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[cmake] fixes for XCode when having languages other than C/C++ (#3772)
Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3772 Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@@ -1,3 +1,6 @@
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# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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# SPDX-License-Identifier: GPL-3.0-or-later
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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@@ -148,13 +151,10 @@ if (MSVC)
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)
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else()
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target_compile_options(hid_core PRIVATE
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-Werror=conversion
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-Wno-sign-conversion
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-Wno-cast-function-type
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$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
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)
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$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
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$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>
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$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type>
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$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>)
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endif()
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create_target_directory_groups(hid_core)
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