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Revert some wip changes
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@@ -1,5 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2025 Citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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@@ -644,21 +643,11 @@ struct Values {
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// Add-Ons
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std::map<u64, std::vector<std::string>> disabled_addons;
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// Renderer Advanced Settings
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SwitchableSetting<bool> use_enhanced_shader_building{linkage, false, "Enhanced Shader Building",
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Category::RendererAdvanced};
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// Add a new setting for shader compilation priority
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SwitchableSetting<int> shader_compilation_priority{linkage, 0, "Shader Compilation Priority",
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Category::RendererAdvanced};
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};
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extern Values values;
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void UpdateGPUAccuracy();
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// boold isGPULevelNormal();
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// TODO: ZEP
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bool IsGPULevelExtreme();
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bool IsGPULevelHigh();
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