[android] Replace Oboe audio with SDL3 audio (#4338)

Supersedes #4335.

Replaces the Oboe audio backend with SDL3, since we already support it.
A few caveats:

- SDL defines a JVM OnLoad method already, so we have to instead hijack
  NativeLibrary for id_cache initialization
- This also means some internal fields in Double/Integer/Boolean (namely
  `value`) can't be accessed, so I switched those to methods for now.
- SDL Java sources are pulled in from the CI package.
- Since we can't use SDLActivity, `SDL.setupJNI()` handles everything

Signed-off-by: crueter <crueter@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4338
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
crueter
2026-09-02 00:29:58 +02:00
parent 858f9e5aea
commit aa4e494c08
21 changed files with 274 additions and 597 deletions
+4 -4
View File
@@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "android_common.h"
@@ -51,7 +51,7 @@ jstring ToJString(JNIEnv* env, std::u16string_view str) {
}
double GetJDouble(JNIEnv* env, jobject jdouble) {
return env->GetDoubleField(jdouble, GetDoubleValueField());
return env->CallDoubleMethod(jdouble, GetDoubleValueMethod());
}
jobject ToJDouble(JNIEnv* env, double value) {
@@ -59,7 +59,7 @@ jobject ToJDouble(JNIEnv* env, double value) {
}
s32 GetJInteger(JNIEnv* env, jobject jinteger) {
return env->GetIntField(jinteger, GetIntegerValueField());
return env->CallIntMethod(jinteger, GetIntegerValueMethod());
}
jobject ToJInteger(JNIEnv* env, s32 value) {
@@ -67,7 +67,7 @@ jobject ToJInteger(JNIEnv* env, s32 value) {
}
bool GetJBoolean(JNIEnv* env, jobject jboolean) {
return env->GetBooleanField(jboolean, GetBooleanValueField());
return env->CallBooleanMethod(jboolean, GetBooleanValueMethod());
}
jobject ToJBoolean(JNIEnv* env, bool value) {
+188 -192
View File
@@ -63,15 +63,15 @@ static jfieldID s_patch_title_id_field;
static jclass s_double_class;
static jmethodID s_double_constructor;
static jfieldID s_double_value_field;
static jmethodID s_double_value_method;
static jclass s_integer_class;
static jmethodID s_integer_constructor;
static jfieldID s_integer_value_field;
static jmethodID s_integer_value_method;
static jclass s_boolean_class;
static jmethodID s_boolean_constructor;
static jfieldID s_boolean_value_field;
static jmethodID s_boolean_value_method;
static jclass s_player_input_class;
static jmethodID s_player_input_constructor;
@@ -103,7 +103,6 @@ static jmethodID s_clear_chat;
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
namespace Common::Android {
JNIEnv *GetEnvForThread() {
thread_local static struct OwnedEnv {
OwnedEnv() {
@@ -299,8 +298,8 @@ namespace Common::Android {
return s_double_constructor;
}
jfieldID GetDoubleValueField() {
return s_double_value_field;
jmethodID GetDoubleValueMethod() {
return s_double_value_method;
}
jclass GetIntegerClass() {
@@ -311,8 +310,8 @@ namespace Common::Android {
return s_integer_constructor;
}
jfieldID GetIntegerValueField() {
return s_integer_value_field;
jmethodID GetIntegerValueMethod() {
return s_integer_value_method;
}
jclass GetBooleanClass() {
@@ -323,8 +322,8 @@ namespace Common::Android {
return s_boolean_constructor;
}
jfieldID GetBooleanValueField() {
return s_boolean_value_field;
jmethodID GetBooleanValueMethod() {
return s_boolean_value_method;
}
jclass GetPlayerInputClass() {
@@ -429,188 +428,6 @@ namespace Common::Android {
jint InitFFmpegOnLoad(JavaVM *vm);
jint JNI_OnLoad(JavaVM *vm, void *reserved) {
s_java_vm = vm;
InitFFmpegOnLoad(vm);
JNIEnv *env;
if (vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION) != JNI_OK)
return JNI_ERR;
// Initialize Java classes
const jclass native_library_class = env->FindClass("org/yuzu/yuzu_emu/NativeLibrary");
