[vulkan] removal of EDS3 and VIDS

This commit is contained in:
CamilleLaVey
2026-02-14 22:07:15 -04:00
committed by lizzie
parent ddac8c8eb5
commit 8faeffdc7e
32 changed files with 70 additions and 860 deletions
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@@ -60,9 +60,9 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
extended_dynamic_state.Assign(features.has_extended_dynamic_state ? 1 : 0);
extended_dynamic_state_2.Assign(features.has_extended_dynamic_state_2 ? 1 : 0);
extended_dynamic_state_2_logic_op.Assign(features.has_extended_dynamic_state_2_logic_op ? 1 : 0);
extended_dynamic_state_3_blend.Assign(features.has_extended_dynamic_state_3_blend ? 1 : 0);
extended_dynamic_state_3_enables.Assign(features.has_extended_dynamic_state_3_enables ? 1 : 0);
dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0);
reserved_dynamic_state_3_blend.Assign(0);
reserved_dynamic_state_3_enables.Assign(0);
reserved_bit_5.Assign(0);
xfb_enabled.Assign(regs.transform_feedback_enabled != 0);
ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0);
polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front));
@@ -103,43 +103,22 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
point_size = std::bit_cast<u32>(regs.point_size);
if (maxwell3d.dirty.flags[Dirty::VertexInput]) {
if (features.has_dynamic_vertex_input) {
// Dirty flag will be reset by the command buffer update
static constexpr std::array LUT{
0u, // Invalid
1u, // SignedNorm
1u, // UnsignedNorm
2u, // SignedInt
3u, // UnsignedInt
1u, // UnsignedScaled
1u, // SignedScaled
1u, // Float
};
const auto& attrs = regs.vertex_attrib_format;
attribute_types = 0;
for (size_t i = 0; i < Maxwell::NumVertexAttributes; ++i) {
const u32 mask = attrs[i].constant != 0 ? 0 : 3;
const u32 type = LUT[static_cast<size_t>(attrs[i].type.Value())];
attribute_types |= static_cast<u64>(type & mask) << (i * 2);
}
} else {
maxwell3d.dirty.flags[Dirty::VertexInput] = false;
enabled_divisors = 0;
for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const bool is_enabled = regs.vertex_stream_instances.IsInstancingEnabled(index);
binding_divisors[index] = is_enabled ? regs.vertex_streams[index].frequency : 0;
enabled_divisors |= (is_enabled ? u64{1} : 0) << index;
}
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
const auto& input = regs.vertex_attrib_format[index];
auto& attribute = attributes[index];
attribute.raw = 0;
attribute.enabled.Assign(input.constant ? 0 : 1);
attribute.buffer.Assign(input.buffer);
attribute.offset.Assign(input.offset);
attribute.type.Assign(static_cast<u32>(input.type.Value()));
attribute.size.Assign(static_cast<u32>(input.size.Value()));
}
maxwell3d.dirty.flags[Dirty::VertexInput] = false;
enabled_divisors = 0;
for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const bool is_enabled = regs.vertex_stream_instances.IsInstancingEnabled(index);
binding_divisors[index] = is_enabled ? regs.vertex_streams[index].frequency : 0;
enabled_divisors |= (is_enabled ? u64{1} : 0) << index;
}
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
const auto& input = regs.vertex_attrib_format[index];
auto& attribute = attributes[index];
attribute.raw = 0;
attribute.enabled.Assign(input.constant ? 0 : 1);
attribute.buffer.Assign(input.buffer);
attribute.offset.Assign(input.offset);
attribute.type.Assign(static_cast<u32>(input.type.Value()));
attribute.size.Assign(static_cast<u32>(input.size.Value()));
}
}
if (maxwell3d.dirty.flags[Dirty::ViewportSwizzles]) {
@@ -160,17 +139,13 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
if (!extended_dynamic_state_2_logic_op) {
dynamic_state.Refresh2(regs, topology_, extended_dynamic_state_2);
}
if (!extended_dynamic_state_3_blend) {
if (maxwell3d.dirty.flags[Dirty::Blending]) {
maxwell3d.dirty.flags[Dirty::Blending] = false;
for (size_t index = 0; index < attachments.size(); ++index) {
attachments[index].Refresh(regs, index);
}
if (maxwell3d.dirty.flags[Dirty::Blending]) {
maxwell3d.dirty.flags[Dirty::Blending] = false;
for (size_t index = 0; index < attachments.size(); ++index) {
attachments[index].Refresh(regs, index);
}
}
if (!extended_dynamic_state_3_enables) {
dynamic_state.Refresh3(regs);
}
dynamic_state.Refresh3(regs);
if (xfb_enabled) {
RefreshXfbState(xfb_state, regs);
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@@ -25,9 +25,6 @@ struct DynamicFeatures {
bool has_extended_dynamic_state_2;
bool has_extended_dynamic_state_2_logic_op;
bool has_extended_dynamic_state_2_patch_control_points;
bool has_extended_dynamic_state_3_blend;
bool has_extended_dynamic_state_3_enables;
bool has_dynamic_vertex_input;
};
struct FixedPipelineState {
@@ -191,9 +188,9 @@ struct FixedPipelineState {
BitField<0, 1, u32> extended_dynamic_state;
BitField<1, 1, u32> extended_dynamic_state_2;
BitField<2, 1, u32> extended_dynamic_state_2_logic_op;
BitField<3, 1, u32> extended_dynamic_state_3_blend;
BitField<4, 1, u32> extended_dynamic_state_3_enables;
BitField<5, 1, u32> dynamic_vertex_input;
BitField<3, 1, u32> reserved_dynamic_state_3_blend;
BitField<4, 1, u32> reserved_dynamic_state_3_enables;
BitField<5, 1, u32> reserved_bit_5;
BitField<6, 1, u32> xfb_enabled;
BitField<7, 1, u32> ndc_minus_one_to_one;
BitField<8, 2, u32> polygon_mode;
@@ -225,10 +222,7 @@ struct FixedPipelineState {
u32 point_size;
std::array<u16, Maxwell::NumViewports> viewport_swizzles;
union {
u64 attribute_types; // Used with VK_EXT_vertex_input_dynamic_state
u64 enabled_divisors;
};
u64 enabled_divisors;
DynamicState dynamic_state;
std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
@@ -260,14 +254,6 @@ struct FixedPipelineState {
// When transform feedback is enabled, use the whole struct
return sizeof(*this);
}
if (dynamic_vertex_input && extended_dynamic_state_3_blend) {
// Exclude dynamic state and attributes
return offsetof(FixedPipelineState, dynamic_state);
}
if (dynamic_vertex_input) {
// Exclude dynamic state
return offsetof(FixedPipelineState, attributes);
}
if (extended_dynamic_state) {
// Exclude dynamic state
