mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-14 04:24:31 +00:00
Adjustments to the frames multiplier
This commit is contained in:
@@ -189,6 +189,11 @@ void FrameGen::Process(const Device& device, Frame* frame, VkFormat format, bool
|
||||
return;
|
||||
}
|
||||
|
||||
if (!frame->storage_view) {
|
||||
unavailable = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!shaders) {
|
||||
shaders.emplace(device);
|
||||
if (!shaders->IsValid()) {
|
||||
@@ -205,6 +210,7 @@ void FrameGen::Process(const Device& device, Frame* frame, VkFormat format, bool
|
||||
}
|
||||
|
||||
const u64 count = frame_count++;
|
||||
last_count = count;
|
||||
generated = generate && count + 1 >= LSFG_REQUIRED_FRAMES;
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
@@ -212,7 +218,7 @@ void FrameGen::Process(const Device& device, Frame* frame, VkFormat format, bool
|
||||
dispatch = generated](vk::CommandBuffer cmdbuf) {
|
||||
CopyPresentedFrame(cmdbuf, source, chain->Input(count), extent);
|
||||
if (dispatch) {
|
||||
chain->Dispatch(cmdbuf, count);
|
||||
chain->DispatchShared(cmdbuf, count);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -236,43 +242,15 @@ size_t FrameGen::GeneratedFrameCount() const {
|
||||
return generated && chain ? chain->GenerationCount() : 0;
|
||||
}
|
||||
|
||||
void FrameGen::CopyToFrame(Frame* destination, size_t generation) {
|
||||
void FrameGen::GenerateInto(const Device& device, Frame* destination, size_t generation) {
|
||||
chain->SetTarget(device, generation, destination->index, *destination->storage_view);
|
||||
|
||||
const VkExtent2D extent{.width = destination->width, .height = destination->height};
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, target = *destination->image,
|
||||
generation](vk::CommandBuffer cmdbuf) {
|
||||
LsfgImage& source = chain->Output(generation);
|
||||
const VkExtent2D extent = source.Extent();
|
||||
|
||||
const std::array before{
|
||||
MakeTransitionBarrier(source.Handle(), VK_ACCESS_SHADER_WRITE_BIT,
|
||||
VK_ACCESS_TRANSFER_READ_BIT, source.Layout(),
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL),
|
||||
MakeTransitionBarrier(target, 0, VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL),
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, {}, before);
|
||||
|
||||
cmdbuf.CopyImage(source.Handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, target,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, MakeCopyRegion(extent));
|
||||
|
||||
const std::array after{
|
||||
MakeTransitionBarrier(source.Handle(), VK_ACCESS_TRANSFER_READ_BIT,
|
||||
VK_ACCESS_SHADER_WRITE_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_GENERAL),
|
||||
MakeTransitionBarrier(target, VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_GENERAL),
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
0, {}, {}, after);
|
||||
|
||||
source.SetLayout(VK_IMAGE_LAYOUT_GENERAL);
|
||||
scheduler.Record([this, count = last_count, generation, target = destination->index,
|
||||
image = *destination->image, extent](vk::CommandBuffer cmdbuf) {
|
||||
chain->DispatchGeneration(cmdbuf, count, generation, target, image, extent);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -349,9 +327,6 @@ void FrameGen::DumpDebugImages(u64 count) {
|
||||
dump("gamma6", chain->GammaOutput(LSFG_MIP_LEVELS - 1));
|
||||
dump("delta2_out1", chain->DeltaOutput1(LSFG_DELTA_INSTANCES - 1));
|
||||
dump("delta2_out2", chain->DeltaOutput2(LSFG_DELTA_INSTANCES - 1));
|
||||
for (size_t generation = 0; generation < chain->GenerationCount(); ++generation) {
|
||||
dump("generated" + std::to_string(generation), chain->Output(generation));
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -27,7 +27,7 @@ public:
|
||||
|
||||
[[nodiscard]] size_t GeneratedFrameCount() const;
|
||||
|
||||