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
s_disk_cache_progress_class = reinterpret_cast<jclass>(env->NewGlobalRef(
env->FindClass("org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress")));
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>",
"(Ljava/lang/String;Z)V");
env->DeleteLocalRef(game_dir_class);
// Initialize methods
s_exit_emulation_activity =
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
s_disk_cache_load_progress =
env->GetStaticMethodID(s_disk_cache_progress_class, "loadProgress", "(III)V");
s_copy_to_storage = env->GetStaticMethodID(s_native_library_class, "copyFileToStorage",
"(Ljava/lang/String;Ljava/lang/String;)Z");
s_file_exists = env->GetStaticMethodID(s_native_library_class, "exists",
"(Ljava/lang/String;)Z");
s_file_extension = env->GetStaticMethodID(s_native_library_class, "getFileExtension",
"(Ljava/lang/String;)Ljava/lang/String;");
s_on_emulation_started =
env->GetStaticMethodID(s_native_library_class, "onEmulationStarted", "()V");
s_on_emulation_stopped =
env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
s_on_program_changed =
env->GetStaticMethodID(s_native_library_class, "onProgramChanged", "(I)V");
const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
s_game_constructor = env->GetMethodID(game_class, "<init>",
"(Ljava/lang/String;Ljava/lang/String;Ljava/lang/"
"String;Ljava/lang/String;Ljava/lang/String;Z)V");
s_game_title_field = env->GetFieldID(game_class, "title", "Ljava/lang/String;");
s_game_path_field = env->GetFieldID(game_class, "path", "Ljava/lang/String;");
s_game_program_id_field = env->GetFieldID(game_class, "programId", "Ljava/lang/String;");
s_game_developer_field = env->GetFieldID(game_class, "developer", "Ljava/lang/String;");
s_game_version_field = env->GetFieldID(game_class, "version", "Ljava/lang/String;");
s_game_is_homebrew_field = env->GetFieldID(game_class, "isHomebrew", "Z");
env->DeleteLocalRef(game_class);
const jclass string_class = env->FindClass("java/lang/String");
s_string_class = reinterpret_cast<jclass>(env->NewGlobalRef(string_class));
env->DeleteLocalRef(string_class);
const jclass pair_class = env->FindClass("kotlin/Pair");
s_pair_class = reinterpret_cast<jclass>(env->NewGlobalRef(pair_class));
s_pair_constructor =
env->GetMethodID(pair_class, "<init>", "(Ljava/lang/Object;Ljava/lang/Object;)V");
s_pair_first_field = env->GetFieldID(pair_class, "first", "Ljava/lang/Object;");
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
env->DeleteLocalRef(pair_class);
const jclass overlay_control_data_class =
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
s_overlay_control_data_class =
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
s_overlay_control_data_constructor =
env->GetMethodID(overlay_control_data_class, "<init>",
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;F)V");
s_overlay_control_data_id_field =
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
s_overlay_control_data_enabled_field =
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
s_overlay_control_data_landscape_position_field =
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
s_overlay_control_data_portrait_position_field =
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
s_overlay_control_data_foldable_position_field =
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
s_overlay_control_data_individual_scale_field =
env->GetFieldID(overlay_control_data_class, "individualScale", "F");
env->DeleteLocalRef(overlay_control_data_class);
const jclass patch_class = env->FindClass("org/yuzu/yuzu_emu/model/Patch");
s_patch_class = reinterpret_cast<jclass>(env->NewGlobalRef(patch_class));
s_patch_constructor = env->GetMethodID(
patch_class, "<init>",
