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Changes on the maps counts again
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@@ -4,36 +4,17 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <fstream>
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#include "common/heap_tracker.h"
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#include "common/logging.h"
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#include "common/memory_detect.h"
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#include "common/assert.h"
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namespace Common {
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namespace {
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s64 GetMaxPermissibleResidentMapCount() {
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// Default value.
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s64 value = 65530;
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// Try to read how many mappings we can make.
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std::ifstream s("/proc/sys/vm/max_map_count");
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s >> value;
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// Print, for debug.
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LOG_INFO(HW_Memory, "Current maximum map count: {}", value);
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// Allow 20000 maps for other code and to account for split inaccuracy.
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return std::max<s64>(value - 20000, 0);
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}
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} // namespace
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HeapTracker::HeapTracker(Common::HostMemory& buffer)
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: m_buffer(buffer),
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m_has_hardware_buffer_backing(!buffer.BackingHardwareBuffers().empty()),
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m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
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m_max_resident_map_count(static_cast<s64>(GetPermissibleMapCount())) {}
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HeapTracker::~HeapTracker() = default;
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void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
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