return offsetof(FixedPipelineState, vertex_strides);
@@ -275,10 +261,6 @@ struct FixedPipelineState {
// Default
return offsetof(FixedPipelineState, xfb_state);
}
u32 DynamicAttributeType(size_t index) const noexcept {
return (attribute_types >> (index * 2)) & 0b11;
}
};
static_assert(std::has_unique_object_representations_v<FixedPipelineState>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState>);
@@ -577,38 +577,35 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
static_vector<VkVertexInputBindingDescription, 32> vertex_bindings;
static_vector<VkVertexInputBindingDivisorDescriptionEXT, 32> vertex_binding_divisors;
static_vector<VkVertexInputAttributeDescription, 32> vertex_attributes;
if (!key.state.dynamic_vertex_input) {
const size_t num_vertex_arrays = (std::min)(
Maxwell::NumVertexArrays, static_cast<size_t>(device.GetMaxVertexInputBindings()));
for (size_t index = 0; index < num_vertex_arrays; ++index) {
const bool instanced = key.state.binding_divisors[index] != 0;
const auto rate =
instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
vertex_bindings.push_back({
const size_t num_vertex_arrays =
(std::min)(Maxwell::NumVertexArrays, static_cast<size_t>(device.GetMaxVertexInputBindings()));
for (size_t index = 0; index < num_vertex_arrays; ++index) {
const bool instanced = key.state.binding_divisors[index] != 0;
const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
vertex_bindings.push_back({
.binding = static_cast<u32>(index),
.stride = key.state.vertex_strides[index],
.inputRate = rate,
});
if (instanced) {
vertex_binding_divisors.push_back({
.binding = static_cast<u32>(index),
.stride = key.state.vertex_strides[index],
.inputRate = rate,
});
if (instanced) {
vertex_binding_divisors.push_back({
.binding = static_cast<u32>(index),
.divisor = key.state.binding_divisors[index],
});
}
}
for (size_t index = 0; index < key.state.attributes.size(); ++index) {
const auto& attribute = key.state.attributes[index];
if (!attribute.enabled || !stage_infos[0].loads.Generic(index)) {
continue;
}
vertex_attributes.push_back({
.location = static_cast<u32>(index),
.binding = attribute.buffer,
.format = MaxwellToVK::VertexFormat(device, attribute.Type(), attribute.Size()),
.offset = attribute.offset,
.divisor = key.state.binding_divisors[index],
});
}
}
for (size_t index = 0; index < key.state.attributes.size(); ++index) {
const auto& attribute = key.state.attributes[index];
if (!attribute.enabled || !stage_infos[0].loads.Generic(index)) {
continue;
}
vertex_attributes.push_back({
.location = static_cast<u32>(index),
.binding = attribute.buffer,
.format = MaxwellToVK::VertexFormat(device, attribute.Type(), attribute.Size()),
.offset = attribute.offset,
});
}
ASSERT(vertex_attributes.size() <= device.GetMaxVertexInputAttributes());
VkPipelineVertexInputStateCreateInfo vertex_input_ci{
@@ -850,17 +847,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
};
dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end());
// VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT is part of EDS1
// Only use it if VIDS is not active (VIDS replaces it with full vertex input control)
if (!key.state.dynamic_vertex_input) {
dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT);
}
}
// VK_DYNAMIC_STATE_VERTEX_INPUT_EXT (VIDS) - Independent from EDS
// Provides full dynamic vertex input control, replaces VERTEX_INPUT_BINDING_STRIDE
if (key.state.dynamic_vertex_input) {
dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_EXT);
dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT);
}
// EDS2 - Core (3 states)
@@ -878,41 +865,6 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_EXT);
}
// EDS3 - Blending (composite: 3 states)
if (key.state.extended_dynamic_state_3_blend) {
static constexpr std::array extended3{
VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT,
VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT,
VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT,
};
dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end());
}
// EDS3 - Enables (composite: per-feature)
if (key.state.extended_dynamic_state_3_enables) {
if (device.SupportsDynamicState3DepthClampEnable()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT);
}
if (device.SupportsDynamicState3LogicOpEnable()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT);
}
if (device.SupportsDynamicState3LineRasterizationMode()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT);
}
if (device.SupportsDynamicState3ConservativeRasterizationMode()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT);
}
if (device.SupportsDynamicState3LineStippleEnable()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT);
}
if (device.SupportsDynamicState3AlphaToCoverageEnable()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT);
}
if (device.SupportsDynamicState3AlphaToOneEnable()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT);
}
}
const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.pNext = nullptr,
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -81,7 +81,6 @@ public:
const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos);
bool HasDynamicVertexInput() const noexcept { return key.state.dynamic_vertex_input; }
bool SupportsAlphaToCoverage() const noexcept {
return fragment_has_color0_output;
}
@@ -58,7 +58,7 @@ using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment;
constexpr u32 CACHE_VERSION = 16;
constexpr u32 CACHE_VERSION = 17;
constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
template <typename Container>
@@ -132,20 +132,6 @@ Shader::AttributeType CastAttributeType(const FixedPipelineState::VertexAttribut
return Shader::AttributeType::Float;
}
Shader::AttributeType AttributeType(const FixedPipelineState& state, size_t index) {
switch (state.DynamicAttributeType(index)) {
case 0:
return Shader::AttributeType::Disabled;
case 1:
return Shader::AttributeType::Float;
case 2:
return Shader::AttributeType::SignedInt;
case 3:
return Shader::AttributeType::UnsignedInt;
}