"(ZLjava/lang/String;Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;JI)V");
s_patch_enabled_field = env->GetFieldID(patch_class, "enabled", "Z");
s_patch_name_field = env->GetFieldID(patch_class, "name", "Ljava/lang/String;");
s_patch_version_field = env->GetFieldID(patch_class, "version", "Ljava/lang/String;");
s_patch_type_field = env->GetFieldID(patch_class, "type", "I");
s_patch_program_id_field = env->GetFieldID(patch_class, "programId", "Ljava/lang/String;");
s_patch_title_id_field = env->GetFieldID(patch_class, "titleId", "Ljava/lang/String;");
env->DeleteLocalRef(patch_class);
const jclass double_class = env->FindClass("java/lang/Double");
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
s_double_value_field = env->GetFieldID(double_class, "value", "D");
env->DeleteLocalRef(double_class);
const jclass int_class = env->FindClass("java/lang/Integer");
s_integer_class = reinterpret_cast<jclass>(env->NewGlobalRef(int_class));
s_integer_constructor = env->GetMethodID(int_class, "<init>", "(I)V");
s_integer_value_field = env->GetFieldID(int_class, "value", "I");
env->DeleteLocalRef(int_class);
const jclass boolean_class = env->FindClass("java/lang/Boolean");
s_boolean_class = reinterpret_cast<jclass>(env->NewGlobalRef(boolean_class));
s_boolean_constructor = env->GetMethodID(boolean_class, "<init>", "(Z)V");
s_boolean_value_field = env->GetFieldID(boolean_class, "value", "Z");
env->DeleteLocalRef(boolean_class);
const jclass player_input_class =
env->FindClass("org/yuzu/yuzu_emu/features/input/model/PlayerInput");
s_player_input_class = reinterpret_cast<jclass>(env->NewGlobalRef(player_input_class));
s_player_input_constructor = env->GetMethodID(
player_input_class, "<init>",
"(Z[Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;ZIJJJJLjava/lang/String;Z)V");
s_player_input_connected_field = env->GetFieldID(player_input_class, "connected", "Z");
s_player_input_buttons_field =
env->GetFieldID(player_input_class, "buttons", "[Ljava/lang/String;");
s_player_input_analogs_field =
env->GetFieldID(player_input_class, "analogs", "[Ljava/lang/String;");
s_player_input_motions_field =
env->GetFieldID(player_input_class, "motions", "[Ljava/lang/String;");
s_player_input_vibration_enabled_field =
env->GetFieldID(player_input_class, "vibrationEnabled", "Z");
s_player_input_vibration_strength_field =
env->GetFieldID(player_input_class, "vibrationStrength", "I");
s_player_input_body_color_left_field =
env->GetFieldID(player_input_class, "bodyColorLeft", "J");
s_player_input_body_color_right_field =
env->GetFieldID(player_input_class, "bodyColorRight", "J");
s_player_input_button_color_left_field =
env->GetFieldID(player_input_class, "buttonColorLeft", "J");
s_player_input_button_color_right_field =
env->GetFieldID(player_input_class, "buttonColorRight", "J");
s_player_input_profile_name_field =
env->GetFieldID(player_input_class, "profileName", "Ljava/lang/String;");
s_player_input_use_system_vibrator_field =
env->GetFieldID(player_input_class, "useSystemVibrator", "Z");
env->DeleteLocalRef(player_input_class);
const jclass yuzu_input_device_interface =
env->FindClass("org/yuzu/yuzu_emu/features/input/YuzuInputDevice");
s_yuzu_input_device_interface =
reinterpret_cast<jclass>(env->NewGlobalRef(yuzu_input_device_interface));
s_yuzu_input_device_get_name =
env->GetMethodID(yuzu_input_device_interface, "getName", "()Ljava/lang/String;");
s_yuzu_input_device_get_guid =
env->GetMethodID(yuzu_input_device_interface, "getGUID", "()Ljava/lang/String;");
s_yuzu_input_device_get_port = env->GetMethodID(yuzu_input_device_interface, "getPort",
"()I");
s_yuzu_input_device_get_supports_vibration =
env->GetMethodID(yuzu_input_device_interface, "getSupportsVibration", "()Z");
