencil8_supported; is_blit_depth32_stencil8_supported;
@@ -942,7 +941,7 @@ FN_MAX_LIMIT_LIST
return extensions.maintenance3; return extensions.maintenance3;
} }
static constexpr bool ENABLE_DYNAMIC_RENDERING = false; static constexpr bool ENABLE_DYNAMIC_RENDERING = true;
/// Returns true if the device supports VK_KHR_dynamic_rendering. /// Returns true if the device supports VK_KHR_dynamic_rendering.
bool IsKhrDynamicRenderingSupported() const { bool IsKhrDynamicRenderingSupported() const {