return Shader::AttributeType::Disabled;
}
Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> programs,
const GraphicsPipelineCacheKey& key,
const Shader::IR::Program& program,
@@ -183,14 +169,8 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
}
info.convert_depth_mode = gl_ndc;
}
if (key.state.dynamic_vertex_input) {
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
info.generic_input_types[index] = AttributeType(key.state, index);
}
} else {
std::ranges::transform(key.state.attributes, info.generic_input_types.begin(),
&CastAttributeType);
}
std::ranges::transform(key.state.attributes, info.generic_input_types.begin(),
&CastAttributeType);
break;
case Shader::Stage::TessellationEval:
info.tess_clockwise = key.state.tessellation_clockwise != 0;
@@ -469,7 +449,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
// Level 0: Core Dynamic States only
// Level 1: Core + EDS1
// Level 2: Core + EDS1 + EDS2 (accumulative)
// Level 3: Core + EDS1 + EDS2 + EDS3 (accumulative)
// Level 2: Core + EDS1 + EDS2 (accumulative)
// Here we only verify if extensions were successfully loaded by the device
dynamic_features.has_extended_dynamic_state =
@@ -480,16 +460,6 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
dynamic_features.has_extended_dynamic_state_2_logic_op =
device.IsExtExtendedDynamicState2ExtrasSupported();
dynamic_features.has_extended_dynamic_state_2_patch_control_points = false;
dynamic_features.has_extended_dynamic_state_3_blend =
device.IsExtExtendedDynamicState3BlendingSupported();
dynamic_features.has_extended_dynamic_state_3_enables =
device.IsExtExtendedDynamicState3EnablesSupported();
// VIDS: Independent toggle (not affected by dyna_state levels)
dynamic_features.has_dynamic_vertex_input =
device.IsExtVertexInputDynamicStateSupported() &&
Settings::values.vertex_input_dynamic_state.GetValue();
}
PipelineCache::~PipelineCache() {
@@ -595,12 +565,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
(key.state.extended_dynamic_state_2 != 0) !=
dynamic_features.has_extended_dynamic_state_2 ||
(key.state.extended_dynamic_state_2_logic_op != 0) !=
dynamic_features.has_extended_dynamic_state_2_logic_op ||
(key.state.extended_dynamic_state_3_blend != 0) !=
dynamic_features.has_extended_dynamic_state_3_blend ||
(key.state.extended_dynamic_state_3_enables != 0) !=
dynamic_features.has_extended_dynamic_state_3_enables ||
(key.state.dynamic_vertex_input != 0) != dynamic_features.has_dynamic_vertex_input) {
dynamic_features.has_extended_dynamic_state_2_logic_op) {
return;
}
workers.QueueWork([this, key, envs_ = std::move(envs), &state, &callback]() mutable {
@@ -1044,42 +1044,6 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateLogicOp(regs);
}
// EDS3 Enables: LogicOpEnable, DepthClamp, LineStipple, ConservativeRaster
if (device.IsExtExtendedDynamicState3EnablesSupported()) {
using namespace Tegra::Engines;
// AMD Workaround: LogicOp incompatible with float render targets
if (device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_OPEN_SOURCE ||
device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_PROPRIETARY) {
const auto has_float = std::any_of(
regs.vertex_attrib_format.begin(), regs.vertex_attrib_format.end(),
[](const auto& attrib) {
return attrib.type == Maxwell3D::Regs::VertexAttribute::Type::Float;
}
);
if (regs.logic_op.enable) {
regs.logic_op.enable = static_cast<u32>(!has_float);
}
}
UpdateLogicOpEnable(regs);
UpdateDepthClampEnable(regs);
UpdateLineRasterizationMode(regs);
UpdateLineStippleEnable(regs);
UpdateConservativeRasterizationMode(regs);
UpdateAlphaToCoverageEnable(regs);
UpdateAlphaToOneEnable(regs);
}
// EDS3 Blending: ColorBlendEnable, ColorBlendEquation, ColorWriteMask
if (device.IsExtExtendedDynamicState3BlendingSupported()) {
UpdateBlending(regs);
}
// Vertex Input Dynamic State: Independent from EDS levels
if (device.IsExtVertexInputDynamicStateSupported()) {
if (auto* gp = pipeline_cache.CurrentGraphicsPipeline(); gp && gp->HasDynamicVertexInput()) {
UpdateVertexInput(regs);
}
}
}
void RasterizerVulkan::HandleTransformFeedback() {
@@ -1434,73 +1398,6 @@ void RasterizerVulkan::UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::
});
}
void RasterizerVulkan::UpdateConservativeRasterizationMode(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchConservativeRasterizationMode()) {
return;
}
if (!device.SupportsDynamicState3ConservativeRasterizationMode()) {
return;
}
scheduler.Record([enable = regs.conservative_raster_enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetConservativeRasterizationModeEXT(
enable ? VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
: VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT);
});
}
void RasterizerVulkan::UpdateLineStippleEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchLineStippleEnable()) {
return;
}
if (!device.SupportsDynamicState3LineStippleEnable()) {
return;
}
scheduler.Record([enable = regs.line_stipple_enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetLineStippleEnableEXT(enable);
});
}
void RasterizerVulkan::UpdateLineRasterizationMode(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!device.IsExtLineRasterizationSupported()) {
return;
}
if (!state_tracker.TouchLineRasterizationMode()) {
return;
}
if (!device.SupportsDynamicState3LineRasterizationMode()) {
static std::once_flag warn_missing_rect;
std::call_once(warn_missing_rect, [] {
LOG_WARNING(Render_Vulkan,
"Driver lacks rectangular line rasterization support; skipping dynamic "
"line state updates");
});
return;
}
const bool wants_smooth = regs.line_anti_alias_enable != 0;
VkLineRasterizationModeEXT mode = VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT;
if (wants_smooth) {
if (device.SupportsSmoothLines()) {
mode = VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT;
} else {
static std::once_flag warn_missing_smooth;
std::call_once(warn_missing_smooth, [] {
LOG_WARNING(Render_Vulkan,
"Line anti-aliasing requested but smoothLines feature unavailable; "
"using rectangular rasterization");