void CopyToFrame(Frame* destination, size_t generation);
|
||||
void GenerateInto(const Device& device, Frame* destination, size_t generation);
|
||||
|
||||
private:
|
||||
void Rebuild(const Device& device, VkExtent2D extent, VkFormat format);
|
||||
@@ -43,6 +43,7 @@ private:
|
||||
f32 built_flow_scale{};
|
||||
size_t built_generations{};
|
||||
u64 frame_count{};
|
||||
u64 last_count{};
|
||||
bool generated{};
|
||||
bool unavailable{};
|
||||
bool dumped{};
|
||||
|
||||
@@ -31,10 +31,7 @@ constexpr u32 DISPATCH_TILE_SHIFT = 3;
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
LsfgAlpha::LsfgAlpha(const Device& device, MemoryAllocator& memory_allocator,
|
||||
const LsfgShaders& shaders, LsfgResources& resources,
|
||||
vk::DescriptorPool& descriptor_pool, LsfgImage& input_)
|
||||
: input{&input_} {
|
||||
LsfgAlphaPasses::LsfgAlphaPasses(const Device& device, const LsfgShaders& shaders) {
|
||||
using namespace VideoCore::FrameGen::PerformanceShader;
|
||||
|
||||
passes[0] = LsfgPass(device, shaders, ALPHA[0],
|
||||
@@ -53,7 +50,12 @@ LsfgAlpha::LsfgAlpha(const Device& device, MemoryAllocator& memory_allocator,
|
||||
{{1, VK_DESCRIPTOR_TYPE_SAMPLER},
|
||||
{2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE},
|
||||
{2, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE}});
|
||||
}
|
||||
|
||||
LsfgAlpha::LsfgAlpha(const Device& device, MemoryAllocator& memory_allocator,
|
||||
const LsfgAlphaPasses& passes_, LsfgResources& resources,
|
||||
vk::DescriptorPool& descriptor_pool, LsfgImage& input_)
|
||||
: passes{&passes_}, input{&input_} {
|
||||
const VkExtent2D half_extent = HalveExtent(input->Extent());
|
||||
const VkExtent2D quarter_extent = HalveExtent(half_extent);
|
||||
|
||||
@@ -68,10 +70,10 @@ LsfgAlpha::LsfgAlpha(const Device& device, MemoryAllocator& memory_allocator,
|
||||
|
||||
std::vector<VkDescriptorSetLayout> layouts;
|
||||
for (size_t i = 0; i < LSFG_ALPHA_STAGES - 1; ++i) {
|
||||
layouts.push_back(passes[i].SetLayout());
|
||||
layouts.push_back(passes->Get(i).SetLayout());
|
||||
}
|
||||
for (size_t i = 0; i < LSFG_HISTORY_SLOTS; ++i) {
|
||||
layouts.push_back(passes[3].SetLayout());
|
||||
layouts.push_back(passes->Get(3).SetLayout());
|
||||
}
|
||||
owned_sets = CreateWrappedDescriptorSets(descriptor_pool, layouts);
|
||||
|
||||
@@ -108,31 +110,31 @@ LsfgAlpha::LsfgAlpha(const Device& device, MemoryAllocator& memory_allocator,
|
||||
}
|
||||
}
|
||||
|
||||
void LsfgAlpha::Dispatch(vk::CommandBuffer cmdbuf, u64 frame_count) {
|
||||
const VkExtent2D half_extent = temp1.Extent();
|
||||
u32 groups_x = GroupCount(half_extent.width);
|
||||
u32 groups_y = GroupCount(half_extent.height);
|
||||
void LsfgAlpha::PushBarriers(LsfgBarriers& barriers, u64 frame_count, size_t stage) {
|
||||
switch (stage) {
|
||||
case 0:
|
||||
barriers.WriteToRead(*input).ReadToWrite(temp1);
|
||||
break;
|
||||
case 1:
|
||||
barriers.WriteToRead(temp1).ReadToWrite(temp2);
|
||||
break;
|
||||
case 2:
|
||||
barriers.WriteToRead(temp2).ReadToWriteAll(temp3);
|
||||
break;
|
||||
default:
|
||||
barriers.WriteToReadAll(temp3).ReadToWriteAll(out_images[frame_count % LSFG_HISTORY_SLOTS]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
LsfgBarriers(cmdbuf).WriteToRead(*input).ReadToWrite(temp1).Build();
|
||||
passes[0].Bind(cmdbuf, descriptor_sets[0]);
|
||||
cmdbuf.Dispatch(groups_x, groups_y, 1);
|
||||
void LsfgAlpha::DispatchStage(vk::CommandBuffer cmdbuf, u64 frame_count, size_t stage) {
|
||||
const VkExtent2D extent = stage < 2 ? temp1.Extent() : temp3[0].Extent();
|
||||
const VkDescriptorSet set = stage < LSFG_ALPHA_STAGES - 1
|
||||
? descriptor_sets[stage]
|
||||
: last_descriptor_sets[frame_count % LSFG_HISTORY_SLOTS];
|
||||
|
||||
LsfgBarriers(cmdbuf).WriteToRead(temp1).ReadToWrite(temp2).Build();
|
||||
passes[1].Bind(cmdbuf, descriptor_sets[1]);
|
