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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-10-06 22:10:49 +00:00
Remove the unswizzle path on the extra shaders
This commit is contained in:
@@ -16,16 +16,12 @@
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#include "common/common_types.h"
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#include "common/div_ceil.h"
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#include "common/vector_math.h"
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#include <bit>
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#include "video_core/host_shaders/astc_decoder_comp_spv.h"
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#include "video_core/host_shaders/queries_prefix_scan_sum_comp_spv.h"
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#include "video_core/host_shaders/queries_prefix_scan_sum_nosubgroups_comp_spv.h"
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#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
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#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
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#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
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#include "video_core/host_shaders/block_linear_unswizzle_2d_comp_spv.h"
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#include "video_core/host_shaders/block_linear_unswizzle_3d_comp_spv.h"
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#include "video_core/host_shaders/pitch_unswizzle_comp_spv.h"
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#include "video_core/renderer_vulkan/vk_compute_pass.h"
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#include "video_core/surface.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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@@ -188,26 +184,6 @@ struct AstcPushConstants {
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u32 block_height_mask;
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};
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struct BlockLinear3DImagePushConstants {
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alignas(16) std::array<u32, 3> origin;
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alignas(16) std::array<s32, 3> destination;
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u32 bytes_per_block_log2;
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u32 slice_size;
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u32 block_size;
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u32 x_shift;
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u32 block_height;
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u32 block_height_mask;
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u32 block_depth;
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u32 block_depth_mask;
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};
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struct PitchUnswizzlePushConstants {
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std::array<u32, 2> origin;
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std::array<s32, 2> destination;
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u32 bytes_per_block_log2;
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u32 pitch;
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};
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struct QueriesPrefixScanPushConstants {
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u32 min_accumulation_base;
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u32 max_accumulation_base;
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@@ -639,230 +615,4 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
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scheduler.Finish();
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}
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namespace {
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void RecordUnswizzleBeginBarrier(Scheduler& scheduler, VkPipeline vk_pipeline, VkImage vk_image,
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VkImageAspectFlags aspect_mask, bool is_initialized) {
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VkAccessFlags src_access = VK_ACCESS_NONE;
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VkImageLayout old_layout = VK_IMAGE_LAYOUT_UNDEFINED;
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VkPipelineStageFlags src_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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if (is_initialized) {
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src_access = VK_ACCESS_MEMORY_WRITE_BIT;
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old_layout = VK_IMAGE_LAYOUT_GENERAL;
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src_stage = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER;
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}
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scheduler.Record([vk_pipeline, vk_image, aspect_mask, src_access, old_layout,
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src_stage](vk::CommandBuffer cmdbuf) {
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const VkImageMemoryBarrier image_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = src_access,
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.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
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.oldLayout = old_layout,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = vk_image,
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.subresourceRange{
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.aspectMask = aspect_mask,
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.baseMipLevel = 0,
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.levelCount = VK_REMAINING_MIP_LEVELS,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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};
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cmdbuf.PipelineBarrier(src_stage, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline);
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});
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}
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void RecordUnswizzleEndBarrier(Scheduler& scheduler, VkImage vk_image,
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VkImageAspectFlags aspect_mask) {
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scheduler.Record([vk_image, aspect_mask](vk::CommandBuffer cmdbuf) {
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const VkImageMemoryBarrier image_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = vk_image,
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.subresourceRange{
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.aspectMask = aspect_mask,
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.baseMipLevel = 0,
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.levelCount = VK_REMAINING_MIP_LEVELS,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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};
