mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-15 13:16:43 +00:00
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :) Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -7,7 +7,7 @@
|
||||
#ifdef _WIN32
|
||||
|
||||
#include <iterator>
|
||||
#include <unordered_map>
|
||||
#include <ankerl/unordered_dense.h>
|
||||
#include <boost/icl/separate_interval_set.hpp>
|
||||
#include <windows.h>
|
||||
#include "common/dynamic_library.h"
|
||||
@@ -391,7 +391,7 @@ private:
|
||||
|
||||
std::mutex placeholder_mutex; ///< Mutex for placeholders
|
||||
boost::icl::separate_interval_set<size_t> placeholders; ///< Mapped placeholders
|
||||
std::unordered_map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
|
||||
ankerl::unordered_dense::map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
|
||||
};
|
||||
|
||||
#else // ^^^ Windows ^^^ vvv POSIX vvv
|
||||
|
||||
Reference in New Issue
Block a user