[TEST] Return the previous geometry shader passthrough handling

This commit is contained in:
CamilleLaVey
2026-08-18 16:25:31 -04:00
parent 809a61f600
commit b9c28ef6a1
4 changed files with 87 additions and 104 deletions
@@ -21,8 +21,7 @@ namespace Shader::Maxwell {
[[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool,
ObjectPool<IR::Block>& block_pool, Environment& env,
Flow::CFG& cfg, const HostTranslateInfo& host_info,
InputTopology input_topology);
Flow::CFG& cfg, const HostTranslateInfo& host_info);
[[nodiscard]] IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
Environment& env_vertex_b);
@@ -36,7 +35,6 @@ void ConvertLegacyToGeneric(IR::Program& program, const RuntimeInfo& runtime_inf
ObjectPool<IR::Block>& block_pool,
const HostTranslateInfo& host_info,
IR::Program& source_program,
Shader::OutputTopology output_topology,
InputTopology input_topology);
Shader::OutputTopology output_topology);
} // namespace Shader::Maxwell