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER, 0, image_barrier);
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});
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}
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} // Anonymous namespace
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BlockLinearUnswizzleImage2DPass::BlockLinearUnswizzleImage2DPass(
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const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
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StagingBufferPool& staging_buffer_pool_,
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ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
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: ComputePass(device_, scheduler_, descriptor_pool_, ASTC_DESCRIPTOR_SET_BINDINGS,
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ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY, ASTC_BANK_INFO,
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COMPUTE_PUSH_CONSTANT_RANGE<
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sizeof(VideoCommon::Accelerated::BlockLinearSwizzle2DParams)>,
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BLOCK_LINEAR_UNSWIZZLE_2D_COMP_SPV),
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scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
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compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
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BlockLinearUnswizzleImage2DPass::~BlockLinearUnswizzleImage2DPass() = default;
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void BlockLinearUnswizzleImage2DPass::Unswizzle(
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Image& image, const StagingBufferRef& map,
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std::span<const VideoCommon::SwizzleParameters> swizzles) {
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using namespace VideoCommon::Accelerated;
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scheduler.RequestOutsideRenderPassOperationContext();
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const VkImageAspectFlags aspect_mask = image.AspectMask();
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const VkImage vk_image = image.Handle();
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RecordUnswizzleBeginBarrier(scheduler, *pipeline, vk_image, aspect_mask,
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image.ExchangeInitialization());
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for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
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const size_t input_offset = swizzle.buffer_offset + map.offset;
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const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
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const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
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const u32 num_dispatches_z = image.info.resources.layers;
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compute_pass_descriptor_queue.Acquire(scheduler, 2);
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compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
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image.guest_size_bytes - swizzle.buffer_offset);
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compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
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const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
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const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
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scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, params,
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descriptor_data](vk::CommandBuffer cmdbuf) {
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const VkDescriptorSet set = descriptor_allocator.Commit();
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device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
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cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
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cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_dispatches_z);
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});
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}
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RecordUnswizzleEndBarrier(scheduler, vk_image, aspect_mask);
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scheduler.Finish();
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}
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BlockLinearUnswizzleImage3DPass::BlockLinearUnswizzleImage3DPass(
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const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
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StagingBufferPool& staging_buffer_pool_,
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ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
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: ComputePass(device_, scheduler_, descriptor_pool_, ASTC_DESCRIPTOR_SET_BINDINGS,
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ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY, ASTC_BANK_INFO,
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COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinear3DImagePushConstants)>,
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BLOCK_LINEAR_UNSWIZZLE_3D_COMP_SPV),
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scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
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compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
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BlockLinearUnswizzleImage3DPass::~BlockLinearUnswizzleImage3DPass() = default;
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void BlockLinearUnswizzleImage3DPass::Unswizzle(
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Image& image, const StagingBufferRef& map,
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std::span<const VideoCommon::SwizzleParameters> swizzles) {
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using namespace VideoCommon::Accelerated;
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scheduler.RequestOutsideRenderPassOperationContext();
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const VkImageAspectFlags aspect_mask = image.AspectMask();
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const VkImage vk_image = image.Handle();
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RecordUnswizzleBeginBarrier(scheduler, *pipeline, vk_image, aspect_mask,
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image.ExchangeInitialization());
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for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
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const size_t input_offset = swizzle.buffer_offset + map.offset;
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const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 16U);
