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[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@@ -237,7 +237,7 @@ else()
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)
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# Get around GCC failing with intrinsics in Debug
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if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_BUILD_TYPE MATCHES "Debug")
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if(CXX_GCC AND CMAKE_BUILD_TYPE MATCHES "Debug")
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set_property(
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SOURCE stb.cpp
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APPEND
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@@ -245,7 +245,7 @@ else()
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endif()
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endif()
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if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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if(CXX_CLANG)
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target_compile_options(common PRIVATE -fsized-deallocation
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-Werror=unreachable-code-aggressive)
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target_compile_definitions(
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