||||
cmdbuf.Dispatch(groups_x, groups_y, 1);
|
||||
|
||||
const VkExtent2D quarter_extent = temp3[0].Extent();
|
||||
groups_x = GroupCount(quarter_extent.width);
|
||||
groups_y = GroupCount(quarter_extent.height);
|
||||
|
||||
LsfgBarriers(cmdbuf).WriteToRead(temp2).ReadToWriteAll(temp3).Build();
|
||||
passes[2].Bind(cmdbuf, descriptor_sets[2]);
|
||||
cmdbuf.Dispatch(groups_x, groups_y, 1);
|
||||
|
||||
const size_t slot = frame_count % LSFG_HISTORY_SLOTS;
|
||||
LsfgBarriers(cmdbuf).WriteToReadAll(temp3).ReadToWriteAll(out_images[slot]).Build();
|
||||
passes[3].Bind(cmdbuf, last_descriptor_sets[slot]);
|
||||
cmdbuf.Dispatch(groups_x, groups_y, 1);
|
||||
passes->Get(stage).BindSet(cmdbuf, set);
|
||||
cmdbuf.Dispatch(GroupCount(extent.width), GroupCount(extent.height), 1);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -18,22 +18,37 @@ class LsfgShaders;
|
||||
|
||||
constexpr size_t LSFG_ALPHA_STAGES = 4;
|
||||
|
||||
class LsfgAlphaPasses {
|
||||
public:
|
||||
LsfgAlphaPasses() = default;
|
||||
LsfgAlphaPasses(const Device& device, const LsfgShaders& shaders);
|
||||
|
||||
[[nodiscard]] const LsfgPass& Get(size_t stage) const {
|
||||
return passes[stage];
|
||||
}
|
||||
|
||||
private:
|
||||
std::array<LsfgPass, LSFG_ALPHA_STAGES> passes;
|
||||
};
|
||||
|
||||
class LsfgAlpha {
|
||||
public:
|
||||
LsfgAlpha() = default;
|
||||
LsfgAlpha(const Device& device, MemoryAllocator& memory_allocator, const LsfgShaders& shaders,
|
||||
LsfgResources& resources, vk::DescriptorPool& descriptor_pool, LsfgImage& input);
|
||||
LsfgAlpha(const Device& device, MemoryAllocator& memory_allocator,
|
||||
const LsfgAlphaPasses& passes_, LsfgResources& resources,
|
||||
vk::DescriptorPool& descriptor_pool, LsfgImage& input);
|
||||
|
||||
void Dispatch(vk::CommandBuffer cmdbuf, u64 frame_count);
|
||||
void PushBarriers(LsfgBarriers& barriers, u64 frame_count, size_t stage);
|
||||
void DispatchStage(vk::CommandBuffer cmdbuf, u64 frame_count, size_t stage);
|
||||
|
||||
[[nodiscard]] LsfgImageHistory& Outputs() {
|
||||
return out_images;
|
||||
}
|
||||
|
||||
private:
|
||||
const LsfgAlphaPasses* passes{};
|
||||
LsfgImage* input{};
|
||||
|
||||
std::array<LsfgPass, LSFG_ALPHA_STAGES> passes;
|
||||
std::array<VkDescriptorSet, LSFG_ALPHA_STAGES - 1> descriptor_sets{};
|
||||
std::array<VkDescriptorSet, LSFG_HISTORY_SLOTS> last_descriptor_sets{};
|
||||
vk::DescriptorSets owned_sets;
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Vulkan {
|
||||
namespace {
|
||||
|
||||
constexpr u32 FIXED_DESCRIPTOR_SETS = 64;
|
||||
constexpr u32 DESCRIPTOR_SETS_PER_GENERATION = 96;
|
||||
constexpr u32 DESCRIPTOR_SETS_PER_GENERATION = 112;
|
||||
constexpr size_t FIRST_DELTA_LEVEL = 4;
|
||||
|
||||
} // Anonymous namespace
|
||||
@@ -35,8 +35,9 @@ LsfgChain::LsfgChain(const Device& device, MemoryAllocator& memory_allocator,
|
||||
mipmaps = LsfgMipmaps(device, memory_allocator, shaders, resources, descriptor_pool, frames,
|
||||
flow_scale);
|
||||
|
||||
alpha_passes = LsfgAlphaPasses(device, shaders);
|
||||
for (size_t i = 0; i < LSFG_MIP_LEVELS; ++i) {
|
||||
alpha[i] = LsfgAlpha(device, memory_allocator, shaders, resources, descriptor_pool,
|
||||
alpha[i] = LsfgAlpha(device, memory_allocator, alpha_passes, resources, descriptor_pool,
|
||||
mipmaps.Output(i));
|
||||
}
|
||||
|
||||
@@ -62,30 +63,40 @@ LsfgChain::LsfgChain(const Device& device, MemoryAllocator& memory_allocator,
|
||||
i == FIRST_DELTA_LEVEL ? nullptr : &delta[index - 1].Output2(), generation_count);
|
||||
}
|
||||
|
||||
generate = LsfgGenerate(device, memory_allocator, shaders, resources, descriptor_pool, frames,
|
||||
generate = LsfgGenerate(device, shaders, resources, descriptor_pool, frames,
|
||||
gamma[LSFG_MIP_LEVELS - 1].Output(),
|
||||
delta[LSFG_DELTA_INSTANCES - 1].Output1(),
|