});
}
}
scheduler.Record([mode](vk::CommandBuffer cmdbuf) {
cmdbuf.SetLineRasterizationModeEXT(mode);
});
}
void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthBiasEnable()) {
return;
@@ -1536,70 +1433,6 @@ void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& re
[enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable != 0); });
}
void RasterizerVulkan::UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchLogicOpEnable()) {
return;
}
if (!device.SupportsDynamicState3LogicOpEnable()) {
return;
}
scheduler.Record([enable = regs.logic_op.enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetLogicOpEnableEXT(enable != 0);
});
}
void RasterizerVulkan::UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthClampEnable()) {
return;
}
if (!device.SupportsDynamicState3DepthClampEnable()) {
return;
}
bool is_enabled = !(regs.viewport_clip_control.geometry_clip ==
Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
regs.viewport_clip_control.geometry_clip ==
Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
regs.viewport_clip_control.geometry_clip ==
Maxwell::ViewportClipControl::GeometryClip::FrustumZ);
scheduler.Record(
[is_enabled](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthClampEnableEXT(is_enabled); });
}
void RasterizerVulkan::UpdateAlphaToCoverageEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchAlphaToCoverageEnable()) {
return;
}
if (!device.SupportsDynamicState3AlphaToCoverageEnable()) {
return;
}
GraphicsPipeline* const pipeline = pipeline_cache.CurrentGraphicsPipeline();
const bool enable = pipeline != nullptr && pipeline->SupportsAlphaToCoverage() &&
regs.anti_alias_alpha_control.alpha_to_coverage != 0;
scheduler.Record([enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetAlphaToCoverageEnableEXT(enable ? VK_TRUE : VK_FALSE);
});
}
void RasterizerVulkan::UpdateAlphaToOneEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchAlphaToOneEnable()) {
return;
}
if (!device.SupportsDynamicState3AlphaToOneEnable()) {
static std::once_flag warn_alpha_to_one;
std::call_once(warn_alpha_to_one, [] {
LOG_WARNING(Render_Vulkan,
"Alpha-to-one is not supported on this device; forcing it disabled");
});
return;
}
GraphicsPipeline* const pipeline = pipeline_cache.CurrentGraphicsPipeline();
const bool enable = pipeline != nullptr && pipeline->SupportsAlphaToOne() &&
regs.anti_alias_alpha_control.alpha_to_one != 0;
scheduler.Record([enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetAlphaToOneEnableEXT(enable ? VK_TRUE : VK_FALSE);
});
}
void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthCompareOp()) {
return;
@@ -1671,81 +1504,6 @@ void RasterizerVulkan::UpdateBlending(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchBlending()) {
return;
}
if (state_tracker.TouchColorMask()) {
std::array<VkColorComponentFlags, Maxwell::NumRenderTargets> setup_masks{};
for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) {
const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : index];
auto& current = setup_masks[index];
if (mask.R) {
current |= VK_COLOR_COMPONENT_R_BIT;
}
if (mask.G) {
current |= VK_COLOR_COMPONENT_G_BIT;
}
if (mask.B) {
current |= VK_COLOR_COMPONENT_B_BIT;
}
if (mask.A) {
current |= VK_COLOR_COMPONENT_A_BIT;
}
}
scheduler.Record([setup_masks](vk::CommandBuffer cmdbuf) {
cmdbuf.SetColorWriteMaskEXT(0, setup_masks);
});
}
if (state_tracker.TouchBlendEnable()) {
std::array<VkBool32, Maxwell::NumRenderTargets> setup_enables{};
std::ranges::transform(
regs.blend.enable, setup_enables.begin(),
[&](const auto& is_enabled) { return is_enabled != 0 ? VK_TRUE : VK_FALSE; });
scheduler.Record([setup_enables](vk::CommandBuffer cmdbuf) {
cmdbuf.SetColorBlendEnableEXT(0, setup_enables);
});
}
if (state_tracker.TouchBlendEquations()) {
std::array<VkColorBlendEquationEXT, Maxwell::NumRenderTargets> setup_blends{};
const auto blend_setup = [&](auto& host_blend, const auto& guest_blend) {
host_blend.srcColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_source);
host_blend.dstColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_dest);
host_blend.colorBlendOp = MaxwellToVK::BlendEquation(guest_blend.color_op);
host_blend.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_source);
host_blend.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_dest);
host_blend.alphaBlendOp = MaxwellToVK::BlendEquation(guest_blend.alpha_op);
};
// Single blend equation for all targets
if (!regs.blend_per_target_enabled) {
// Temporary workaround for games that use iterated blending
if (regs.iterated_blend.enable && Settings::values.use_squashed_iterated_blend) {
setup_blends[0].srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
setup_blends[0].dstColorBlendFactor = VK_BLEND_FACTOR_ONE;
setup_blends[0].colorBlendOp = VK_BLEND_OP_ADD;
setup_blends[0].srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
setup_blends[0].dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
setup_blends[0].alphaBlendOp = VK_BLEND_OP_ADD;
} else {
blend_setup(setup_blends[0], regs.blend);
}
// Copy first blend state to all other targets
for (size_t index = 1; index < Maxwell::NumRenderTargets; index++) {
setup_blends[index] = setup_blends[0];
}
} else {
// Per-target blending
for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) {
blend_setup(setup_blends[index], regs.blend_per_target[index]);
}
}
scheduler.Record([setup_blends](vk::CommandBuffer cmdbuf) {
cmdbuf.SetColorBlendEquationEXT(0, setup_blends);
});
}
}
void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
@@ -1763,56 +1521,6 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
return;
}
dirty[Dirty::VertexInput] = false;
boost::container::static_vector<VkVertexInputBindingDescription2EXT, 32> bindings;
boost::container::static_vector<VkVertexInputAttributeDescription2EXT, 32> attributes;
// There seems to be a bug on Nvidia's driver where updating only higher attributes ends up
// generating dirty state. Track the highest dirty attribute and update all attributes until
// that one.
