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emit_glsl_image: Use inlined texelFetch offsets
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@@ -651,7 +651,7 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
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std::string_view coords, const IR::Value& offset, const IR::Value& offset2,
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std::string_view dref);
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void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view offset, std::string_view lod,
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std::string_view coords, const IR::Value& offset, std::string_view lod,
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std::string_view ms);
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void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view lod, const IR::Value& skip_mips);
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