||||
delta[LSFG_DELTA_INSTANCES - 1].Output2(), format, generation_count);
|
||||
delta[LSFG_DELTA_INSTANCES - 1].Output2(), generation_count);
|
||||
}
|
||||
|
||||
void LsfgChain::Dispatch(vk::CommandBuffer cmdbuf, u64 frame_count) {
|
||||
void LsfgChain::DispatchShared(vk::CommandBuffer cmdbuf, u64 frame_count) {
|
||||
mipmaps.Dispatch(cmdbuf, frame_count);
|
||||
|
||||
for (size_t i = 0; i < LSFG_MIP_LEVELS; ++i) {
|
||||
alpha[LSFG_MIP_LEVELS - 1 - i].Dispatch(cmdbuf, frame_count);
|
||||
for (size_t stage = 0; stage < LSFG_ALPHA_STAGES; ++stage) {
|
||||
LsfgBarriers barriers(cmdbuf);
|
||||
for (auto& level : alpha) {
|
||||
level.PushBarriers(barriers, frame_count, stage);
|
||||
}
|
||||
barriers.Build();
|
||||
|
||||
alpha_passes.Get(stage).BindPipeline(cmdbuf);
|
||||
for (auto& level : alpha) {
|
||||
level.DispatchStage(cmdbuf, frame_count, stage);
|
||||
}
|
||||
}
|
||||
|
||||
beta.Dispatch(cmdbuf, frame_count);
|
||||
}
|
||||
|
||||
for (size_t generation = 0; generation < generation_count; ++generation) {
|
||||
for (size_t i = 0; i < LSFG_MIP_LEVELS; ++i) {
|
||||
gamma[i].Dispatch(cmdbuf, frame_count, generation);
|
||||
if (i >= FIRST_DELTA_LEVEL) {
|
||||
delta[i - FIRST_DELTA_LEVEL].Dispatch(cmdbuf, frame_count, generation);
|
||||
}
|
||||
void LsfgChain::DispatchGeneration(vk::CommandBuffer cmdbuf, u64 frame_count, size_t generation,
|
||||
u32 target, VkImage image, VkExtent2D extent) {
|
||||
for (size_t i = 0; i < LSFG_MIP_LEVELS; ++i) {
|
||||
gamma[i].Dispatch(cmdbuf, frame_count, generation);
|
||||
if (i >= FIRST_DELTA_LEVEL) {
|
||||
delta[i - FIRST_DELTA_LEVEL].Dispatch(cmdbuf, frame_count, generation);
|
||||
}
|
||||
generate.Dispatch(cmdbuf, frame_count, generation);
|
||||
}
|
||||
generate.Dispatch(cmdbuf, frame_count, generation, target, image, extent);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -32,16 +32,19 @@ public:
|
||||
LsfgChain(const LsfgChain&) = delete;
|
||||
LsfgChain& operator=(const LsfgChain&) = delete;
|
||||
|
||||
void Dispatch(vk::CommandBuffer cmdbuf, u64 frame_count);
|
||||
void DispatchShared(vk::CommandBuffer cmdbuf, u64 frame_count);
|
||||
|
||||
void DispatchGeneration(vk::CommandBuffer cmdbuf, u64 frame_count, size_t generation,
|
||||
u32 target, VkImage image, VkExtent2D extent);
|
||||
|
||||
void SetTarget(const Device& device, size_t generation, u32 target, VkImageView view) {
|
||||
generate.SetTarget(device, generation, target, view);
|
||||
}
|
||||
|
||||
[[nodiscard]] LsfgImage& Input(u64 frame_count) {
|
||||
return frames[frame_count % frames.size()];
|
||||
}
|
||||
|
||||
[[nodiscard]] LsfgImage& Output(size_t generation) {
|
||||
return generate.Output(generation);
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t GenerationCount() const {
|
||||
return generation_count;
|
||||
}
|
||||
@@ -77,6 +80,7 @@ private:
|
||||
|
||||
LsfgImagePair frames;
|
||||
LsfgMipmaps mipmaps;
|
||||
LsfgAlphaPasses alpha_passes;
|
||||
std::array<LsfgAlpha, LSFG_MIP_LEVELS> alpha;
|
||||
LsfgBeta beta;
|
||||
std::array<LsfgGamma, LSFG_MIP_LEVELS> gamma;
|
||||
|
||||
@@ -121,6 +121,28 @@ LsfgBarriers& LsfgBarriers::ReadToWrite(LsfgImage* image) {
|
||||
return image == nullptr ? *this : ReadToWrite(*image);
|
||||
}
|
||||
|
||||
LsfgBarriers& LsfgBarriers::DiscardToWrite(VkImage image) {
|
||||
barriers.push_back(VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = image,
|
||||
.subresourceRange{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
});
|
||||
return *this;
|
||||
}
|
||||
|
||||
VkDeviceSize LsfgResources::BufferSize() {
|
||||
return sizeof(LsfgConstants);
|
||||
}
|
||||
@@ -222,6 +244,10 @@ LsfgDescriptorWriter& LsfgDescriptorWriter::AddStorageImage(const LsfgImage& ima
|
||||
return PushImage(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_NULL_HANDLE, image.View());