size_t highest_dirty_attr{};
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
if (dirty[Dirty::VertexAttribute0 + index]) {
highest_dirty_attr = index;
}
}
for (size_t index = 0; index < highest_dirty_attr; ++index) {
const Maxwell::VertexAttribute attribute{regs.vertex_attrib_format[index]};
const u32 binding{attribute.buffer};
dirty[Dirty::VertexAttribute0 + index] = false;
dirty[Dirty::VertexBinding0 + static_cast<size_t>(binding)] = true;
if (!attribute.constant) {
attributes.push_back({
.sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT,
.pNext = nullptr,
.location = static_cast<u32>(index),
.binding = binding,
.format = MaxwellToVK::VertexFormat(device, attribute.type, attribute.size),
.offset = attribute.offset,
});
}
}
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
if (!dirty[Dirty::VertexBinding0 + index]) {
continue;
}
dirty[Dirty::VertexBinding0 + index] = false;
const u32 binding{static_cast<u32>(index)};
const auto& input_binding{regs.vertex_streams[binding]};
const bool is_instanced{regs.vertex_stream_instances.IsInstancingEnabled(binding)};
bindings.push_back({
.sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT,
.pNext = nullptr,
.binding = binding,
.stride = input_binding.stride,
.inputRate = is_instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX,
.divisor = is_instanced ? input_binding.frequency : 1,
});
}
scheduler.Record([bindings, attributes](vk::CommandBuffer cmdbuf) {
cmdbuf.SetVertexInputEXT(bindings, attributes);
});
}
void RasterizerVulkan::InitializeChannel(Tegra::Control::ChannelState& channel) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@@ -176,15 +176,7 @@ private:
void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateConservativeRasterizationMode(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateLineStippleEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateLineStipple(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateLineRasterizationMode(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateAlphaToCoverageEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateAlphaToOneEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -54,19 +54,11 @@ Flags MakeInvalidationFlags() {
StateEnable,
PrimitiveRestartEnable,
DepthBiasEnable,
LogicOpEnable,
DepthClampEnable,
AlphaToCoverageEnable,
AlphaToOneEnable,
LineRasterizationMode,
LogicOp,
Blending,
ColorMask,
BlendEquations,
BlendEnable,
ConservativeRasterizationMode,
LineStippleEnable,
LineStippleParams,
};
Flags flags{};
for (const int flag : INVALIDATION_FLAGS) {
@@ -149,11 +141,6 @@ void SetupDirtyStateEnable(Tables& tables) {
setup(OFF(polygon_offset_point_enable), DepthBiasEnable);
setup(OFF(polygon_offset_line_enable), DepthBiasEnable);
setup(OFF(polygon_offset_fill_enable), DepthBiasEnable);
setup(OFF(logic_op.enable), LogicOpEnable);
setup(OFF(viewport_clip_control.geometry_clip), DepthClampEnable);
setup(OFF(line_stipple_enable), LineStippleEnable);
setup(OFF(anti_alias_alpha_control.alpha_to_coverage), AlphaToCoverageEnable);
setup(OFF(anti_alias_alpha_control.alpha_to_one), AlphaToOneEnable);
}
void SetupDirtyDepthCompareOp(Tables& tables) {
@@ -227,13 +214,6 @@ void SetupDirtyVertexBindings(Tables& tables) {
}
}
void SetupRasterModes(Tables &tables) {
auto& table = tables[0];
table[OFF(line_stipple_params)] = LineStippleParams;
table[OFF(conservative_raster_enable)] = ConservativeRasterizationMode;
table[OFF(line_anti_alias_enable)] = LineRasterizationMode;
}
} // Anonymous namespace
void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) {
@@ -256,7 +236,6 @@ void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) {
SetupDirtyVertexAttributes(tables);
SetupDirtyVertexBindings(tables);
SetupDirtySpecialOps(tables);
SetupRasterModes(tables);
}
void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -53,17 +53,9 @@ enum : u8 {
StencilTestEnable,
PrimitiveRestartEnable,
RasterizerDiscardEnable,
ConservativeRasterizationMode,
LineRasterizationMode,
LineStippleEnable,
LineStippleParams,
DepthBiasEnable,
StateEnable,
LogicOp,
LogicOpEnable,
DepthClampEnable,
AlphaToCoverageEnable,
AlphaToOneEnable,
Blending,
BlendEnable,
@@ -213,33 +205,8 @@ public:
return Exchange(Dirty::RasterizerDiscardEnable, false);
}
bool TouchConservativeRasterizationMode()
{
return Exchange(Dirty::ConservativeRasterizationMode, false);
}
bool TouchLineStippleEnable() { return Exchange(Dirty::LineStippleEnable, false); }
bool TouchLineStipple() { return Exchange(Dirty::LineStippleParams, false); }
bool TouchDepthBiasEnable() { return Exchange(Dirty::DepthBiasEnable, false); }
bool TouchLogicOpEnable() {
return Exchange(Dirty::LogicOpEnable, false);
}
bool TouchDepthClampEnable() {
return Exchange(Dirty::DepthClampEnable, false);
}
bool TouchAlphaToCoverageEnable() {
return Exchange(Dirty::AlphaToCoverageEnable, false);
}
bool TouchAlphaToOneEnable() {
return Exchange(Dirty::AlphaToOneEnable, false);
}
bool TouchDepthCompareOp() {
return Exchange(Dirty::DepthCompareOp, false);
}
@@ -276,10 +243,6 @@ public:
return Exchange(Dirty::LogicOp, false);
}
bool TouchLineRasterizationMode() {
