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[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@@ -170,7 +170,7 @@ void SplitterContext::RecomposeDestination(SplitterInfo& out_info,
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auto dest_count{info_header->destination_count};
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if (!splitter_bug_fixed) {
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dest_count = std::min(dest_count, GetDestCountPerInfoForCompat());
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dest_count = (std::min)(dest_count, GetDestCountPerInfoForCompat());
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}
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if (dest_count == 0) {
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