[qcom] Removal custom border color from QCOM drivers

This commit is contained in:
CamilleLaVey
2026-07-03 22:10:12 -04:00
parent decf41a3cb
commit aa5d2cf9d7
@@ -492,17 +492,15 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
CollectToolingInfo();
if (is_qualcomm) {
LOG_WARNING(Render_Vulkan,
"Qualcomm drivers require scaled vertex format emulation");
LOG_WARNING(Render_Vulkan, "Qualcomm drivers require scaled vertex format emulation");
must_emulate_scaled_formats = true;
LOG_WARNING(Render_Vulkan,
"Qualcomm drivers have broken provoking vertex");
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken CustomBorderColor.");
RemoveExtension(extensions.custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken Provoking Vertex.");
RemoveExtension(extensions.provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan,
"Qualcomm drivers have slow push descriptor implementation");
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have slow push descriptor implementation.");
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan,
"Disabling shader float controls and 64-bit integer features on Qualcomm proprietary drivers");
LOG_WARNING(Render_Vulkan, "Disabling shader float controls and 64-bit integer features.");
RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
RemoveExtensionFeature(extensions.shader_atomic_int64, features.shader_atomic_int64,
VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);