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AAAAAAH
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@@ -1122,11 +1122,6 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
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TrackImage(image, image_id);
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if (True(image.flags & ImageFlagBits::GpuModified) && image.info.rescaleable) {
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runtime.TransitionImageLayout(image);
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return;
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}
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if (image.info.num_samples > 1 && !runtime.CanUploadMSAA()) {
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LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
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runtime.TransitionImageLayout(image);
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@@ -1270,6 +1265,9 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
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template <class P>
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bool TextureCache<P>::ImageCanRescale(ImageBase& image) {
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if (!Settings::values.resolution_info.active) {
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return false;
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}
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if (!image.info.rescaleable) {
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return false;
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}
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