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const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
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const u32 num_dispatches_z = Common::DivCeil(swizzle.num_tiles.depth, 2U);
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compute_pass_descriptor_queue.Acquire(scheduler, 2);
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compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
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image.guest_size_bytes - swizzle.buffer_offset);
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compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
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const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
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const auto p = MakeBlockLinearSwizzle3DParams(swizzle, image.info);
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const BlockLinear3DImagePushConstants params{
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.origin = p.origin,
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.destination = p.destination,
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.bytes_per_block_log2 = p.bytes_per_block_log2,
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.slice_size = p.slice_size,
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.block_size = p.block_size,
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.x_shift = p.x_shift,
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.block_height = p.block_height,
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.block_height_mask = p.block_height_mask,
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.block_depth = p.block_depth,
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.block_depth_mask = p.block_depth_mask,
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};
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scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, params,
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descriptor_data](vk::CommandBuffer cmdbuf) {
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const VkDescriptorSet set = descriptor_allocator.Commit();
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device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
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cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
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cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_dispatches_z);
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});
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}
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RecordUnswizzleEndBarrier(scheduler, vk_image, aspect_mask);
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scheduler.Finish();
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}
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PitchUnswizzlePass::PitchUnswizzlePass(const Device& device_, Scheduler& scheduler_,
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DescriptorPool& descriptor_pool_,
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StagingBufferPool& staging_buffer_pool_,
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ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
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: ComputePass(device_, scheduler_, descriptor_pool_, ASTC_DESCRIPTOR_SET_BINDINGS,
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ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY, ASTC_BANK_INFO,
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COMPUTE_PUSH_CONSTANT_RANGE<sizeof(PitchUnswizzlePushConstants)>,
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PITCH_UNSWIZZLE_COMP_SPV),
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scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
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compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
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PitchUnswizzlePass::~PitchUnswizzlePass() = default;
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void PitchUnswizzlePass::Unswizzle(Image& image, const StagingBufferRef& map,
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std::span<const VideoCommon::SwizzleParameters> swizzles) {
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const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(image.info.format);
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ASSERT(std::has_single_bit(bytes_per_block));
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scheduler.RequestOutsideRenderPassOperationContext();
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const VkImageAspectFlags aspect_mask = image.AspectMask();
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const VkImage vk_image = image.Handle();
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RecordUnswizzleBeginBarrier(scheduler, *pipeline, vk_image, aspect_mask,
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image.ExchangeInitialization());
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for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
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const size_t input_offset = swizzle.buffer_offset + map.offset;
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const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
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const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
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compute_pass_descriptor_queue.Acquire(scheduler, 2);
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compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
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image.guest_size_bytes - swizzle.buffer_offset);
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compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
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const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
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const PitchUnswizzlePushConstants params{
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.origin = {0, 0},
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.destination = {0, 0},
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.bytes_per_block_log2 = static_cast<u32>(std::countr_zero(bytes_per_block)),
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.pitch = image.info.pitch,
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};
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scheduler.Record([this, num_dispatches_x, num_dispatches_y, params,
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descriptor_data](vk::CommandBuffer cmdbuf) {
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const VkDescriptorSet set = descriptor_allocator.Commit();
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device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
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cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