return Exchange(Dirty::LineRasterizationMode, false);
}
bool ChangePrimitiveTopology(Maxwell::PrimitiveTopology new_topology) {
const bool has_changed = current_topology != new_topology;
current_topology = new_topology;
@@ -43,14 +43,6 @@ VkBool32 DebugUtilCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
case 0xdff2e5c1u: // VUID-vkCmdSetRasterizerDiscardEnable-None-04871
case 0x0cc85f41u: // VUID-vkCmdSetPrimitiveRestartEnable-None-04866
case 0x01257b492: // VUID-vkCmdSetLogicOpEXT-None-0486
// The below are due to incorrect reporting of vertexInputDynamicState
case 0x398e0dabu: // VUID-vkCmdSetVertexInputEXT-None-04790
// The below are due to incorrect reporting of extendedDynamicState3
case 0x970c11a5u: // VUID-vkCmdSetColorWriteMaskEXT-extendedDynamicState3ColorWriteMask-07364
case 0x6b453f78u: // VUID-vkCmdSetColorBlendEnableEXT-extendedDynamicState3ColorBlendEnable-07355
case 0xf66469d0u: // VUID-vkCmdSetColorBlendEquationEXT-extendedDynamicState3ColorBlendEquation-07356
case 0x1d43405eu: // VUID-vkCmdSetLogicOpEnableEXT-extendedDynamicState3LogicOpEnable-07365
case 0x638462e8u: // VUID-vkCmdSetDepthClampEnableEXT-extendedDynamicState3DepthClampEnable-07448
// Misc
case 0xe0a2da61u: // VUID-vkCmdDrawIndexed-format-07753
#else
+3 -120
View File
@@ -665,48 +665,26 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
// Level 0 = Core Dynamic States only (Vulkan 1.0)
// Level 1 = Core + VK_EXT_extended_dynamic_state
// Level 2 = Core + VK_EXT_extended_dynamic_state + VK_EXT_extended_dynamic_state2
// Level 3 = Core + VK_EXT_extended_dynamic_state + VK_EXT_extended_dynamic_state2 + VK_EXT_extended_dynamic_state3
switch (dyna_state) {
case Settings::ExtendedDynamicState::Disabled:
// Level 0: Disable all extended dynamic state extensions
// Level 0: Disable all configured extended dynamic state extensions
RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state,
VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2,
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = false;
dynamic_state3_enables = false;
break;
case Settings::ExtendedDynamicState::EDS1:
// Level 1: Enable EDS1, disable EDS2 and EDS3
// Level 1: Enable EDS1, disable EDS2
RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2,
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = false;
dynamic_state3_enables = false;
break;
case Settings::ExtendedDynamicState::EDS2:
// Level 2: Enable EDS1 + EDS2, disable EDS3
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = false;
dynamic_state3_enables = false;
break;
case Settings::ExtendedDynamicState::EDS3:
default:
// Level 3: Enable all (EDS1 + EDS2 + EDS3)
// Level 2: Enable EDS1 + EDS2
break;
}
// VK_EXT_vertex_input_dynamic_state is independent from EDS
// It can be enabled even without extended_dynamic_state
if (!Settings::values.vertex_input_dynamic_state.GetValue()) {
RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
logical = vk::Device::Create(physical, queue_cis, ExtensionListForVulkan(loaded_extensions), first_next, dld);
graphics_queue = logical.GetQueue(graphics_family);
@@ -1122,41 +1100,12 @@ bool Device::GetSuitability(bool requires_swapchain) {
// VK_EXT_extended_dynamic_state2 below this will appear drivers that need workarounds.
// VK_EXT_extended_dynamic_state3 below this will appear drivers that need workarounds.
// Samsung: Broken extendedDynamicState3ColorBlendEquation
// Disable blend equation dynamic state, force static pipeline state
if (extensions.extended_dynamic_state3 &&
(driver_id == VK_DRIVER_ID_SAMSUNG_PROPRIETARY)) {
LOG_WARNING(Render_Vulkan,
"Samsung: Disabling broken extendedDynamicState3ColorBlendEquation");
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
}
// Intel Windows < 27.20.100.0: Broken VertexInputDynamicState
// Same for NVIDIA Proprietary < 580.119.02, unknown when VIDS was first NOT broken
// Disable VertexInputDynamicState on old Intel Windows drivers
if (extensions.vertex_input_dynamic_state) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if ((driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS && version < VK_MAKE_API_VERSION(27, 20, 100, 0))
|| (driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY && version < VK_MAKE_API_VERSION(580, 119, 02, 0))) {
LOG_WARNING(Render_Vulkan, "Disabling broken VK_EXT_vertex_input_dynamic_state");
RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
}
if (u32(Settings::values.dyna_state.GetValue()) == 0) {
LOG_INFO(Render_Vulkan, "Extended Dynamic State disabled by user setting, clearing all EDS features");
features.custom_border_color.customBorderColors = false;
features.custom_border_color.customBorderColorWithoutFormat = false;
features.extended_dynamic_state.extendedDynamicState = false;
features.extended_dynamic_state2.extendedDynamicState2 = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
features.extended_dynamic_state3.extendedDynamicState3ColorWriteMask = false;
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = false;
features.extended_dynamic_state3.extendedDynamicState3LogicOpEnable = false;
}
// Return whether we were suitable.