s_yuzu_input_device_vibrate = env->GetMethodID(yuzu_input_device_interface, "vibrate",
"(F)V");
s_yuzu_input_device_get_axes =
env->GetMethodID(yuzu_input_device_interface, "getAxes", "()[Ljava/lang/Integer;");
s_yuzu_input_device_has_keys =
env->GetMethodID(yuzu_input_device_interface, "hasKeys", "([I)[Z");
env->DeleteLocalRef(yuzu_input_device_interface);
s_add_netplay_message = env->GetStaticMethodID(s_native_library_class, "addNetPlayMessage",
"(ILjava/lang/String;)V");
s_clear_chat = env->GetStaticMethodID(s_native_library_class, "clearChat", "()V");
// Initialize Android Storage
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
// Initialize applets
Common::Android::SoftwareKeyboard::InitJNI(env);
Common::Android::WebBrowser::InitJNI(env);
return JNI_VERSION;
}
void JNI_OnUnload(JavaVM *vm, void *reserved) {
JNIEnv *env;
if (vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION) != JNI_OK) {
@@ -645,4 +462,183 @@ namespace Common::Android {
}
#endif
void Initialize(JavaVM* vm, JNIEnv *env) {
s_java_vm = vm;
InitFFmpegOnLoad(vm);
if (env->ExceptionCheck()) {
env->ExceptionClear();
}
// Initialize Java classes
const jclass native_library_class = env->FindClass("org/yuzu/yuzu_emu/NativeLibrary");
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
s_disk_cache_progress_class = reinterpret_cast<jclass>(env->NewGlobalRef(
env->FindClass("org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress")));
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>",
"(Ljava/lang/String;Z)V");
env->DeleteLocalRef(game_dir_class);
// Initialize methods
s_exit_emulation_activity =
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
s_disk_cache_load_progress =
env->GetStaticMethodID(s_disk_cache_progress_class, "loadProgress", "(III)V");
s_copy_to_storage = env->GetStaticMethodID(s_native_library_class, "copyFileToStorage",
"(Ljava/lang/String;Ljava/lang/String;)Z");
s_file_exists = env->GetStaticMethodID(s_native_library_class, "exists",
"(Ljava/lang/String;)Z");
s_file_extension = env->GetStaticMethodID(s_native_library_class, "getFileExtension",
"(Ljava/lang/String;)Ljava/lang/String;");
s_on_emulation_started =
env->GetStaticMethodID(s_native_library_class, "onEmulationStarted", "()V");
s_on_emulation_stopped =
env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
s_on_program_changed =
env->GetStaticMethodID(s_native_library_class, "onProgramChanged", "(I)V");
const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
s_game_constructor = env->GetMethodID(game_class, "<init>",
"(Ljava/lang/String;Ljava/lang/String;Ljava/lang/"
"String;Ljava/lang/String;Ljava/lang/String;Z)V");
s_game_title_field = env->GetFieldID(game_class, "title", "Ljava/lang/String;");
s_game_path_field = env->GetFieldID(game_class, "path", "Ljava/lang/String;");
s_game_program_id_field = env->GetFieldID(game_class, "programId", "Ljava/lang/String;");
s_game_developer_field = env->GetFieldID(game_class, "developer", "Ljava/lang/String;");
s_game_version_field = env->GetFieldID(game_class, "version", "Ljava/lang/String;");
s_game_is_homebrew_field = env->GetFieldID(game_class, "isHomebrew", "Z");
env->DeleteLocalRef(game_class);
const jclass string_class = env->FindClass("java/lang/String");
s_string_class = reinterpret_cast<jclass>(env->NewGlobalRef(string_class));
env->DeleteLocalRef(string_class);
const jclass pair_class = env->FindClass("kotlin/Pair");
s_pair_class = reinterpret_cast<jclass>(env->NewGlobalRef(pair_class));
s_pair_constructor =
env->GetMethodID(pair_class, "<init>", "(Ljava/lang/Object;Ljava/lang/Object;)V");
s_pair_first_field = env->GetFieldID(pair_class, "first", "Ljava/lang/Object;");