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cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, 1);
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});
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}
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RecordUnswizzleEndBarrier(scheduler, vk_image, aspect_mask);
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scheduler.Finish();
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}
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} // namespace Vulkan
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@@ -134,55 +134,4 @@ private:
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MemoryAllocator& memory_allocator;
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};
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class BlockLinearUnswizzleImage2DPass final : public ComputePass {
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public:
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explicit BlockLinearUnswizzleImage2DPass(
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const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
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StagingBufferPool& staging_buffer_pool_,
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ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
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~BlockLinearUnswizzleImage2DPass();
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void Unswizzle(Image& image, const StagingBufferRef& map,
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std::span<const VideoCommon::SwizzleParameters> swizzles);
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private:
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Scheduler& scheduler;
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StagingBufferPool& staging_buffer_pool;
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ComputePassDescriptorQueue& compute_pass_descriptor_queue;
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};
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class BlockLinearUnswizzleImage3DPass final : public ComputePass {
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public:
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explicit BlockLinearUnswizzleImage3DPass(
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const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
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StagingBufferPool& staging_buffer_pool_,
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ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
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~BlockLinearUnswizzleImage3DPass();
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void Unswizzle(Image& image, const StagingBufferRef& map,
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std::span<const VideoCommon::SwizzleParameters> swizzles);
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private:
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Scheduler& scheduler;
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StagingBufferPool& staging_buffer_pool;
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ComputePassDescriptorQueue& compute_pass_descriptor_queue;
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};
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class PitchUnswizzlePass final : public ComputePass {
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public:
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explicit PitchUnswizzlePass(const Device& device_, Scheduler& scheduler_,
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DescriptorPool& descriptor_pool_,
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StagingBufferPool& staging_buffer_pool_,
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ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
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~PitchUnswizzlePass();
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void Unswizzle(Image& image, const StagingBufferRef& map,
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std::span<const VideoCommon::SwizzleParameters> swizzles);
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private:
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Scheduler& scheduler;
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StagingBufferPool& staging_buffer_pool;
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ComputePassDescriptorQueue& compute_pass_descriptor_queue;
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};
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} // namespace Vulkan
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@@ -57,8 +57,6 @@ using VideoCore::Surface::SurfaceType;
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namespace {
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constexpr bool ENABLE_MSAA_TILER_RESOLVE = true;
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constexpr bool ENABLE_MSAA_RESOLVE_CONSUME = true;
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constexpr bool ENABLE_ACCELERATED_UNSWIZZLE = true;
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constexpr bool ENABLE_ACCELERATED_UNSWIZZLE_DISPATCH = true;
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constexpr bool ENABLE_MSAA_COLOR_DISCARD = true;
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constexpr bool ENABLE_MSAA_DEPTH_STENCIL_DISCARD = true;
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@@ -162,82 +160,6 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
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info.size.depth == 1;
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}
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[[nodiscard]] VkFormat UnswizzleStorageFormat(u32 bytes_per_block) {
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switch (bytes_per_block) {
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case 1:
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return VK_FORMAT_R8_UINT;
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case 2:
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return VK_FORMAT_R16_UINT;
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case 4:
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return VK_FORMAT_R32_UINT;
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case 8:
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return VK_FORMAT_R32G32_UINT;
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case 16:
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return VK_FORMAT_R32G32B32A32_UINT;
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default:
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return VK_FORMAT_UNDEFINED;
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}
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}
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[[nodiscard]] bool IsUnswizzleStorageFormatSupported(const Device& device, u32 bytes_per_block) {
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switch (bytes_per_block) {
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case 1:
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return device.IsStorageBuffer8BitAccessSupported();
