[cmake] enable clang-cl and WoA builds (#348)

Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie
2025-09-09 20:47:49 +02:00
committed by crueter
parent 428f136a75
commit 9d2681ecc9
276 changed files with 973 additions and 1010 deletions
@@ -155,7 +155,7 @@ Id VarAlloc::Alloc(GlslVarType type) {
if (use_tracker.var_use[var]) {
continue;
}
use_tracker.num_used = std::max(use_tracker.num_used, var + 1);
use_tracker.num_used = (std::max)(use_tracker.num_used, var + 1);
use_tracker.var_use[var] = true;
Id ret{};
ret.is_valid.Assign(1);