Removal of unneeded depthFormats

This commit is contained in:
CamilleLaVey
2026-07-02 17:12:35 -04:00
parent 9b760e7c99
commit a67eaaaace
@@ -1257,9 +1257,7 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
const bool is_float_depth =
regs.zeta.format == Tegra::DepthFormat::Z32_FLOAT ||
regs.zeta.format == Tegra::DepthFormat::Z32_FLOAT_X24S8_UINT ||
regs.zeta.format == Tegra::DepthFormat::Z32_FLOAT_X16V8X8_UINT ||
regs.zeta.format == Tegra::DepthFormat::Z32_FLOAT_X16V8S8_UINT;
regs.zeta.format == Tegra::DepthFormat::Z32_FLOAT_X24S8_UINT;
if (is_float_depth && units != 0.0f && !device.IsExtDepthBiasControlSupported()) {
static bool logged_float_bias_warning = false;
if (!logged_float_bias_warning) {