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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-21 23:39:55 +00:00
proper memswap mechanism
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@@ -57,8 +57,10 @@
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#ifdef __OPENORBIS__
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#include <orbis/SystemService.h>
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#include <cxxabi.h>
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#include <__thread/support.h>
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# define STUB_WEAK(name) extern "C" void name() { printf("called " #name); asm volatile("ud2"); }
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STUB_WEAK(__cxa_thread_atexit)
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void *__cxa_thread_atexit_impl = nullptr;
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STUB_WEAK(__assert)
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STUB_WEAK(ZSTD_trace_compress_begin)
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STUB_WEAK(ZSTD_trace_compress_end)
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@@ -251,7 +253,6 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
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{0, 0, 0, 0},
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// clang-format on
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};
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#ifdef __OPENORBIS__
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// PS4 will use this path by default UNLESS overriden; this is so users
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// can quickly launch whatever they want.
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