@@ -1208,65 +1157,6 @@ void Device::RemoveUnsuitableExtensions() {
features.extended_dynamic_state2,
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
// VK_EXT_extended_dynamic_state3
const bool supports_color_blend_enable =
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable;
const bool supports_color_blend_equation =
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation;
const bool supports_color_write_mask =
features.extended_dynamic_state3.extendedDynamicState3ColorWriteMask;
dynamic_state3_blending = supports_color_blend_enable && supports_color_blend_equation &&
supports_color_write_mask;
const bool supports_depth_clamp_enable =
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable;
const bool supports_logic_op_enable =
features.extended_dynamic_state3.extendedDynamicState3LogicOpEnable;
const bool supports_line_raster_mode =
features.extended_dynamic_state3.extendedDynamicState3LineRasterizationMode &&
extensions.line_rasterization && features.line_rasterization.rectangularLines;
const bool supports_conservative_raster_mode =
features.extended_dynamic_state3.extendedDynamicState3ConservativeRasterizationMode &&
extensions.conservative_rasterization;
const bool supports_line_stipple_enable =
features.extended_dynamic_state3.extendedDynamicState3LineStippleEnable &&
extensions.line_rasterization && features.line_rasterization.stippledRectangularLines;
const bool supports_alpha_to_coverage =
features.extended_dynamic_state3.extendedDynamicState3AlphaToCoverageEnable;
const bool supports_alpha_to_one =
features.extended_dynamic_state3.extendedDynamicState3AlphaToOneEnable &&
features.features.alphaToOne;
dynamic_state3_depth_clamp_enable = supports_depth_clamp_enable;
dynamic_state3_logic_op_enable = supports_logic_op_enable;
dynamic_state3_line_raster_mode = supports_line_raster_mode;
dynamic_state3_conservative_raster_mode = supports_conservative_raster_mode;
dynamic_state3_line_stipple_enable = supports_line_stipple_enable;
dynamic_state3_alpha_to_coverage = supports_alpha_to_coverage;
dynamic_state3_alpha_to_one = supports_alpha_to_one;
dynamic_state3_enables = dynamic_state3_depth_clamp_enable || dynamic_state3_logic_op_enable ||
dynamic_state3_line_raster_mode ||
dynamic_state3_conservative_raster_mode ||
dynamic_state3_line_stipple_enable ||
dynamic_state3_alpha_to_coverage || dynamic_state3_alpha_to_one;
extensions.extended_dynamic_state3 = dynamic_state3_blending || dynamic_state3_enables;
if (!extensions.extended_dynamic_state3) {
dynamic_state3_blending = false;
dynamic_state3_enables = false;
dynamic_state3_depth_clamp_enable = false;
dynamic_state3_logic_op_enable = false;
dynamic_state3_line_raster_mode = false;
dynamic_state3_conservative_raster_mode = false;
dynamic_state3_line_stipple_enable = false;
dynamic_state3_alpha_to_coverage = false;
dynamic_state3_alpha_to_one = false;
}
RemoveExtensionFeatureIfUnsuitable(extensions.extended_dynamic_state3,
features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
// VK_EXT_robustness2
// Enable if at least one robustness2 feature is available
extensions.robustness_2 = features.robustness2.robustBufferAccess2 ||
@@ -1335,13 +1225,6 @@ void Device::RemoveUnsuitableExtensions() {
properties.transform_feedback.transformFeedbackQueries);
}
// VK_EXT_vertex_input_dynamic_state
extensions.vertex_input_dynamic_state =
features.vertex_input_dynamic_state.vertexInputDynamicState;
RemoveExtensionFeatureIfUnsuitable(extensions.vertex_input_dynamic_state,
features.vertex_input_dynamic_state,
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
// VK_EXT_multi_draw
extensions.multi_draw = features.multi_draw.multiDraw;
+1 -62
View File
@@ -53,7 +53,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \
FEATURE(EXT, 4444Formats, 4444_FORMATS, format_a4b4g4r4) \
FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \
FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \
@@ -63,7 +62,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \
FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \
FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \
FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \
FEATURE(EXT, SwapchainMaintenance1, SWAPCHAIN_MAINTENANCE_1, swapchain_maintenance1) \
FEATURE(KHR, Maintenance5, MAINTENANCE_5, maintenance5) \
FEATURE(KHR, Maintenance6, MAINTENANCE_6, maintenance6) \
@@ -125,13 +123,11 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_4444_FORMATS_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \
EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \
EXTENSION_NAME(VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME)
@@ -189,8 +185,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE_NAME(shader_float16_int8, shaderInt8) \
FEATURE_NAME(timeline_semaphore, timelineSemaphore) \
FEATURE_NAME(transform_feedback, transformFeedback) \
FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout) \
FEATURE_NAME(vertex_input_dynamic_state, vertexInputDynamicState)
FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout)
// These features are not required but can be helpful for drivers that can use it.
#define FOR_EACH_VK_OPTIONAL_FEATURE(FEATURE_NAME) \
@@ -625,26 +620,11 @@ public:
return features.extended_dynamic_state2.extendedDynamicState2LogicOp;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3Supported() const {
return extensions.extended_dynamic_state3;
}
/// Returns true if the device supports VK_EXT_4444_formats.
bool IsExt4444FormatsSupported() const {
return features.format_a4b4g4r4.formatA4B4G4R4;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3BlendingSupported() const {
return dynamic_state3_blending;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3EnablesSupported() const {
return dynamic_state3_enables;
}
/// Returns true if the device supports VK_EXT_filter_cubic
bool IsExtFilterCubicSupported() const {
return extensions.filter_cubic;
@@ -676,38 +656,6 @@ public:
return features.features.alphaToOne != VK_FALSE;
}
bool SupportsDynamicState3DepthClampEnable() const {
return dynamic_state3_depth_clamp_enable;
}
bool SupportsDynamicState3LogicOpEnable() const {
return dynamic_state3_logic_op_enable;
}
bool SupportsDynamicState3LineRasterizationMode() const {
return dynamic_state3_line_raster_mode;
}
bool SupportsDynamicState3ConservativeRasterizationMode() const {
return dynamic_state3_conservative_raster_mode;
}
bool SupportsDynamicState3LineStippleEnable() const {
return dynamic_state3_line_stipple_enable;
}
bool SupportsDynamicState3AlphaToCoverageEnable() const {
return dynamic_state3_alpha_to_coverage;
}
bool SupportsDynamicState3AlphaToOneEnable() const {
return dynamic_state3_alpha_to_one;
}
/// Returns true if the device supports VK_EXT_vertex_input_dynamic_state.
bool IsExtVertexInputDynamicStateSupported() const {
return extensions.vertex_input_dynamic_state;
}
/// Returns true if the device supports VK_EXT_shader_demote_to_helper_invocation
bool IsExtShaderDemoteToHelperInvocationSupported() const {
@@ -1059,15 +1007,6 @@ private:
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation
bool dynamic_state3_blending{}; ///< Has blending features of dynamic_state3.
bool dynamic_state3_enables{}; ///< Has at least one enable feature of dynamic_state3.
bool dynamic_state3_depth_clamp_enable{};
bool dynamic_state3_logic_op_enable{};
bool dynamic_state3_line_raster_mode{};
bool dynamic_state3_conservative_raster_mode{};
bool dynamic_state3_line_stipple_enable{};
bool dynamic_state3_alpha_to_coverage{};
bool dynamic_state3_alpha_to_one{};
bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow.
size_t sampler_heap_budget{}; ///< Sampler budget for buggy drivers (0 = unlimited).
