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[TEST] Other pair of tests on adpf affinity threads
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@@ -258,7 +258,7 @@ bool Scheduler::UpdateDescriptorBufferChunk(u32 descriptor_chunk) {
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void Scheduler::WorkerThread(std::stop_token stop_token) {
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Common::SetCurrentThreadName("VulkanWorker");
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Common::SetCurrentThreadPriority(Common::ThreadPriority::VeryHigh);
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Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
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Common::SetCurrentThreadToPerformanceCores();
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const auto TryPopQueue{[this](auto& work) -> bool {
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@@ -10,9 +10,7 @@ namespace Tegra::Texture {
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Common::ThreadWorker& GetThreadWorkers() {
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static Common::ThreadWorker workers{(std::max)(std::thread::hardware_concurrency(), 2U) / 2,
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"ImageTranscode", {},
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Common::ThreadPlacement::Efficiency};
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"ImageTranscode"};
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return workers;
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}
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