From bb8fc92dab2e1a8871450f14b03a6d52e3997370 Mon Sep 17 00:00:00 2001 From: crueter Date: Fri, 4 Sep 2026 16:32:55 -0400 Subject: [PATCH] [cmake] Don't compile GLASM and GLSL if OpenGL isn't enabled These codepaths are unused on non-OpenGL platforms. Signed-off-by: crueter --- src/shader_recompiler/CMakeLists.txt | 104 ++++++++++++++------------- 1 file changed, 53 insertions(+), 51 deletions(-) diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index 1e6a4d173a..957ed5fb55 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -6,55 +6,6 @@ add_library(shader_recompiler STATIC backend/bindings.h - backend/glasm/emit_glasm.cpp - backend/glasm/emit_glasm.h - backend/glasm/emit_glasm_barriers.cpp - backend/glasm/emit_glasm_bitwise_conversion.cpp - backend/glasm/emit_glasm_composite.cpp - backend/glasm/emit_glasm_context_get_set.cpp - backend/glasm/emit_glasm_control_flow.cpp - backend/glasm/emit_glasm_convert.cpp - backend/glasm/emit_glasm_floating_point.cpp - backend/glasm/emit_glasm_image.cpp - backend/glasm/emit_glasm_instructions.h - backend/glasm/emit_glasm_integer.cpp - backend/glasm/emit_glasm_logical.cpp - backend/glasm/emit_glasm_memory.cpp - backend/glasm/emit_glasm_not_implemented.cpp - backend/glasm/emit_glasm_select.cpp - backend/glasm/emit_glasm_shared_memory.cpp - backend/glasm/emit_glasm_special.cpp - backend/glasm/emit_glasm_undefined.cpp - backend/glasm/emit_glasm_warp.cpp - backend/glasm/glasm_emit_context.cpp - backend/glasm/glasm_emit_context.h - backend/glasm/reg_alloc.cpp - backend/glasm/reg_alloc.h - backend/glsl/emit_glsl.cpp - backend/glsl/emit_glsl.h - backend/glsl/emit_glsl_atomic.cpp - backend/glsl/emit_glsl_barriers.cpp - backend/glsl/emit_glsl_bitwise_conversion.cpp - backend/glsl/emit_glsl_composite.cpp - backend/glsl/emit_glsl_context_get_set.cpp - backend/glsl/emit_glsl_control_flow.cpp - backend/glsl/emit_glsl_convert.cpp - backend/glsl/emit_glsl_floating_point.cpp - backend/glsl/emit_glsl_image.cpp - backend/glsl/emit_glsl_instructions.h - backend/glsl/emit_glsl_integer.cpp - backend/glsl/emit_glsl_logical.cpp - backend/glsl/emit_glsl_memory.cpp - backend/glsl/emit_glsl_not_implemented.cpp - backend/glsl/emit_glsl_select.cpp - backend/glsl/emit_glsl_shared_memory.cpp - backend/glsl/emit_glsl_special.cpp - backend/glsl/emit_glsl_undefined.cpp - backend/glsl/emit_glsl_warp.cpp - backend/glsl/glsl_emit_context.cpp - backend/glsl/glsl_emit_context.h - backend/glsl/var_alloc.cpp - backend/glsl/var_alloc.h backend/spirv/emit_spirv.cpp backend/spirv/emit_spirv.h backend/spirv/emit_spirv_atomic.cpp @@ -239,9 +190,60 @@ add_library(shader_recompiler STATIC program_header.h runtime_info.h shader_info.h - varying_state.h + varying_state.h) -) +if (ENABLE_OPENGL) + target_sources(shader_recompiler PRIVATE + backend/glasm/emit_glasm.cpp + backend/glasm/emit_glasm.h + backend/glasm/emit_glasm_barriers.cpp + backend/glasm/emit_glasm_bitwise_conversion.cpp + backend/glasm/emit_glasm_composite.cpp + backend/glasm/emit_glasm_context_get_set.cpp + backend/glasm/emit_glasm_control_flow.cpp + backend/glasm/emit_glasm_convert.cpp + backend/glasm/emit_glasm_floating_point.cpp + backend/glasm/emit_glasm_image.cpp + backend/glasm/emit_glasm_instructions.h + backend/glasm/emit_glasm_integer.cpp + backend/glasm/emit_glasm_logical.cpp + backend/glasm/emit_glasm_memory.cpp + backend/glasm/emit_glasm_not_implemented.cpp + backend/glasm/emit_glasm_select.cpp + backend/glasm/emit_glasm_shared_memory.cpp + backend/glasm/emit_glasm_special.cpp + backend/glasm/emit_glasm_undefined.cpp + backend/glasm/emit_glasm_warp.cpp + backend/glasm/glasm_emit_context.cpp + backend/glasm/glasm_emit_context.h + backend/glasm/reg_alloc.cpp + backend/glasm/reg_alloc.h + backend/glsl/emit_glsl.cpp + backend/glsl/emit_glsl.h + backend/glsl/emit_glsl_atomic.cpp + backend/glsl/emit_glsl_barriers.cpp + backend/glsl/emit_glsl_bitwise_conversion.cpp + backend/glsl/emit_glsl_composite.cpp + backend/glsl/emit_glsl_context_get_set.cpp + backend/glsl/emit_glsl_control_flow.cpp + backend/glsl/emit_glsl_convert.cpp + backend/glsl/emit_glsl_floating_point.cpp + backend/glsl/emit_glsl_image.cpp + backend/glsl/emit_glsl_instructions.h + backend/glsl/emit_glsl_integer.cpp + backend/glsl/emit_glsl_logical.cpp + backend/glsl/emit_glsl_memory.cpp + backend/glsl/emit_glsl_not_implemented.cpp + backend/glsl/emit_glsl_select.cpp + backend/glsl/emit_glsl_shared_memory.cpp + backend/glsl/emit_glsl_special.cpp + backend/glsl/emit_glsl_undefined.cpp + backend/glsl/emit_glsl_warp.cpp + backend/glsl/glsl_emit_context.cpp + backend/glsl/glsl_emit_context.h + backend/glsl/var_alloc.cpp + backend/glsl/var_alloc.h) +endif() target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)