[cmake] enable clang-cl and WoA builds (#348)

Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie
2025-09-09 20:47:49 +02:00
committed by crueter
parent 428f136a75
commit 9d2681ecc9
276 changed files with 973 additions and 1010 deletions
+2 -2
View File
@@ -30,7 +30,7 @@ void State::ProcessExec(const bool is_linear_) {
}
void State::ProcessData(const u32 data, const bool is_last_call) {
const u32 sub_copy_size = std::min(4U, copy_size - write_offset);
const u32 sub_copy_size = (std::min)(4U, copy_size - write_offset);
std::memcpy(&inner_buffer[write_offset], &data, sub_copy_size);
write_offset += sub_copy_size;
if (!is_last_call) {
@@ -58,7 +58,7 @@ void State::ProcessData(std::span<const u8> read_buffer) {
u32 x_elements = regs.line_length_in;
u32 x_offset = regs.dest.x;
const u32 bpp_shift = Common::FoldRight(
4U, [](u32 x, u32 y) { return std::min(x, static_cast<u32>(std::countr_zero(y))); },
4U, [](u32 x, u32 y) { return (std::min)(x, static_cast<u32>(std::countr_zero(y))); },
width, x_elements, x_offset, static_cast<u32>(address));
width >>= bpp_shift;
x_elements >>= bpp_shift;