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case 2:
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return device.IsStorageBuffer16BitAccessSupported();
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case 4:
|
||||
case 8:
|
||||
case 16:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsUnswizzleAcceleratedFormat(const Device& device, PixelFormat format) {
|
||||
if (!ENABLE_ACCELERATED_UNSWIZZLE) {
|
||||
return false;
|
||||
}
|
||||
if (IsPixelFormatASTC(format) || VideoCore::Surface::IsPixelFormatBCn(format)) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::GetFormatType(format) != SurfaceType::ColorTexture) {
|
||||
return false;
|
||||
}
|
||||
if (!MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format).storage) {
|
||||
return false;
|
||||
}
|
||||
return IsUnswizzleStorageFormatSupported(device, BytesPerBlock(format));
|
||||
}
|
||||
|
||||
[[nodiscard]] bool WillUseAcceleratedUnswizzle(const Device& device, const ImageInfo& info) {
|
||||
if (!ENABLE_ACCELERATED_UNSWIZZLE_DISPATCH) {
|
||||
return false;
|
||||
}
|
||||
switch (info.type) {
|
||||
case ImageType::e2D:
|
||||
case ImageType::e3D:
|
||||
case ImageType::Linear:
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1 || !device.IsKhrImageFormatListSupported()) {
|
||||
return false;
|
||||
}
|
||||
return IsUnswizzleAcceleratedFormat(device, info.format);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImageViewType UnswizzleStorageViewType(ImageType type) {
|
||||
if (type == ImageType::e3D) {
|
||||
return VK_IMAGE_VIEW_TYPE_3D;
|
||||
}
|
||||
if (type == ImageType::Linear) {
|
||||
return VK_IMAGE_VIEW_TYPE_2D;
|
||||
}
|
||||
return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info,
|
||||
std::optional<VkFormat> format_override = {}) {
|
||||
auto format_info =
|
||||
@@ -327,23 +249,18 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageView MakeStorageView(const vk::Device& device, u32 level, VkImage image,
|
||||
VkFormat format,
|
||||
VkImageViewType view_type = VK_IMAGE_VIEW_TYPE_2D_ARRAY) {
|
||||
VkFormat format) {
|
||||
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.usage = VK_IMAGE_USAGE_STORAGE_BIT,
|
||||
};
|
||||
u32 layer_count = VK_REMAINING_ARRAY_LAYERS;
|
||||
if (view_type == VK_IMAGE_VIEW_TYPE_2D || view_type == VK_IMAGE_VIEW_TYPE_3D) {
|
||||
layer_count = 1;
|
||||
}
|
||||
return device.CreateImageView(VkImageViewCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = &storage_image_view_usage_create_info,
|
||||
.flags = 0,
|
||||
.image = image,
|
||||
.viewType = view_type,
|
||||
.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY,
|
||||
.format = format,
|
||||
.components{
|
||||
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
@@ -356,7 +273,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
||||
.baseMipLevel = level,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = layer_count,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
});
|
||||
}
|
||||
@@ -1029,14 +946,6 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
|
||||
astc_decoder_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue, memory_allocator);
|
||||
}
|
||||
if (ENABLE_ACCELERATED_UNSWIZZLE && device.IsKhrImageFormatListSupported()) {
|
||||
bl_unswizzle_2d_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
bl_unswizzle_3d_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
pitch_unswizzle_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
}
|
||||
if (!device.IsKhrImageFormatListSupported()) {
|
||||
return;
|
||||
}
|
||||
@@ -1044,8 +953,6 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
|
||||
const auto image_format = static_cast<PixelFormat>(index_a);
|
||||
if (IsPixelFormatASTC(image_format) && !device.IsOptimalAstcSupported()) {
|
||||
view_formats[index_a].push_back(VK_FORMAT_A8B8G8R8_UNORM_PACK32);
|
||||
} else if (IsUnswizzleAcceleratedFormat(device, image_format)) {
|
||||
view_formats[index_a].push_back(UnswizzleStorageFormat(BytesPerBlock(image_format)));
|
||||
}
|
||||
for (size_t index_b = 0; index_b < VideoCore::Surface::MaxPixelFormat; index_b++) {
|
||||
const auto view_format = static_cast<PixelFormat>(index_b);
|
||||
@@ -1988,10 +1895,6 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||
flags |= VideoCommon::ImageFlagBits::CostlyLoad;
|
||||
}
|
||||
if (False(flags & VideoCommon::ImageFlagBits::Converted) &&
|
||||
WillUseAcceleratedUnswizzle(runtime->device, info)) {
|
||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||
}
|
||||
if (runtime->device.HasDebuggingToolAttached()) {
|
||||
original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
|
||||
}
|
||||
@@ -2377,15 +2280,11 @@ VkImageView Image::StorageImageView(s32 level) noexcept {
|
||||
if (!view) {
|
||||
auto format_info =
|
||||
MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, true, info.format);
|
||||
VkImageViewType view_type = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
||||
if (WillUseAcceleratedAstcDecode(runtime->device, info)) {
|
||||
format_info.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
} else if (True(flags & VideoCommon::ImageFlagBits::AcceleratedUpload)) {
|
||||
format_info.format = UnswizzleStorageFormat(BytesPerBlock(info.format));
|
||||
view_type = UnswizzleStorageViewType(info.type);
|
||||
}
|
||||
view = MakeStorageView(runtime->device.GetLogical(), level, *(this->*current_image),
|
||||
format_info.format, view_type);
|
||||
format_info.format);
|
||||
}
|
||||
return *view;
|
||||
}
|
||||
@@ -2778,7 +2677,7 @@ vk::ImageView ImageView::MakeView(VkFormat vk_format, VkImageAspectFlags aspect_
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.image = image_handle,
|
||||
.viewType = view_type,
|
||||
.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY,
|
||||
.format = vk_format,
|
||||
.components{
|
||||
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
@@ -3189,24 +3088,7 @@ void TextureCacheRuntime::AccelerateImageUpload(
|
||||
if (is_rescaled) {
|
||||
image.ScaleDown(true);
|
||||
}
|
||||
if (IsPixelFormatASTC(image.info.format)) {
|
||||
astc_decoder_pass->Assemble(image, map, swizzles);
|
||||
} else {
|
||||
switch (image.info.type) {
|
||||
case ImageType::e2D:
|
||||
bl_unswizzle_2d_pass->Unswizzle(image, map, swizzles);
|
||||
break;
|
||||
case ImageType::e3D:
|
||||
bl_unswizzle_3d_pass->Unswizzle(image, map, swizzles);
|
||||
break;
|
||||
case ImageType::Linear:
|
||||
pitch_unswizzle_pass->Unswizzle(image, map, swizzles);
|
||||
break;
|
||||
default:
|
||||
ASSERT(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
astc_decoder_pass->Assemble(image, map, swizzles);
|
||||
if (is_rescaled) {
|
||||
image.ScaleUp();
|
||||
}
|
||||
|
||||
@@ -156,9 +156,6 @@ public:
|
||||
BlitImageHelper& blit_image_helper;
|
||||
RenderPassCache& render_pass_cache;
|
||||
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
||||
std::optional<BlockLinearUnswizzleImage2DPass> bl_unswizzle_2d_pass;
|
||||
std::optional<BlockLinearUnswizzleImage3DPass> bl_unswizzle_3d_pass;
|
||||
std::optional<PitchUnswizzlePass> pitch_unswizzle_pass;
|
||||
const Settings::ResolutionScalingInfo& resolution;
|
||||
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user