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[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@@ -31,8 +31,8 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
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return;
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}
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constexpr s32 min{std::numeric_limits<s16>::min()};
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constexpr s32 max{std::numeric_limits<s16>::max()};
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constexpr s32 min{(std::numeric_limits<s16>::min)()};
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constexpr s32 max{(std::numeric_limits<s16>::max)()};
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auto yuzu_volume{Settings::Volume()};
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if (yuzu_volume > 1.0f) {
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@@ -123,8 +123,8 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
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}
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std::vector<s16> SinkStream::ReleaseBuffer(u64 num_samples) {
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constexpr s32 min = std::numeric_limits<s16>::min();
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constexpr s32 max = std::numeric_limits<s16>::max();
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constexpr s32 min = (std::numeric_limits<s16>::min)();
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constexpr s32 max = (std::numeric_limits<s16>::max)();
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auto samples{samples_buffer.Pop(num_samples)};
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