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
env->DeleteLocalRef(pair_class);
const jclass overlay_control_data_class =
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
s_overlay_control_data_class =
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
s_overlay_control_data_constructor =
env->GetMethodID(overlay_control_data_class, "<init>",
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;F)V");
s_overlay_control_data_id_field =
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
s_overlay_control_data_enabled_field =
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
s_overlay_control_data_landscape_position_field =
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
s_overlay_control_data_portrait_position_field =
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
s_overlay_control_data_foldable_position_field =
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
s_overlay_control_data_individual_scale_field =
env->GetFieldID(overlay_control_data_class, "individualScale", "F");
env->DeleteLocalRef(overlay_control_data_class);
const jclass patch_class = env->FindClass("org/yuzu/yuzu_emu/model/Patch");
s_patch_class = reinterpret_cast<jclass>(env->NewGlobalRef(patch_class));
s_patch_constructor = env->GetMethodID(
patch_class, "<init>",
"(ZLjava/lang/String;Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;JI)V");
s_patch_enabled_field = env->GetFieldID(patch_class, "enabled", "Z");
s_patch_name_field = env->GetFieldID(patch_class, "name", "Ljava/lang/String;");
s_patch_version_field = env->GetFieldID(patch_class, "version", "Ljava/lang/String;");
s_patch_type_field = env->GetFieldID(patch_class, "type", "I");
s_patch_program_id_field = env->GetFieldID(patch_class, "programId", "Ljava/lang/String;");
s_patch_title_id_field = env->GetFieldID(patch_class, "titleId", "Ljava/lang/String;");
env->DeleteLocalRef(patch_class);
const jclass double_class = env->FindClass("java/lang/Double");
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
s_double_value_method = env->GetMethodID(double_class, "doubleValue", "()D");
env->DeleteLocalRef(double_class);
const jclass int_class = env->FindClass("java/lang/Integer");
s_integer_class = reinterpret_cast<jclass>(env->NewGlobalRef(int_class));
s_integer_constructor = env->GetMethodID(int_class, "<init>", "(I)V");
s_integer_value_method = env->GetMethodID(int_class, "intValue", "()I");
env->DeleteLocalRef(int_class);
const jclass boolean_class = env->FindClass("java/lang/Boolean");
s_boolean_class = reinterpret_cast<jclass>(env->NewGlobalRef(boolean_class));
s_boolean_constructor = env->GetMethodID(boolean_class, "<init>", "(Z)V");
s_boolean_value_method = env->GetMethodID(boolean_class, "booleanValue", "()Z");
env->DeleteLocalRef(boolean_class);
const jclass player_input_class =
env->FindClass("org/yuzu/yuzu_emu/features/input/model/PlayerInput");
s_player_input_class = reinterpret_cast<jclass>(env->NewGlobalRef(player_input_class));
s_player_input_constructor = env->GetMethodID(
player_input_class, "<init>",
"(Z[Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;ZIJJJJLjava/lang/String;Z)V");
s_player_input_connected_field = env->GetFieldID(player_input_class, "connected", "Z");
s_player_input_buttons_field =
env->GetFieldID(player_input_class, "buttons", "[Ljava/lang/String;");
s_player_input_analogs_field =
env->GetFieldID(player_input_class, "analogs", "[Ljava/lang/String;");
s_player_input_motions_field =
env->GetFieldID(player_input_class, "motions", "[Ljava/lang/String;");
s_player_input_vibration_enabled_field =
env->GetFieldID(player_input_class, "vibrationEnabled", "Z");
s_player_input_vibration_strength_field =
env->GetFieldID(player_input_class, "vibrationStrength", "I");