|
||||
}
|
||||
|
||||
LsfgDescriptorWriter& LsfgDescriptorWriter::AddStorageView(VkImageView view) {
|
||||
return PushImage(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_NULL_HANDLE, view);
|
||||
}
|
||||
|
||||
LsfgDescriptorWriter& LsfgDescriptorWriter::AddUniformBuffer(VkBuffer buffer, VkDeviceSize size) {
|
||||
buffer_infos.push_back(VkDescriptorBufferInfo{
|
||||
.buffer = buffer,
|
||||
@@ -266,7 +292,15 @@ LsfgPass::LsfgPass(const Device& device, const LsfgShaders& shaders, u32 shader_
|
||||
}
|
||||
|
||||
void LsfgPass::Bind(vk::CommandBuffer cmdbuf, VkDescriptorSet set) const {
|
||||
BindPipeline(cmdbuf);
|
||||
BindSet(cmdbuf, set);
|
||||
}
|
||||
|
||||
void LsfgPass::BindPipeline(vk::CommandBuffer cmdbuf) const {
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
}
|
||||
|
||||
void LsfgPass::BindSet(vk::CommandBuffer cmdbuf, VkDescriptorSet set) const {
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0, set, {});
|
||||
}
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@ constexpr size_t LSFG_HISTORY_SLOTS = 3;
|
||||
constexpr size_t LSFG_MIN_MULTIPLIER = 2;
|
||||
constexpr size_t LSFG_MAX_MULTIPLIER = 4;
|
||||
constexpr size_t LSFG_MAX_GENERATIONS = LSFG_MAX_MULTIPLIER - 1;
|
||||
constexpr size_t LSFG_MAX_TARGETS = 7;
|
||||
|
||||
[[nodiscard]] constexpr f32 LsfgTimestamp(size_t generation, size_t generation_count) {
|
||||
return static_cast<f32>(generation + 1) / static_cast<f32>(generation_count + 1);
|
||||
@@ -108,6 +109,7 @@ public:
|
||||
LsfgBarriers& ReadToWrite(LsfgImage& image);
|
||||
LsfgBarriers& WriteToRead(LsfgImage* image);
|
||||
LsfgBarriers& ReadToWrite(LsfgImage* image);
|
||||
LsfgBarriers& DiscardToWrite(VkImage image);
|
||||
|
||||
template <typename Range>
|
||||
LsfgBarriers& WriteToReadAll(Range& images) {
|
||||
@@ -142,6 +144,7 @@ public:
|
||||
LsfgDescriptorWriter& AddSampledImage(const LsfgImage& image);
|
||||
LsfgDescriptorWriter& AddSampledImage(const LsfgImage* image);
|
||||
LsfgDescriptorWriter& AddStorageImage(const LsfgImage& image);
|
||||
LsfgDescriptorWriter& AddStorageView(VkImageView view);
|
||||
LsfgDescriptorWriter& AddUniformBuffer(VkBuffer buffer, VkDeviceSize size);
|
||||
|
||||
template <typename Range>
|
||||
@@ -189,6 +192,8 @@ public:
|
||||
}
|
||||
|
||||
void Bind(vk::CommandBuffer cmdbuf, VkDescriptorSet set) const;
|
||||
void BindPipeline(vk::CommandBuffer cmdbuf) const;
|
||||
void BindSet(vk::CommandBuffer cmdbuf, VkDescriptorSet set) const;
|
||||
|
||||
private:
|
||||
vk::DescriptorSetLayout descriptor_set_layout;
|
||||
|
||||
@@ -22,13 +22,34 @@ constexpr u32 DISPATCH_TILE_SHIFT = 4;
|
||||
return (size + (1u << DISPATCH_TILE_SHIFT) - 1) >> DISPATCH_TILE_SHIFT;
|
||||
}
|
||||
|
||||
VkImageMemoryBarrier MakeTargetBarrier(VkImage image, VkAccessFlags src_access,
|
||||
VkAccessFlags dst_access, VkImageLayout old_layout) {
|
||||
return VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = src_access,
|
||||
.dstAccessMask = dst_access,
|
||||
.oldLayout = old_layout,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = image,
|
||||
.subresourceRange{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
LsfgGenerate::LsfgGenerate(const Device& device, MemoryAllocator& memory_allocator,
|
||||
const LsfgShaders& shaders, LsfgResources& resources,
|
||||
vk::DescriptorPool& descriptor_pool, LsfgImagePair& frames_,
|
||||
LsfgImage& motion_, LsfgImage& detail1_, LsfgImage& detail2_,
|
||||
VkFormat format, size_t generation_count)
|
||||
LsfgGenerate::LsfgGenerate(const Device& device, const LsfgShaders& shaders,
|
||||
LsfgResources& resources, vk::DescriptorPool& descriptor_pool,
|
||||
LsfgImagePair& frames_, LsfgImage& motion_, LsfgImage& detail1_,
|
||||
LsfgImage& detail2_, size_t generation_count)
|
||||
: frames{&frames_}, motion{&motion_}, detail1{&detail1_}, detail2{&detail2_} {
