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[jit] fix Super Mario 64 in SM3D: All-Stars (#3950)
jit service had wrong check for module versions missing handlers for some funcs the page cache i added interfered with jit (gee who would've tought) Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3950 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: crueter <crueter@eden-emu.dev>
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@@ -33,8 +33,7 @@ IScreenShotApplicationService::IScreenShotApplicationService(
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IScreenShotApplicationService::~IScreenShotApplicationService() = default;
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Result IScreenShotApplicationService::SetShimLibraryVersion(ShimLibraryVersion library_version,
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ClientAppletResourceUserId aruid) {
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Result IScreenShotApplicationService::SetShimLibraryVersion(ShimLibraryVersion library_version, ClientAppletResourceUserId aruid) {
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LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}",
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library_version, aruid.pid);
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R_SUCCEED();
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