s_player_input_body_color_left_field =
env->GetFieldID(player_input_class, "bodyColorLeft", "J");
s_player_input_body_color_right_field =
env->GetFieldID(player_input_class, "bodyColorRight", "J");
s_player_input_button_color_left_field =
env->GetFieldID(player_input_class, "buttonColorLeft", "J");
s_player_input_button_color_right_field =
env->GetFieldID(player_input_class, "buttonColorRight", "J");
s_player_input_profile_name_field =
env->GetFieldID(player_input_class, "profileName", "Ljava/lang/String;");
s_player_input_use_system_vibrator_field =
env->GetFieldID(player_input_class, "useSystemVibrator", "Z");
env->DeleteLocalRef(player_input_class);
const jclass yuzu_input_device_interface =
env->FindClass("org/yuzu/yuzu_emu/features/input/YuzuInputDevice");
s_yuzu_input_device_interface =
reinterpret_cast<jclass>(env->NewGlobalRef(yuzu_input_device_interface));
s_yuzu_input_device_get_name =
env->GetMethodID(yuzu_input_device_interface, "getName", "()Ljava/lang/String;");
s_yuzu_input_device_get_guid =
env->GetMethodID(yuzu_input_device_interface, "getGUID", "()Ljava/lang/String;");
s_yuzu_input_device_get_port = env->GetMethodID(yuzu_input_device_interface, "getPort",
"()I");
s_yuzu_input_device_get_supports_vibration =
env->GetMethodID(yuzu_input_device_interface, "getSupportsVibration", "()Z");
s_yuzu_input_device_vibrate = env->GetMethodID(yuzu_input_device_interface, "vibrate",
"(F)V");
s_yuzu_input_device_get_axes =
env->GetMethodID(yuzu_input_device_interface, "getAxes", "()[Ljava/lang/Integer;");
s_yuzu_input_device_has_keys =
env->GetMethodID(yuzu_input_device_interface, "hasKeys", "([I)[Z");
env->DeleteLocalRef(yuzu_input_device_interface);
s_add_netplay_message = env->GetStaticMethodID(s_native_library_class, "addNetPlayMessage",
"(ILjava/lang/String;)V");
s_clear_chat = env->GetStaticMethodID(s_native_library_class, "clearChat", "()V");
// Initialize Android Storage
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
// Initialize applets
Common::Android::SoftwareKeyboard::InitJNI(env);
Common::Android::WebBrowser::InitJNI(env);
}
} // namespace Common::Android
+4 -3
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@@ -11,6 +11,7 @@
namespace Common::Android {
void Initialize(JavaVM* vm, JNIEnv *env);
JNIEnv* GetEnvForThread();
/**
@@ -80,15 +81,15 @@ jfieldID GetPatchTitleIdField();
jclass GetDoubleClass();
jmethodID GetDoubleConstructor();
jfieldID GetDoubleValueField();
jmethodID GetDoubleValueMethod();
jclass GetIntegerClass();
jmethodID GetIntegerConstructor();
jfieldID GetIntegerValueField();
jmethodID GetIntegerValueMethod();
jclass GetBooleanClass();
jmethodID GetBooleanConstructor();
jfieldID GetBooleanValueField();
jmethodID GetBooleanValueMethod();
jclass GetPlayerInputClass();
jmethodID GetPlayerInputConstructor();
+3 -3
View File
@@ -92,14 +92,14 @@ struct EnumMetadata {
// AudioEngine must be specified discretely due to having existing but slightly different
// canonicalizations
// TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, };
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, };
template<>
inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() {
return {
{"auto", AudioEngine::Auto},
{"cubeb", AudioEngine::Cubeb},
{"sdl3", AudioEngine::Sdl3},
{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe},
{"null", AudioEngine::Null},
};
}
/// @brief This is just a sufficiently large number that is more than the number of other enums declared here
@@ -113,7 +113,7 @@ inline AudioEngine EnumMetadata<AudioEngine>::GetFirst() {
}
template<>
inline AudioEngine EnumMetadata<AudioEngine>::GetLast() {
return AudioEngine::Oboe;
return AudioEngine::Null;
}
ENUM(AudioMode, Mono, Stereo, Surround);