|
||||
using namespace VideoCore::FrameGen::PerformanceShader;
|
||||
|
||||
@@ -38,55 +59,74 @@ LsfgGenerate::LsfgGenerate(const Device& device, MemoryAllocator& memory_allocat
|
||||
{5, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE},
|
||||
{1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE}});
|
||||
|
||||
sampler = resources.GetSampler();
|
||||
edge_sampler =
|
||||
resources.GetSampler(VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_COMPARE_OP_ALWAYS, false);
|
||||
|
||||
generations.resize(generation_count);
|
||||
|
||||
const std::vector<VkDescriptorSetLayout> layouts(
|
||||
generation_count * generations[0].descriptor_sets.size(), pass.SetLayout());
|
||||
generation_count * LSFG_MAX_TARGETS * 2, pass.SetLayout());
|
||||
owned_sets = CreateWrappedDescriptorSets(descriptor_pool, layouts);
|
||||
|
||||
const VkSampler sampler = resources.GetSampler();
|
||||
const VkSampler edge_sampler =
|
||||
resources.GetSampler(VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_COMPARE_OP_ALWAYS, false);
|
||||
|
||||
size_t next = 0;
|
||||
for (size_t generation = 0; generation < generation_count; ++generation) {
|
||||
Generation& target = generations[generation];
|
||||
target.out_image = LsfgImage(device, memory_allocator, (*frames)[0].Extent(), format);
|
||||
target.buffer = resources.GetBuffer(LsfgTimestamp(generation, generation_count));
|
||||
|
||||
const VkBuffer buffer =
|
||||
resources.GetBuffer(LsfgTimestamp(generation, generation_count));
|
||||
|
||||
for (size_t i = 0; i < target.descriptor_sets.size(); ++i) {
|
||||
target.descriptor_sets[i] = owned_sets[next++];
|
||||
LsfgDescriptorWriter(target.descriptor_sets[i])
|
||||
.AddUniformBuffer(buffer, LsfgResources::BufferSize())
|
||||
.AddSampler(sampler)
|
||||
.AddSampler(edge_sampler)
|
||||
.AddSampledImage((*frames)[1 - i])
|
||||
.AddSampledImage((*frames)[i])
|
||||
.AddSampledImage(*motion)
|
||||
.AddSampledImage(*detail1)
|
||||
.AddSampledImage(*detail2)
|
||||
.AddStorageImage(target.out_image)
|
||||
.Build(device);
|
||||
for (auto& slot : target.targets) {
|
||||
for (auto& set : slot.descriptor_sets) {
|
||||
set = owned_sets[next++];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LsfgGenerate::Dispatch(vk::CommandBuffer cmdbuf, u64 frame_count, size_t generation) {
|
||||
Generation& target = generations[generation];
|
||||
const VkExtent2D extent = target.out_image.Extent();
|
||||
void LsfgGenerate::SetTarget(const Device& device, size_t generation, u32 target, VkImageView view) {
|
||||
Target& slot = generations[generation].targets[target];
|
||||
if (slot.view == view) {
|
||||
return;
|
||||
}
|
||||
slot.view = view;
|
||||
|
||||
for (size_t i = 0; i < slot.descriptor_sets.size(); ++i) {
|
||||
LsfgDescriptorWriter(slot.descriptor_sets[i])
|
||||
.AddUniformBuffer(generations[generation].buffer, LsfgResources::BufferSize())
|
||||
.AddSampler(sampler)
|
||||
.AddSampler(edge_sampler)
|
||||
.AddSampledImage((*frames)[1 - i])
|
||||
.AddSampledImage((*frames)[i])
|
||||
.AddSampledImage(*motion)
|
||||
.AddSampledImage(*detail1)
|
||||
.AddSampledImage(*detail2)
|
||||
.AddStorageView(view)
|
||||
.Build(device);
|
||||
}
|
||||
}
|
||||
|
||||
void LsfgGenerate::Dispatch(vk::CommandBuffer cmdbuf, u64 frame_count, size_t generation,
|
||||
u32 target, VkImage image, VkExtent2D extent) {
|
||||
const Target& slot = generations[generation].targets[target];
|
||||
|
||||
LsfgBarriers(cmdbuf)
|
||||
.WriteToReadAll(*frames)
|
||||
.WriteToRead(*motion)
|
||||
.WriteToRead(*detail1)
|
||||
.WriteToRead(*detail2)
|
||||
.ReadToWrite(target.out_image)
|
||||
.DiscardToWrite(image)
|
||||
.Build();
|
||||
|
||||
pass.Bind(cmdbuf, target.descriptor_sets[frame_count % target.descriptor_sets.size()]);
|
||||
