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[android] Replace Oboe audio with SDL3 audio (#4338)
Supersedes #4335. Replaces the Oboe audio backend with SDL3, since we already support it. A few caveats: - SDL defines a JVM OnLoad method already, so we have to instead hijack NativeLibrary for id_cache initialization - This also means some internal fields in Double/Integer/Boolean (namely `value`) can't be accessed, so I switched those to methods for now. - SDL Java sources are pulled in from the CI package. - Since we can't use SDLActivity, `SDL.setupJNI()` handles everything Signed-off-by: crueter <crueter@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4338 Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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@@ -10,9 +10,6 @@
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#include <vector>
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#include "audio_core/sink/sink_details.h"
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#ifdef HAVE_OBOE
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#include "audio_core/sink/oboe_sink.h"
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#endif
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#ifdef HAVE_CUBEB
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#include "audio_core/sink/cubeb_sink.h"
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#endif
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@@ -43,24 +40,8 @@ struct SinkDetails {
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/// SuitableFn is_suitable; // REVERTED FOR LatencyFn latency ABOVE - DIABLO 3 FIX
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};
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// NOTE TO PROBABLY FIX LATER FOR ANDROID - the return value "0u" for the first HAVE_OBOE
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// section below was just copied from the null section so there's a somewhat valid value
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// being returned, since the previous "true" value probably isn't compatible with the
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// previous EA-3833 code. (HAVE_OBOE was introduced in a later release.) Eventually need
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// to change "0u" for something else directly from the oboe_sink.cpp functions.
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// sink_details is ordered in terms of desirability, with the best choice at the top.
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constexpr SinkDetails sink_details[] = {
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#ifdef HAVE_OBOE
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SinkDetails{
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Settings::AudioEngine::Oboe,
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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return std::make_unique<OboeSink>();
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},
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[](bool capture) { return std::vector<std::string>{"Default"}; },
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[]() { return 0u; },
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},
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#endif
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#ifdef HAVE_CUBEB
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SinkDetails{
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Settings::AudioEngine::Cubeb,
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