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[TEST] Adjusting sRGB formula
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@@ -1407,9 +1407,8 @@ void DecompressBlock(ivec3 coord) {
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vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) / 64);
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p = Cf / 65535.0f;
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#ifdef VULKAN
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if (is_srgb != 0u) {
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p.yzw = SRGBToLinear(p.yzw);
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}
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// Another test
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p.yzw = mix(p.yzw, SRGBToLinear(p.yzw), bvec3(is_srgb != 0u));
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#endif
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}
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