pass.Bind(cmdbuf, slot.descriptor_sets[frame_count % slot.descriptor_sets.size()]);
|
||||
cmdbuf.Dispatch(GroupCount(extent.width), GroupCount(extent.height), 1);
|
||||
|
||||
const std::array after{MakeTargetBarrier(
|
||||
image, VK_ACCESS_SHADER_WRITE_BIT,
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_GENERAL)};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0, {}, {}, after);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -20,28 +20,32 @@ class LsfgShaders;
|
||||
class LsfgGenerate {
|
||||
public:
|
||||
LsfgGenerate() = default;
|
||||
LsfgGenerate(const Device& device, MemoryAllocator& memory_allocator,
|
||||
const LsfgShaders& shaders, LsfgResources& resources,
|
||||
LsfgGenerate(const Device& device, const LsfgShaders& shaders, LsfgResources& resources,
|
||||
vk::DescriptorPool& descriptor_pool, LsfgImagePair& frames, LsfgImage& motion,
|
||||
LsfgImage& detail1, LsfgImage& detail2, VkFormat format,
|
||||
size_t generation_count);
|
||||
LsfgImage& detail1, LsfgImage& detail2, size_t generation_count);
|
||||
|
||||
void Dispatch(vk::CommandBuffer cmdbuf, u64 frame_count, size_t generation);
|
||||
void SetTarget(const Device& device, size_t generation, u32 target, VkImageView view);
|
||||
|
||||
[[nodiscard]] LsfgImage& Output(size_t generation) {
|
||||
return generations[generation].out_image;
|
||||
}
|
||||
void Dispatch(vk::CommandBuffer cmdbuf, u64 frame_count, size_t generation, u32 target,
|
||||
VkImage image, VkExtent2D extent);
|
||||
|
||||
private:
|
||||
struct Generation {
|
||||
struct Target {
|
||||
std::array<VkDescriptorSet, 2> descriptor_sets{};
|
||||
LsfgImage out_image;
|
||||
VkImageView view{};
|
||||
};
|
||||
|
||||
struct Generation {
|
||||
std::array<Target, LSFG_MAX_TARGETS> targets{};
|
||||
VkBuffer buffer{};
|
||||
};
|
||||
|
||||
LsfgImagePair* frames{};
|
||||
LsfgImage* motion{};
|
||||
LsfgImage* detail1{};
|
||||
LsfgImage* detail2{};
|
||||
VkSampler sampler{};
|
||||
VkSampler edge_sampler{};
|
||||
|
||||
LsfgPass pass;
|
||||
std::vector<Generation> generations;
|
||||
|
||||
@@ -202,7 +202,7 @@ void RendererVulkan::Composite(std::span<const Tegra::FramebufferConfig> framebu
|
||||
for (size_t generation = 0; generation < generated_frames; ++generation) {
|
||||
Frame* generated = present_manager.GetRenderFrame();
|
||||
blit_swapchain.PrepareFrame(device, generated, render_window.GetFramebufferLayout());
|
||||
frame_gen.CopyToFrame(generated, generation);
|
||||
frame_gen.GenerateInto(device, generated, generation);
|
||||
scheduler.Flush(*generated->render_ready);
|
||||
present_manager.Present(generated);
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "common/settings.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/renderer_vulkan/present/lsfg_common.h"
|
||||
#include "video_core/renderer_vulkan/vk_present_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_swapchain.h"
|
||||
@@ -19,7 +20,16 @@ namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr size_t FRAME_GEN_EXTRA_FRAMES = 2;
|
||||
constexpr size_t MAX_FRAMES_IN_FLIGHT = 7;
|
||||
static_assert(MAX_FRAMES_IN_FLIGHT <= LSFG_MAX_TARGETS);
|
||||
|
||||
bool CanStoreToFrame(const vk::PhysicalDevice& physical_device, VkFormat format) {
|
||||
if (!Settings::values.frame_gen.GetValue()) {
|
||||
return false;
|
||||
}
|
||||
const VkFormatProperties props{physical_device.GetFormatProperties(format)};
|
||||
return (props.optimalTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) != 0;
|
||||
}
|
||||
|
||||
bool CanBlitToSwapchain(const vk::PhysicalDevice& physical_device, VkFormat format) {
|
||||
const VkFormatProperties props{physical_device.GetFormatProperties(format)};
|
||||
@@ -112,6 +122,7 @@ PresentManager::PresentManager(const vk::Instance& instance_,
|
||||
, swapchain{swapchain_}
|
||||
, surface{surface_}
|
||||