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
@@ -146,14 +146,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdSetDepthWriteEnableEXT);
X(vkCmdSetPrimitiveRestartEnableEXT);
X(vkCmdSetRasterizerDiscardEnableEXT);
X(vkCmdSetAlphaToCoverageEnableEXT);
X(vkCmdSetAlphaToOneEnableEXT);
X(vkCmdSetConservativeRasterizationModeEXT);
X(vkCmdSetLineRasterizationModeEXT);
X(vkCmdSetLineStippleEnableEXT);
X(vkCmdSetDepthBiasEnableEXT);
X(vkCmdSetLogicOpEnableEXT);
X(vkCmdSetDepthClampEnableEXT);
X(vkCmdSetFrontFaceEXT);
X(vkCmdSetLogicOpEXT);
X(vkCmdSetPatchControlPointsEXT);
@@ -161,10 +154,6 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdSetPrimitiveTopologyEXT);
X(vkCmdSetStencilOpEXT);
X(vkCmdSetStencilTestEnableEXT);
X(vkCmdSetVertexInputEXT);
X(vkCmdSetColorWriteMaskEXT);
X(vkCmdSetColorBlendEnableEXT);
X(vkCmdSetColorBlendEquationEXT);
X(vkCmdResolveImage);
X(vkCreateBuffer);
X(vkCreateBufferView);
@@ -241,15 +241,8 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{};
PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{};
PFN_vkCmdSetAlphaToCoverageEnableEXT vkCmdSetAlphaToCoverageEnableEXT{};
PFN_vkCmdSetAlphaToOneEnableEXT vkCmdSetAlphaToOneEnableEXT{};
PFN_vkCmdSetConservativeRasterizationModeEXT vkCmdSetConservativeRasterizationModeEXT{};
PFN_vkCmdSetLineRasterizationModeEXT vkCmdSetLineRasterizationModeEXT{};
PFN_vkCmdSetLineStippleEnableEXT vkCmdSetLineStippleEnableEXT{};
PFN_vkCmdSetLineStippleEXT vkCmdSetLineStippleEXT{};
PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{};
PFN_vkCmdSetLogicOpEnableEXT vkCmdSetLogicOpEnableEXT{};
PFN_vkCmdSetDepthClampEnableEXT vkCmdSetDepthClampEnableEXT{};
PFN_vkCmdSetEvent vkCmdSetEvent{};
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT{};
@@ -262,11 +255,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdSetStencilReference vkCmdSetStencilReference{};
PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT{};
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{};
PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT{};
PFN_vkCmdSetViewport vkCmdSetViewport{};
PFN_vkCmdSetColorWriteMaskEXT vkCmdSetColorWriteMaskEXT{};
PFN_vkCmdSetColorBlendEnableEXT vkCmdSetColorBlendEnableEXT{};
PFN_vkCmdSetColorBlendEquationEXT vkCmdSetColorBlendEquationEXT{};
PFN_vkCmdWaitEvents vkCmdWaitEvents{};
PFN_vkCreateBuffer vkCreateBuffer{};
PFN_vkCreateBufferView vkCreateBufferView{};
@@ -1458,21 +1447,6 @@ public:
dld->vkCmdSetRasterizerDiscardEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetConservativeRasterizationModeEXT(VkConservativeRasterizationModeEXT mode) const noexcept
{
dld->vkCmdSetConservativeRasterizationModeEXT(handle, mode);
}
void SetLineRasterizationModeEXT(VkLineRasterizationModeEXT mode) const noexcept
{
dld->vkCmdSetLineRasterizationModeEXT(handle, mode);
}
void SetLineStippleEnableEXT(bool enable) const noexcept
{
dld->vkCmdSetLineStippleEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetLineStippleEXT(u32 factor, u16 pattern) const noexcept
{
dld->vkCmdSetLineStippleEXT(handle, factor, pattern);
@@ -1482,22 +1456,6 @@ public:
dld->vkCmdSetDepthBiasEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetLogicOpEnableEXT(bool enable) const noexcept {
dld->vkCmdSetLogicOpEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetAlphaToCoverageEnableEXT(bool enable) const noexcept {
dld->vkCmdSetAlphaToCoverageEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetAlphaToOneEnableEXT(bool enable) const noexcept {
dld->vkCmdSetAlphaToOneEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetDepthClampEnableEXT(bool enable) const noexcept {
dld->vkCmdSetDepthClampEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetFrontFaceEXT(VkFrontFace front_face) const noexcept {
dld->vkCmdSetFrontFaceEXT(handle, front_face);
}
@@ -1510,19 +1468,6 @@ public:
dld->vkCmdSetPatchControlPointsEXT(handle, patch_control_points);
}
void SetColorWriteMaskEXT(u32 first, Span<VkColorComponentFlags> masks) const noexcept {
dld->vkCmdSetColorWriteMaskEXT(handle, first, masks.size(), masks.data());
}
void SetColorBlendEnableEXT(u32 first, Span<VkBool32> enables) const noexcept {
dld->vkCmdSetColorBlendEnableEXT(handle, first, enables.size(), enables.data());
}
void SetColorBlendEquationEXT(u32 first,
Span<VkColorBlendEquationEXT> equations) const noexcept {
dld->vkCmdSetColorBlendEquationEXT(handle, first, equations.size(), equations.data());
}
void SetLineWidth(float line_width) const noexcept {
dld->vkCmdSetLineWidth(handle, line_width);
}
@@ -1540,13 +1485,6 @@ public:
dld->vkCmdSetStencilTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetVertexInputEXT(
vk::Span<VkVertexInputBindingDescription2EXT> bindings,
vk::Span<VkVertexInputAttributeDescription2EXT> attributes) const noexcept {
dld->vkCmdSetVertexInputEXT(handle, bindings.size(), bindings.data(), attributes.size(),
attributes.data());
}
void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
const VkDeviceSize* offsets,
const VkDeviceSize* sizes) const noexcept {