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[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@@ -66,7 +66,7 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
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const auto scheduling_type = SCHED_OTHER;
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s32 max_prio = sched_get_priority_max(scheduling_type);
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s32 min_prio = sched_get_priority_min(scheduling_type);
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u32 level = std::max(static_cast<u32>(new_priority) + 1, 4U);
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u32 level = (std::max)(static_cast<u32>(new_priority) + 1, 4U);
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struct sched_param params;
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if (max_prio > min_prio) {
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@@ -101,7 +101,7 @@ void SetCurrentThreadName(const char* name) {
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#elif defined(__linux__)
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// Linux limits thread names to 15 characters and will outright reject any
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// attempt to set a longer name with ERANGE.
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std::string truncated(name, std::min(strlen(name), static_cast<size_t>(15)));
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std::string truncated(name, (std::min)(strlen(name), static_cast<size_t>(15)));
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if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) {
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errno = e;
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LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg());
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