, blit_supported{CanBlitToSwapchain(device.GetPhysical(), swapchain.GetImageViewFormat())}
|
||||
, storage_supported{CanStoreToFrame(device.GetPhysical(), swapchain.GetImageFormat())}
|
||||
, use_present_thread{Settings::values.async_presentation.GetValue()}
|
||||
{
|
||||
SetImageCount();
|
||||
@@ -129,6 +140,7 @@ PresentManager::PresentManager(const vk::Instance& instance_,
|
||||
frames.resize(image_count);
|
||||
for (u32 i = 0; i < frames.size(); i++) {
|
||||
Frame& frame = frames[i];
|
||||
frame.index = i;
|
||||
frame.cmdbuf = vk::CommandBuffer{cmdbuffers[i], device.GetDispatchLoader()};
|
||||
frame.render_ready = dld.CreateSemaphore({
|
||||
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
|
||||
@@ -193,6 +205,9 @@ void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, VkFormat
|
||||
frame->width = width;
|
||||
frame->height = height;
|
||||
|
||||
const VkImageUsageFlags storage_usage =
|
||||
storage_supported ? static_cast<VkImageUsageFlags>(VK_IMAGE_USAGE_STORAGE_BIT) : 0;
|
||||
|
||||
frame->image = memory_allocator.CreateImage({
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -210,7 +225,7 @@ void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, VkFormat
|
||||
.samples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.tiling = VK_IMAGE_TILING_OPTIMAL,
|
||||
.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
|
||||
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
|
||||
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | storage_usage,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
@@ -241,6 +256,33 @@ void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, VkFormat
|
||||
},
|
||||
});
|
||||
|
||||
frame->storage_view = vk::ImageView{};
|
||||
if (storage_supported) {
|
||||
frame->storage_view = dld.CreateImageView({
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.image = *frame->image,
|
||||
.viewType = VK_IMAGE_VIEW_TYPE_2D,
|
||||
.format = swapchain.GetImageFormat(),
|
||||
.components =
|
||||
{
|
||||
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
},
|
||||
.subresourceRange =
|
||||
{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
const VkImageView image_view{*frame->image_view};
|
||||
frame->framebuffer = dld.CreateFramebuffer({
|
||||
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
||||
@@ -309,11 +351,14 @@ void PresentManager::SetImageCount() {
|
||||
// We cannot have more than 7 images in flight at any given time.
|
||||
// FRAMES_IN_FLIGHT is 8, and the cache TICKS_TO_DESTROY is 8.
|
||||
// Mali drivers will give us 6.
|
||||
const size_t generated =
|
||||
const size_t generations =
|
||||
Settings::values.frame_gen.GetValue()
|
||||
? Settings::values.frame_gen_multiplier.GetValue() * FRAME_GEN_EXTRA_FRAMES
|
||||
? static_cast<size_t>(Settings::values.frame_gen_multiplier.GetValue()) - 1
|
||||
: 0;
|
||||
image_count = std::min<size_t>(swapchain.GetImageCount() + generated, 7);
|
||||
const size_t frames_per_composite = generations + 1;
|
||||
image_count = std::min<size_t>(
|
||||
std::max<size_t>(swapchain.GetImageCount() + generations, frames_per_composite * 2),
|
||||
MAX_FRAMES_IN_FLIGHT);
|
||||
}
|
||||
|
||||
void PresentManager::CopyToSwapchain(Frame* frame) {
|
||||
|
||||
@@ -28,8 +28,10 @@ class Swapchain;
|
||||
struct Frame {
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 index;
|
||||
vk::Image image;
|
||||
vk::ImageView image_view;
|
||||
vk::ImageView storage_view;
|
||||
vk::Framebuffer framebuffer;
|
||||
vk::CommandBuffer cmdbuf;
|
||||
vk::Semaphore render_ready;
|
||||
@@ -93,6 +95,7 @@ private:
|
||||
std::mutex free_mutex;
|
||||
std::jthread present_thread;
|
||||
bool blit_supported;
|
||||
bool storage_supported;
|
||||
bool use_present_thread;
|
||||
std::size_t image_count{};
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user