From 93318ef697d386e9842cbb5887d5ab9b4e700a1c Mon Sep 17 00:00:00 2001 From: xbzk Date: Mon, 14 Sep 2026 02:13:49 +0200 Subject: [PATCH] [audio] persistent device volume control (#4416) - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- So, upon investigating AC3 not booting when fw 20+ and overlay applet disabled, i found the leads: "LibAppletOff" and "AudioTvOutput". By further decoding instructions i've found a guest assert comparing device volume with hdmi volume. Since we implemented no proper master volume when no streams are created the assert were failing causing guest to panic (why?????????) Anyway. ac3 now works fw20+ and no overlay applet.. Maybe other games too. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4416 Reviewed-by: lizzie Reviewed-by: MaranBr --- src/audio_core/sink/cubeb_sink.cpp | 8 +++----- src/audio_core/sink/null_sink.h | 13 +++++++++++-- src/audio_core/sink/sdl3_sink.cpp | 8 +++----- src/audio_core/sink/sink.h | 5 +++++ 4 files changed, 22 insertions(+), 12 deletions(-) diff --git a/src/audio_core/sink/cubeb_sink.cpp b/src/audio_core/sink/cubeb_sink.cpp index ca42810345..c8c4cb2253 100644 --- a/src/audio_core/sink/cubeb_sink.cpp +++ b/src/audio_core/sink/cubeb_sink.cpp @@ -261,6 +261,7 @@ SinkStream* CubebSink::AcquireSinkStream(Core::System& system, u32 system_channe system_channels = system_channels_; SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique( ctx, device_channels, system_channels, output_device, input_device, name, type, system)); + stream->SetDeviceVolume(device_volume); return stream.get(); } @@ -280,14 +281,11 @@ void CubebSink::CloseStreams() { } f32 CubebSink::GetDeviceVolume() const { - if (sink_streams.empty()) { - return 1.0f; - } - - return sink_streams[0]->GetDeviceVolume(); + return device_volume; } void CubebSink::SetDeviceVolume(f32 volume) { + device_volume = volume; for (auto& stream : sink_streams) { stream->SetDeviceVolume(volume); } diff --git a/src/audio_core/sink/null_sink.h b/src/audio_core/sink/null_sink.h index b6b43c93e1..556456c206 100644 --- a/src/audio_core/sink/null_sink.h +++ b/src/audio_core/sink/null_sink.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later @@ -38,6 +41,7 @@ public: StreamType type) override { if (null_sink == nullptr) { null_sink = std::make_unique(system, type); + null_sink->SetDeviceVolume(device_volume); } return null_sink.get(); } @@ -45,9 +49,14 @@ public: void CloseStream(SinkStream*) override {} void CloseStreams() override {} f32 GetDeviceVolume() const override { - return 1.0f; + return device_volume; + } + void SetDeviceVolume(f32 volume) override { + device_volume = volume; + if (null_sink != nullptr) { + null_sink->SetDeviceVolume(volume); + } } - void SetDeviceVolume(f32 volume) override {} void SetSystemVolume(f32 volume) override {} private: diff --git a/src/audio_core/sink/sdl3_sink.cpp b/src/audio_core/sink/sdl3_sink.cpp index 69558eabec..02eee9bec2 100644 --- a/src/audio_core/sink/sdl3_sink.cpp +++ b/src/audio_core/sink/sdl3_sink.cpp @@ -246,6 +246,7 @@ SinkStream* SDLSink::AcquireSinkStream(Core::System& system, u32 system_channels system_channels = system_channels_; SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique( device_channels, system_channels, output_device, input_device, type, system)); + stream->SetDeviceVolume(device_volume); return stream.get(); } @@ -264,14 +265,11 @@ void SDLSink::CloseStreams() { } f32 SDLSink::GetDeviceVolume() const { - if (sink_streams.empty()) { - return 1.0f; - } - - return sink_streams[0]->GetDeviceVolume(); + return device_volume; } void SDLSink::SetDeviceVolume(f32 volume) { + device_volume = volume; for (auto& stream : sink_streams) { stream->SetDeviceVolume(volume); } diff --git a/src/audio_core/sink/sink.h b/src/audio_core/sink/sink.h index e22e8c3e56..2b7069e1a3 100644 --- a/src/audio_core/sink/sink.h +++ b/src/audio_core/sink/sink.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later @@ -96,6 +99,8 @@ public: } protected: + /// Master volume, persists stream lifetimes + f32 device_volume{1.0f}; /// Number of device channels supported by the hardware u32 device_channels{2}; /// Number of channels the game is sending